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balance_logs2019-09-02 04:13 pm
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Entry tags:
- ace attorney: maya fey,
- ace attorney: mia fey,
- carmen sandiego: carmen sandiego,
- danganronpa: kaede akamatsu,
- danganronpa: kokichi oma,
- danganronpa: shuichi saihara,
- doki doki literature club: sayori,
- final destination: alex browning,
- good omens: aziraphale,
- jjba: guido mista,
- original: ferran gallagher,
- overwatch: jesse mccree,
- overwatch: soldier 76,
- persona: minato arisato,
- red vs blue: agent washington,
- sailor moon: minako aino,
- umineko: lion ushiromiya,
- umineko: willard wright,
- undertale: sans
Field Mission 5: Il Prigioniero, Part 1
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![]() 1. IL PRIGIONIERO: WELCOME TO CORMANTHORA. A CRASH BETWEEN TWO FERNS Lucretia has given the orders and locale for the next Grand Relic to be reclaimed and destroyed, a task that will present itself with many new and weird dangers that the Reclaimers haven't come across before. For anyone looking to brush up on their history of Myth Drannor, the Netheril, and the forest of Cormanthor, some of you have already learned a great deal of what occurred here, in bits and pieces. Leon, the Artificer of the Bureau of Balance, had described the tale of a very unfortunate city facing a major energy crisis that was bleeding out the land. You've already met the culprit behind one of the worst decisions humanity has ever made (Spoiler: it's Karsus, a god-tier shit wizard who sacrificed himself to get some of you out of dodge back in Lyrabar), and seen the destruction, first hand, of what happened to the Netheril via the events of Vista Virs. Phew, that's a lot of lore to take in all at once. ![]() But that's all ancient history at this point. