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Field Mission 4, Etude in Blue, Part One
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![]() 1. ETUDE IN BLUE: WELCOME TO THE SEA OF FALLEN STARSA. A WATERY LANDING You'll be going down from the Moon Base via glass spheres, shot by the flight technician staff member Avi. As usual, each capsule can hold up to 4 people, although it does get increasingly uncomfortable the more people are crammed together. You're shot down to the planet in the most horrifying way possible, seeing the landscape violently change quickly and without remorse or guilt towards your possible motion sickness or uneasy feeling. The landing this time, is a canonball. All along the middle of the Sea of Fallen Stars, blips of orbs will be falling straight down into the water. From the Moon Base, Lucretia watches on as the majority of you land. It's quite a spectacle to see the splashes from this high up. And once you're there, you're... kind of up a creek without a paddle. Without a propulsion or engine system to move your orb forward, you don't have a lot of choices here. If you're lucky, you might find a mercantile ship out in between voyages. If you're extremely unlucky, you're going to have to swim... or maybe you can pop the sphere hatch open and find something to paddle with. Be careful of the sharks? Definitely be careful of the sharks. Your destination? Lyrabar. 2. THE LAP OF LUXURY, THE DANGERS OF LYRABARB. THE CITY OF MERCHANTS' DREAMS ![]() Let's get something out of the way first: Lyrabar is a gorgeous city — and when you step off the S.S. Codfather and onto the docks about a hundred yards from the edge of the city proper, you'll be treated to a clear view of the entire skyline: Ornate, twisting towers of marble, stone buildings and finely crafted wooden structures form the city into a neat semicircle, with the marketplace at its epicenter. At the far end of the city stands a castle, a nearly glittering, extravagant structure, a maze of hallways and towers that seems to be stretching high toward the other planes of existence themselves. Lyrabar is on an entirely new level compared to Vista Virs, New Aspen, or even the comforts of the Moon Base itself. This is by far the most luxurious corner of Faerun that you've encountered yet — even the standard-level rooms you might find in an inn around Lyrabar are well maintained, the sheets are clean, and the food is delicious. The food, though! Pretty much anything you can think of is on the menu somewhere, and, no offense to an enduring and malfunctioning robot back on the base, but his cuisine chops can't even compare to what's on offer in Lyrabar. If only the people of Lyrabar were nicer. Weren't so suspicious of anyone new who passes through those gates. There is a lot of gold passing through the city gates, after all. And the pirates who are slowly overrunning the city are well aware of that. ![]() C. THE HOBBY HORSE A lot of you strong archetype Reclaimers, and even the ones who aren't, will probably eventually find your way to The Hobby Horse, a tavern that is absolutely just a tavern, if a bit more crude compared to the other watering holes nearby and around Lyrabar, and absolutely not a place where pirates higher up on the pecking order go for a bit of Jabba-the-Hut-lair entertainment. Of course it isn't. That would be silly! In any case, maybe you've signed the waiver, paid your 20 GP, and had a go at The Death Cave — essentially a long hallway, leading from one ring to the next, with waves of aggressive monsters brought in from the ocean and beyond for you to fight through. And for some of you, those of you who have played a hand in reclaiming three Grand Relics at this point ... honestly, The Death Cave might seem a little too easy. The man taking your payments and signed waivers, a man who goes only by Old Numbers, a gruff, bearded old fart who seems to be more battle scar than human, seems to have a solution for that. He leans forward over the counter, eyeing you near suspiciously. "Oi ... if it's an actual challenge yer lookin' for, Old Numbers can whip you up somethin' more ... randomized. Y'seen those Sea Quartz around town, right? Those rainbow lookin' stars that the fancier folk keep grindin' up into shampoo. Bring me three of those, and I'll give you a fight worth yer chops." True to his word, you pay Old Numbers three SQ, he'll have you sign another waiver (essentially, you're going to have to name a next of kin — someone who's fit and willing to drag your corpse out of The Death Cave, because Old Numbers here sure as hell isn't going to do it), then he'll draw a random placard from a stack of three and affix it next to the entrance of The Death Cave. The excited energy in the crowd is palpable. Now the real battling betting begins. Your goal here isn't to defeat all the enemies: It's simply to make it to the final exit. Here's what the placards mean (As a further warning, these are highly dangerous encounters! You signed a second waiver for a very good reason.): ○ Sword: In the final room of The Death Cave, you will be pitted against a swordsman who seems to have been taken in by some sort of Faerun equivalent of malevolent corruption — and boy, is he having the time of his life. He is extremely fast, his blade is freshly sharpened, and he will not hesitate to strike down anyone who was unfortunate enough to roll him, while laughing about it. He does have what you might consider an ultimate attack: Gathering up energy into his blade, he swings it, channeling said energy into one devastating plume of magic shot directly toward you. You're going to want to find a way to avoid it. ![]() For those of you who have gold burning a hole in your pocket, the shopping available in Lyrabar is near endless. The marketplace, located at the center of the city, seems to sprawl on forever, with stalls, storefronts and eateries that seemingly cater to every fancy, whether it's fashion or weaponry. If it's souvenirs you're looking to take home, the most popular items are necklaces made out of those ever popular Sea Quartz, that are being used at The Hobby Horse and ground up into shampoo, and very sarcastic postcards: Think, "I visited Lyrabar and all I got was this crappily printed postcard" sort of sarcastic. Generally, though, as long as the item is not magical, and as long as the tech is not more advanced than what you'd find on the Moon Base, you can probably find it at the Marketplace. If you're not sure about an idea, feel free to ask right here! Some other things of note about what you'll find while shopping: ○ There are a lot of pickpockets. Maybe you shouldn't actually have a hole in your pockets. Even with the people of Lyrabar as distrusting of each other, and of you, as they are, those looking to pilfer a little extra cash off an unsuspecting visitor will find no shortage of targets. Perhaps you're one of them. Perhaps you're the sort willing to start a brawl in the middle of the Marketplace to get your most valued possessions back. Maybe, if you look close enough, you'll see that many have the same insignia branded on their arm. It seems, if you'd like to join in with, or infiltrate a pirate crew, this band of kleptos might be a good place to start off. ![]() Maybe by this point you've had something valuable snatched from you, or you can't quite figure out how nobody's put a stop to some very clear money laundering happening at the Auction House, and you feel the need to serve up some serious justice to the pirates out there who have done you wrong. Who runs the justice joint around here, anyway? That inquiry will lead you straight to the royal guard — the captain of which is going to groan in exhaustion/annoyance at you questions, or even your bid to help out. You think he hasn't heard that story before? The second a silver-tongued charlatan charms their way into the ranks of the royal guard, they're looking the other way while their visiting pirate friends rob the rest of us blind. He's got no time for this. If you want to truly help, you are going to have to prove it first. And so, with that, you will find yourself immediately thrown into an undercover operation, one the captain doesn't mind doling out, because at the end of the day he loses nothing from it except for a few disguises. That's right: you'll be given a disguise, whether it's a smelly pile of peasant rags or, if he's feeling less charitable with his budget, a pair of these (look, it's not like he actually cares about your safety here), and a piece of paper with one or two names on it. Your mission? Bring these suspects back to the captain without causing a scene. Or, well, go ahead and cause a scene. He has little shits to give, remember? Pull this off, though, and consider a private audience with the one member of the royal family who still keeps an audience nowadays, Princess Irene, secured. 3. OUT ON THE OPEN SEAF. CONGRATULATIONS, YOU'RE THE NEW OWNER OF A YACHT ![]() ○ Steal it. This is how pirating works in a place like this. You find something, you take it, and you put a nice new flag on it to make it yours. Of course, there are some complications with that. Get caught, and you're going straight to nautical prison- don't pass the Hobby Horse, don't collect $200. But the docks district of this port town is known to be rather quiet at night, when the merchant fleets are out swindling cash at the bar, drinking themselves blind, or maybe just settling home with their family after an honest day's work. There are hired guards keeping watch, but it shouldn't be that difficult to incapacitate them. When they wake up in the morning, they'll assume what it always is around here. Someone forgot to pay the red tithe. G. 20,000 LEAGUES UNDER THE SEA There's some adventuring to do out in the open sea, and treasures both vast and mighty. It's not entirely uncommon to find islands dotted along the landscape, and those are particularly good for docking and getting a sense of what's gone down around here since Captain Ferryn's taken command of the high seas. You might've gotten the sense that loose lips really do sink ships- that evidence is coming up pretty bill in your search for actual piracy going on around here. The good captain is incredibly skillful at both deception and infiltration, and with the Soul Blade helping him, there's almost nothing stopping him from completely dominating the entire sea and crowning himself the new royal in town. Mum's the word around these parts, so you're going to have to do some exploration. Pop some of those shrimp chips and head down to explore the underwater depths of the seabed. ![]() Many of the ships seem to have crates still on them- all with the official royal seal of Lyrabar stamped plainly on their lid. When popped open, you'll notice there's an abundance of sea quartz- the gems that are used to constantly provide a source of energy to the town. Hard to tell why pirates wouldn't be interested in that, when the trade is absurdly lucrative. You'll also find areas where ships aren't present. Instead, you might come across entire fields of sea quartz. But in their current state, they're pretty useless and look like the trinkets you might have found on the streets of Lyrabar. Devoid of any magical energies, they lay deep on the ocean floor, a nuisance and an eyesore to nature. You'll also notice that natural enemies like sharks and Sahuagin steer clear of these areas, for better or for worse. Good luck down there, and make sure you have a buddy system set up. Getting a glass sphere down into the water is near impossible, but Dr. Tank is on board the S.S. Codfather for emergencies. H. NOBODY KNOWS THE TROUBLES I'VE SEEN ![]() Pirates, for one, are particularly good at various ways of warfare. Many of them don't even look or appear to be like the ones you might have heard of in stories or experienced elsewhere. Some even fly under the banner of Lyrabar, cruising safely without notice by anyone that would be wise to what they're up to. Sail out for too long without a purpose or linger in an area too long, and a ship will approach, lining up side by side with you. They'll tell you that they're part of the Royal Navy, and hell, they might even be wearing the garb of the official uniformed ranks, and when they announce they're here for usual inspection, they'll request to board your ship. Protocol, you see, because of the rampant acts of piracy out in the open waters. Refusing might make you look more suspicious, but letting them on board as inspectors and tax adjudicators can be equally dangerous. Some of them are legit, and some of them will look to take command of your ship and leave you out in the ocean to drown. You're going to have to be cunning to figure out which one is which. Storms rage all over the Sea of Fallen Stars. With the encroachment of the warmer months ahead, the weather itself battles for its rightful claim to the area. The signs of a storm coming are easy enough to spot, and they're frequent. Some will last 2-3 days and make travel nearly impossible. Getting out of the water is an important step in keeping your crew safe; and spending a night on an island or in a grotto is always better than running the risk of joining the armies of The Drowned below. Maelstroms are an equal threat of immense dread. If you happen to see a swirling vortex of water, start heading in the opposite direction immediately. There's a certain magnetic pull that they have, and once you've been caught in the outer rings, it's going to take a lot of teamwork to get yourselves out. Good thing you've had a month to build upon that, or else you might be toast. For those of you who are highly less fortunate, you'll notice yourselves getting sucked in, closer, and closer. You can look over the epicenter and- good god, is that a tentacle!? What is that thing!? The Prespuran Triangle also poses a major issue while traveling across the sea. Legend has it that if you sail too close to its navigable coordinates, your ship will vanish and you'll never be heard from again. It might seem like a wives' tale, but it's absolutely true. Come too close to it and you'll notice your compass begin to spin out like there's no tomorrow. Continue inward, and, well. You'll see something, alright. It's a tower that stretches into the sky, tall and unwavering. And also, completely impregnable and without doors. You're going to have to get yourself out of there somehow, and for your sake, let's hope you know the exact coordinates you came in through or else... you mind wind up on a completely different side of the world. Last but not least, the pirates aren't the only ones looking to hop aboard your newly crowned baby. Don't forget about the Sahuagins, either. They seem to attack only during the dead of night, when the moon is ripe and full in the sky. They bring with them charming magics and are particularly good at getting people to willfully walk over the edge themselves, without even drawing a blade. 4. OOCThis is your story to write, and your setting to play with! Anything on the OOC post is fair game, and if there's something you'd like to try, please don't hesitate to let us know on the RNG thread. But most importantly, Reclaimers, be amazing. blurb code by photosynthesis |
RNG
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2) Not sure if this requires a roll, but since Sans has used Academic to get in with the wizards, he's going to check out their books and see if that sea quartz is actually useful.
3) Also not sure if this requires a roll, Sans will hang out at the auction to see what's going on here and people watch. Does it seem like these people are just weirdo rich people who are willing to pay too much for fancy trinkets, or does it seem like something more might be going on, either in terms of conversation or regarding the stuff on auction? Sans is capable of determining things like how many times a character has died based on observation alone in his canon, so he's good at reading people.
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2) roll for beating up some pickpockets that try to mess with him and grilling them for pirate info
3) i'd like for shinji to accidentally start a brawl in the hobby horse via tavern brawler; can i get a roll to see how this would go for him and if he might win the respect of some locals and/or pirates?
4) idk if i need a roll for this but since shinji returned jingler's key thing to him in phandalin how would it go if he asked the birb for help getting a boat?
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RNG to start...
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RNG IS CLOSED
WHAT IRENE LOIRE KNOWS
Note: It isn't that difficult to secure an audience with her, but note that the court is heavily guarded — and if you cross her, you will be tossed out/snarked out while being tossed out.
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(He will also, if given enough time to prepare, down a charisma Oreo or two before his audience, because why not tilt the odds in his favor?)
He wants to know what information she has - on the Soul Blade, on Captain Ferryn, on the situation in town. Information starts at the top and doesn't always trickle down, and anything she can give him that isn't publicly known will be invaluable.
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guido mista | ota
ii. i wanna steal
iii. going swimmingly
iv. just an absolute fuckton of science
v. wildcard
i/b
But never mind that, she's just sitting on the deck, watching these little shiny things that are kicking around the arrows. ]
... Cute ...
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iv
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iii
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{ i: a. }
realizes i know nothing about crossbows whoops
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ii
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iv.
ii
Mia Fey | Monk
watery landing
(That... could have gone better.)
[Despite her eyes still being shut, Mia gives a long, exasperated sigh, leaning her head back and feeling the rocking of the waves outside their pod. She opens her eyes then, finally, looking up through the view at the harsh sea-reflected sunlight. Well, she knows for sure she isn't dead again. Time to make sure the others aren't.
Lifting her head and starting to disengage from her position in the pod, Mia tries to get the attention of her closest podmates (though everyone seems close in these tiny things).]
Hey, anyone still with me? Are you okay?
toplevels pt 2
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I'M FINALLY HERE sorry
feytal attraction
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Roxas | OTA
[Lyrabar is pretty, and Roxas can honestly say that he's never really seen a city like it. And hadn't he and Dwyer talked about visiting a Port Town one day? Funny how that works out. It's enough to make him put aside the mission for a day just so that he can explore.
Or at least service his own mission. It seems that Garfield the Deals Warlock's reach extends to this merchant town. He thought he had found a treasure map, but it turned out just to be a coupon for Fantasy Costco. Which is more irritating than he thought because part of him really wanted to find a treasure map (or was that just the Sora side of him speaking up).
For now, he's at the port staring out at the ocean, mostly glaring at a mast with a flag that has a familiar logo on it.]
What are you even planning?
[ B - KH3 Swimming Mechanics Please ]
[ Roxas manages to gain passage on a small fishing vessel for the day, and uses it to go explore a shipwreck. He's not entirely confident though, since he's not the strongest swimmer. At least the shrimp chip are good and he won't have to worry too much about that part. It just sucks that Sora didn't really leave him with those abilities.
But he's definitely a bit more focused on the ship, and probably not paying attention for sharks and other dangers.]
Hey, I think I found something over here!
[ C - Tavern Brawl 2: Electric Boogaloo Featuring Hayner. ]
[Roxas approaches this tavern with a considerable amount of trepidation. Especially after the last one he was in in Vista Virs. But he's got Hayner with him and this time, he's going to get something useful. He's determined.
Unfortunately, some might take that determination for cockiness and that's attracted the attention of a few pirates, who shove their way in to Roxas and Hayner's space. Hayner, being Hayner, of course mouths off to the pirate, and a combined Tavern Brawler just sets the Pirate off and he swings at the boy. Roxas tries to shove Hayner out of the way, but his attempts to break up the fight are ignored.
This probably isn't the first fight the Hobby Horse has seen, possibly even that night, but it's starting to shape up to be the biggest. And in the middle is Roxas. Trying to drag Hayner out of it. And somehow he's got himself a swordfish as a weapon]
Not again...
[ooc: Threads with this prompt can be a three way thread with Roxas, Hayner, and You, or you can request either boy separately.]
[ D - Wildcard; Yo Ho Yo Ho A Pirate's Life for Me ]
[Want something different or a new starter? Let me know at
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Still, when she spots one person she recognizes in the middle of a brawl, and someone else she doesn't, Haru finds herself doing her best impression of a deer in the headlights... then diving right back in.
Reclaimers! She has to help other Reclaimers, right?!]
D-do... Do you need help?!
[She's taken to carrying her weapon with her?!]
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B
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wildcard
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C - Because what other choice is there
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c - give me...the boys
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[Chiron's aware that being a horse in a place where newcomers are already things to be wary of is a risk. Chiron also cannot say he cares much, as having a large horse butt makes it harder for say, pick pockets to approach as he'll just stomp them with his hooves.
His quiver's strap is beginning to have too much wear, and so it is the weaponry section of the market that he finds himself in, looking a little disoriented as he makes his way around. He has seen everything but what he is seeking, and it is in the name of quiet frusteration that he lets out a sigh and a soft complaint:]
I do wish there was a little more organization here. I can find everything but what I am seeking.
Shipwrecked
There's another, here.
[Chiron's keen ranger eyes are best used for scouting, and so on the ship (never anyone mind how it has been acquired), he is perched on the starboard side, eyes staring down into the depths of the sea. Marking each ship wreck on a map he purchased for just such a thing, he taps the pen against the page with a worried rhythm.]
I don't know if it's worth investigating further, but I can see visible crates.
Wild horses
You know the deal.
shopping episode!
I know what you mean. It seems like they've just set up stalls wherever, and good luck to anyone who might be in a hurry.
[ It almost feels like it might be on purpose. But that's an unhelpful thought, so they sigh and glance up at Chiron. ]
If I may ask- what were you looking for? Two sets of eyes might work better then one.
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shipwrecked
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shipwrecked
his elf eyes see so many fish
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shopping!!!
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b. look at this stuff, isn't it neat
c. poor unfortunate souls (cw: bad life choices - limited to two, please.)
d. wildcard
[locked sneakprompt]
c gimme that sweet death trauma
trauma what trauma there's no trauma here
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dunks on b, first part
get out!! menace!!
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A!
i feel that edit reason in my soul
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c it's a bar
this surely won't be awful at all
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b. look at this stuff, isn't it neat
no subject
b. bed rest, doctor's orders
c. fancy a dip?
future top-levels placeholder
please do not reply to this! ]
B
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c!!
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a!
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c. fancy a dip?
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no subject
( b: sea quartz summon )
( c: go directly to jail, do not collect 200 ) ( wildcard )
( extra prompts placeholder )
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no subject
CLOSED PROMPTS
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PIRATE HEIST CATCH-ALL
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III. B.
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III A
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IV b
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no subject
[Wash has long since learned that the best way to pick up on information is eavesdropping, and the best place to do it tends to be the local watering hole. To that end, he's got a drink and a table at the Hobby Horse (in the corner, with his back to the wall, because some habits die hard), and he's people watching in a pointedly lazy fashion. People pay less attention if you don't look like you're up to something.]
[That said, he'll give a nod to his fellow Reclaimer and nudge a chair out with his foot. Join him?]
How're you holding up?
2. To Market, To Market
[The market is bustling and full of stalls, and Wash has ditched his armor for the moment in favor of blending in. You might find him leaning against a spare patch of wall, keeping an eye on things.]
[You might also see him at a booth with all sorts of technological odds and ends, haggling for all he's worth with the shopkeeper. The item in question doesn't look like much, but boy, it sure seems like Wash wants it.]
[Alternatively, you might find him standing over someone sprawled out on the ground, clutching their neck, because he sure did just throatpunch a pickpocket. Wrong neighborhood, etc etc.]
3. Better Down Where It's Wetter
[There's something to be said for preparedness, which is why Wash is standing on the docks with a packet of shrimp chips in hand and his octopod tunic slung over one shoulder. There's also something to be said for paranoia, as he's looking in the water but not actually taking the plunge. He's heard way too much about the local shark population to want to dive in head first.]
This can't be a good idea.
4. Aces High
[Wildcard! Y'all know what to do.]
For Qrow
[He'd had success in the easier run of the Death Cave, he'd gotten a solid lead on the money laundering scheme in the opera house and his task for Irene, and he'd even found something interesting in the sea quartz patch. The mission had been going damn well so far; why not take on a bigger challenge? He'd just about maxed out his Fighter path anyway - might as well test things out.]
[So he'd left his armor aboard the Codfather and taken his belt, sword, and shield instead to go take on the more intense Death Cave, and it had gone well!]
[Right up until the end.]
[Right up until his camouflage had given out (turns out two minutes is harder to time without a HUD); until his shield (already battered to its limits in the fight) had shattered under the swordsman's strike. Until a bolt of pure destructive magic had struck his chest-]
[Until he'd collapsed-]
[Until he'd struggled to breathe-]
[Until the world had gone black-]
[He gasps for breath and sits bolt upright. Wait- how-]
[Which is all the further he gets before pain lances through his chest and he doubles over, clutching at the spot where the wound should be and making gasping, pained noises that he doesn't bother to try to swallow back. Turns out death fucking hurts! Who knew.]
[It's a few seconds before the pain subsides, but he doesn't bother moving - he just rests his head on his knees instead.]
[He'd died. He'd fucking died doing something stupid, and it was all his own damn fault.]
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For McCree
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no subject
[ Don't mind Kanata as he's flopped over and face down on an older, half-sunken dock (probably repurposed as a place meant for seals or pretty crabs to hang out as a tourist attraction but alas, they're absent today). He's very very wet, partially from the bits of waves that manage to scrape over the dock but also from a recent and there's still a bit of gillfrill on his neck from the shrimp chip transformation. He can't really leave the water until it wears off, but until then... ]
♪~♪~♪
[ He sings a few acapella bars of some song that has a sort of Little Mermaid theme to the lyrics. It's probably the thing that would catch attention of passerby that aren't as cold as the usual residents of Lyrabar, who pay little attention to this weird fish boy and his weird song lyrics. Other times when he doesn't sings, he says in a more somber voice. ]
I wish I could see that "sea palace" somewhere here again... It was so pretty, you know. Huu...
[ He's gotta pass the time somehow, so singing and reminiscing on a rather fortunate adventure it is. ]
II. deeper than the sea, it's nice to meet you 🦈💕🦈
[ Well, Kanata's in a better mood today! It helps that he's found himself really liking his Path He made good use of "Wild Shape" to be a guppy, now he's trying out something a bit different. Druids can not only become animals, but they can also befriend them. ]
Good girl, good girl~ You're quite a "beauty", aren't you? It must be boring to just hang around with "me" who cannot swim with you, however.
[ Well. That's a reef shark he's managed to make a friend out of. It swims in small loops, coming back for a gloved pat by his human friend. He's out of shrimp chips for now, sadly. It took some to save his rear the first time he went exploring, and some more get this fellow in the first place. For now he's unable to become a mer-Kanata. He still hangs in the water, but needs to anchor himself to something. It could be your newly-owned boat, some convenient floating wreckage, or even parts of the pier. Boy needs a pool floaty. ]
Ah, excuse me! Could you "assist" me with something? First, please do not get into the "water" here. My friend is still aggressive, as she should. Friendship is not "domestication".
[ Being a shark, "Same-san" cannot really tell what's going on above water so for now it should be safe. But considering how easygoing Kanata is and probably has a pretty silly request, he could probably be convince to find other uses of his ability, like asking the shark to help with scouting or some persuasion requiring sharp teeth. ]
closed prompts 🐡
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ii GOD KANATA...
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Michael | OTA
B. yo-ho-ho and a bottle of THERAPY
C. wildcard
b iii
So he doesn't entirely disagree with Michael's assessment, though he will offer a shrug.]
I've seen worse.
[Comes with the territory when you're this guy, apparently.]
If you're bored, we could start a fight.
[That part's a joke, obviously. Maybe.]
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B-III
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no subject
Like no that's literally it. This mission ended up being a SUPER MOD FLEX one holy crap you guys!!! So excited!!!! I love you all unironically please keep enjoying the setting to the dicebot's detriment. But rather than kill myself trying to come up with top levels I'm just gonna do closed starters as people bug me. So if you have ideas, message me at Future Cats#5847 and we'll talk some shop yeah ]
Shinjiro
Or. It might be? It's hard to say. It's more like a piece of furniture trying very very hard to be a person and failing miserably. That person may or may not have been something similar to Will, but it also might be a really well-designed body-snatcher. Shinjiro doesn't get more than a second to ruminate on this. ]
Can I borrow you for a bit.
[ Not a question. Questions need inflections. It's not even a monotone at this point. It's just... Nothing. It's eerie as all fuck. ]
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Mayayayayayayaonnaise
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i warned u
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(no subject)
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no subject
[Gundam's got a little extra money to burn on his person from his adventures with Minato and Kaede in the Tomb of Horror. This seems like a more than adequate place to spend it.
He's still rather content with his aesthetic though and Kaede already introduced him to water proof mascara. No one's deigned him with any offerings he needs to retaliate with... what did he spend his money on when he was home anyways? ... What did he want to spend his money on is perhaps a much better question.
Hm...]
Kekeke... yes. This is a most wise expenditure, Ribo-N!
[Look on as Ribo-N models a little toy pirate hat in Gundam's hands. A most wise expenditure indeed! What else could he purchase for her in this new world?]
b.
[Being ostracized and regarded as different isn't anything new in Gundam's opinion, so the town's attitude towards the reclaimers fails to faze him. Besides. He's far more interested in exploring the ocean anyway. After extensive training on the moonbase in the art of aquatic aerobatic assault, Gundam looks out into the ocean water with a mixture of anxiety and excitement. He's almost drowned before and it's not something he wants to experience again -- however he can't continue to avoid the ocean forever.
Of course aside from struggling to learn how to swim there were other challenges that needed to be resolved. UV rays and preserving the physicality of this human form needed to be addressed. Yet he could recall the wisdom of the dark queen reaching out to him in his time of need.
Gundam's standing at the water's edge, clad in a wet suit, peering into the depths below. Maybe it's his silly choice of pattern or the fact that you're used to seeing Gundam in so many layers it masked it for so long but...
Wow the Supreme Overlord of Ice looks jacked as hell.]
c.
I.
[Gundam's decided to stay behind with The Diabolical Dobhar-chú as Minato goes off to gather intel and resources. Reuniting him with his family is a priority that can not be taken so lightly!
Would you like to see a baby seal up close and personal? Be careful though... he is a harbringer of destruction as well as incredibly adorable.]
II. [Closed to Baby Seal Team]
[Now that Minato has succeeded in gathering the people and resources they need to make this mission go forward. Gundam and The Diabolical Dobhar-chú are waiting in the agreed upon meeting spot.]
So the day of reckoning is now upon us.
[Lets save a baby seal, team.]
d. [wildcard.]
b.
I feel like whatever it is you're going to try and do is a bad idea and you should think of something else.
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c.1!!!!
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c.I
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c.ii
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CLOSED to person heist!!
What the hell is Ferran going to do about it but make something up? It's not like they're doing anything themselves to fix their own damn problem—and he's not exactly an inspiring speech kind of person. So the plan is: knock down a big time criminal, and let the guard take the credit. Hopefully without many of the guard knowing they didn't do it.
With how much money is at the auction house, if they can get something done here, the resources the guard could recover might be a good boost to fight the pirates.
They're a few blocks away from the preview show, and Ferran runs the plan over in his head for the thirtieth time. He knows it's not perfect, but there's no reward without risk involved. And he sure as hell isn't going to impress royalty with stopping petty thieves on the street.
He lets out a sigh. He knows he's doing a job that the guard should be doing themselves, but this feels like the best solution.]
Is everyone ready?
[They'll split up on the way there to make sure Kaede's noblewoman and Blake's servant facades won't be linked to the boys, just in case. They need to be stealthy about this.]
no subject
[Kaede pumps her fists in the air. She's a little nervous, but she refuses to let the others see that. After all, they're doing something to help restore order to the city, even if it's a little, well, unorthodox. But isn't that just like music in a way? Taken separately, the creative process can seem pretty chaotic. But she's confident it'll all work out in the end to create a masterpiece!]
You can leave it to me and Blake-san. We'll be able to scout out whatever you need!
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( closed )
prison girls ( kaede )
Hm.
Blake exhales, slumping back to lean against the wall of their cell with her arms folded across her chest, giving Kaede a sidelong glance.]
You know, I really thought that would work.
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escahpay
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no subject
[Deku and Bakugo went into the Hobby Horse to take on one of their challenges. Deku wanted to get information if he won, Bakugo wanted a good fight. Cockily, the blonde told Kirishima they'd be out in ten minutes tops but.. it didn't quite go like that, did it?
Two hours. It was roughly two hours before there was any sign of the two of them-- a huge explosion coming from inside that shook the ground underneath. Thirty minutes after that, and they finally made it to the exit. But that proud, confident look that was on Bakugo's face was replaced with tired, cold eyes. Blood dripped down from a cut on his forehead to his chin, he was heaving as if he was having a hard time breathing and limping extremely slowly, his left leg bruised and bloody as hell and on his right side... he was carrying Deku. Holding him with an arm around his waist, using his other hand pressed against the wall to keep himself steady. Judging by the cold, pale look to Deku's skin he's.. not doing good.
He's done awfully, honestly. If that giant, bloody hole through his chest said otherwise.]
Get... him...... to the docks...
ii. after the aftermath
[It's been a couple of days. A couple of days after he made that announcement about Sword being unable to be fought anymore, a couple days after having some kind of a breakdown in front of everyone, a couple of days since he was dragged to get his leg fixed. He could walk on it now without a lot of issue, the healing here being pretty damn impressive as always though he has bandages wrapped from his ankle to his knee for a little bit of support. He hasn't spoken to Deku in person since he was revived, since he lost his memories of Bakugo as a price for sacrificing his life for him. And he hasn't been very talkative to the other reclaimers either.. honestly, he's kind of been avoiding as many people as he could like a wounded cat.
But he can't just continue like that. The Bakugo of the past would have lashed out at every last person who went near him but he's different. Sure he had his time, his moment to throw a fit and cry when he needed to but he's going to be a Hero. This kind of thing.. is just something he'll have to learn to get used to. Even if it hurts, and infuriates him until he could feel his blood boiling.
That's why today, he decides to snap himself out of it... well he's still the grumpy asshole he's always been, but that's something he'll never change.]
GET THE FUCK BACK HERE, YOU LITTLE BITCH!!
[His raspy voice yells out through the streets, and you'll see a hooded figure running by before you can see the owner of that voice. Of course it's Bakugo, and he's chasing after that hooded figure with fire in his eyes. You probably caught sight of it-- a bag in the thief's arms and you'd probably expect it to belong to Bakugo...]
STOP STEALING FROM OLD LADIES AND GET A FREAKIN' JOB!
[Except he yells that out. He's pretty slow though, honestly. Without the full strength of his Quirk he has to run pretty much with his normal strength alone and it's not like he's slow or bad at running he's just.. not as fast as he could be. Plus with his leg still a little sore, running on it has him even slower than before.
That's why the moment he recognizes another reclaimer in the crowd, he points to them and barks out an order:]
You! Make yourself useful and go after him!
WILDCARD
[IF YOU HAVE ANY OTHER IDEAS OR PLANS JUST GO FOR IT!!]
ii
And then, here's Bakugo. Screaming. At him. ]
Wha- what the fuck...?! [ Looks between Bakugo and runaway thief, takes approximately five seconds, and holds out his hand- ] Go! Shit- go, stop that guy!
[ He's talking to the raven flying near him, the one with the slightly crooked beak and red eyes. She caws in affirmation and takes off flying, diving down at the hooded man, clawing at his head with her talons.
For good measure, with a quick grumble under his breath, Alex takes off running after, turning back to Bakugo as he does. ]
H-hold on, why're you telling me to do this?!
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no subject
[Going out on the seas and exploring? Like in a comic book? HECK YEAH. Izuku is so down for that. He joins the crew out to steal a boat and even does an impressive bit with magic where he disguises himself to look like a bad pirate to help the other reclaimers take control of two ships.
He spends time drawing in his notebook, mapping out islands or little landmarks that they see. But eventually... he's staring out into nothing but ocean on every side.
And he's suddenly aware of the boat rocking back and forth. ...He used to get carsick as a kid. He'd thought he'd out grown of that...
So you can find him, slumped over the side of the boat, still trying to duitifully write in the notebook like the good nerd he is... He's just muttering to himself in a miserable voice.
It's pathetic, really.]
Destination Atlantis
[Izuku stumbles out from the ocean, wearing nothing but boxers, and gasping for air as the gills vanish from his neck and he breathes in his lungs once more.
He found something important. Something that no one else has been talking about. But it has to be connected to the relic, right? There's no denying that's the case.
So he grabs his shirt with his unbroken hand and holds the other against his chest protectively. So now it's time to look for clues. Which apparently means trying to talk to anyone and everyone about mermaids while babbling in excitement. While still wet and half naked.
You might see him yelling at some poor shopkeeper. Or maybe just accosting you]
Haven't you ever seen-! A merman! You know... A person on top and a fish on the bottom! And beautiful! There's no monsters down there, just merpeople! They have a city like this one!
[WOAH HE'S WAY TOO CLOSE. Also supposedly a bard? He's not really selling the charisma here even if he has the enthusiasm.]
Return to the scene of the crime
[After he wakes up with a splitting headache and blurred memories, he escapes from Kirishima's watchful eye to go back into town. He can't resist going here, if he doesn't he'll always feel unfinished. Half of the Hobby Horse is a wreck. Apparently, Bakugo did it to pull him out of there. After he died. And now he can't remember someone who is supposedly important to him.
...He runs a hand down his chest. There's no scar. It's like nothing happened. Except so much did.
Suddenly he's standing there crying and he can't seem to wipe the tears away fast enough.]
WILDCARD
[Hit me up on discord or plurk!!!]
you know what this is
Midoriya...! How are you doing? Are you feelin' okay?
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WILDCARD
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Destination Atlantis
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RETURN!! TO!!! THE SCENE!!!
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no subject
[The people here are generally pretty unfriendly. She's seen many ruffians that she think may be pirates, but they may also just be ruffians for the sake of...ruffiating.
But Sayori is not deterred! These people are smarter than the goblins on Maru. And Mr. Bluejeans (rest in peace) was grumpy too, and she got along with him just fine. She just has to make some friends and things will get better! And what better way to do that than through poetry?
So, she can be found performing a selection of poems, including but not limited to those transcribed, on various street corners of Lyrabar. She also has a sign: Personalized rhyming quatrain, 5GP!
When she sees you approach, her eyes light up, though she finishes reciting her poem before addressing you.] Hi~ Did you want a poem? It's normally 5 gold, but since we're friends I can give you a discount!
[Yes, she says this even if you two have never formally met. As long as you have a Bureau bracer on, you're a friend!]
♥ 2 - hard nock life! ♥ (OTA, pre-fame)
[She's found the most remote corner of the city that she possibly can. The sky glows twilight, bringing the end of a long day, but Sayori is still working.
Not on poems, though. It's a strange sight, gentle Sayori holding a longbow. She's set up a very crummy target made of driftwood--a frowny face has been painted on it. Even under her billowy sleeves, her arms strain visibly as she draws the string back (with her new archer's glove, because she discovered the hard way that drawing a bow with no finger protection hurts like hell.) And she can't get it back as far as it needs to go. Though, strangely enough, the positioning of her hands and the arrow seem perfectly fine, to those who may have an eye for that. She's just not strong enough--so when she looses the arrow, it spirals pathetically in the air and clatters to the ground short of her target.
Her arms slacken to her sides and she sighs. She speaks to herself, unaware of any potential company.] Guess I need to do more push-ups.
♥ 3 - shopping spree! ♥ (OTA, post-fame)
[Shocking no one more than Sayori herself, people really, really liked her poems. And now she's rich (weird) and famous (even weirder.) Her first priority with her money is important mission stuff and taking care of her fellow Reclaimers, of course. But after that, naturally, it's time to go shopping!
Preferably with a friend, who she likely runs into at the marketplace. She's holding up a Sea Quartz necklace with a pensive expression when she sees them approach; for a moment, she becomes more excited.] You're shopping too, huh? [And then, there's a furrow to her brow as she looks to the necklace again.] These are really pretty... But it feels kinda weird to buy them now.
[Knowing that they somehow pollute the water when they're spent, and are at the centre of a conflict that they haven't yet unraveled...]
♥ 4 - high society! ♥ (OTA, post-fame)
[There sure is some swanky nightlife in Lyrabar. Probably too swanky for most people to consider going to--but, what's that? A notice on the outside of this rather nice club is advertising a familiar name. Looks like Sayori is performing here tonight. And if you say you're with her, they'll likely let you in--perhaps she gave them a list? Who knows. You're even escorted to the VIP section!
It's a very nice venue, in stark contrast to the rowdy Hobby Horse. Sayori's repertoire of poems has expanded since her street performances, including one in particular. Though at times there's an airy quality to her performances that doesn't quite suit the heavy words that come from her mouth, the emotion with which she recites is clear.
And after her performance, she's with the VIPs, meeting and greeting and occasionally signing autographs. When she finds you, though, be prepared for a delighted hug.] Yay, you made it! I was worried security wouldn't follow my instructions. Do you want anything? The food here is super good!
♥ 5 - wildcard! ♥ (OTA, anytime)
[u know the drill, hit me up on discord or at
high society
And, well- he's not one to lie and say he understands poetry. Or, hell, art. He's actually pretty average with words, things like that. But this is...captivating. He doesn't understand it. But he understands the effect it has on everyone. Who would've thought this sweet, small girl could pull so many people in like this?
He's still floored when the show's done, and Sayori's giving him a hug. Surprising, though he awkwardly returns it. ]
Sure as hell seems like it. When you said you were performing, I didn't get you were- shit, you're a really big deal.
[ Like, honestly girl, how dare you downplay this. ]
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♥ 3 - shopping spree! ♥
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wildbard
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high society which is absolutely not a place honoka belongs
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high society
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no subject
[If you're wandering the streets of Lyrabar today, there's a certain scruffy teen that both fits in and stands out in a rich town overrun by pirates. It becomes clear he's a Reclaimer when you catch a look at the bracer on his wrist, but you would be forgiven for simply assuming at first glance that he's one of the pirates, or at least one of the punks and ruffians pickpocketing people around here.
Especially since he seems to be getting in a heated argument with a trio of similarly scruffy thugs....who appear to be seeking his permission to rob you. Uh. Whoops. A couple of them start to squabble over whether it was a mistake to throw their lot in with Vague-Beard and how they never get to do anything fun anymore, up until Shinjiro snaps--]
Shut up! I ain't ever told you assholes to follow me! If you're gonna hang around anyway, at least be useful and find out where Ferryn is already!
["Y-yes sir! Right away, sir!" And off they scatter, to report back with a whole lot of nothing the next day, like usual. Shinjiro sighs as he turns to you.]
Sorry 'bout those idiots.
ii. we want to see the booty
[For all having a reputation has its uses sometimes, Shinjiro is also so tired. So very tired. There's a certain contingent in town that are very persistent in their attempts to get him to go out with them, regardless of how intensely he turns up the Leave Me The Fuck Alone Or You'll Regret It vibes. He's gotten largely to the point of ignoring them, even outright turning on his heel and walking away, but you know those memes about immovable walls meeting unstoppable objects? That's what's happening right now. Two very clearly Filthy Rich girls have managed to corner him, blocking off his escape route as they try to insist he spend at least a single night of passion with each of them.
Until he locks eyes with you, anyway, and he almost appears to be pleading with you for some intervention here. Should you approach, he'll all but growl at the girls--]
I've. Got. Plans.
[Pls play along. Pls. His crops are withering. Halp.]
iii. i'm on a boat, motherfucker
[See Shinji. See Shinji at the docks, staring down a particular vessel moored there with a shiny new key in his hand. See Shinji's expression darken further and further as he suddenly realizes he has no idea how ships work. Even when you live on an island, being a scruffy street urchin in the city isn't exactly conducive to knowing how a seaworthy vehicle operates, despite Lucretia's simulated practice run of Lyrabar in the days immediately beforehand.
Perhaps you too have acquired a boat, or otherwise you're coming here to acquire one, or maybe you're here for much less pleasant reasons, such as ones involving sharks. Whatever the situation, he'll turn to you after a moment, rub at his neck as he looks off to the side, and half-grumble a question that's just barely audible.]
Yo. ...Any chance you got any ideas how to drive a damn boat?
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Nice, you've got a gang. I've always wanted to be that powerful.
[he does, however, swing his tail forward and toss over a coin pouch to Shinjiro, which happens to have the initials of someone in said gang's name on it.]
The short one needs a little work, though.
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2+wildcard - i'm almost sorry for him tbh
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i!!!!
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no subject
2. idle chatter
3. hold up, did you know i'm a junior detective?
4. wildcard
[closed ]
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no subject
2. post-vore
closed!
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a. post vore
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b. street performers
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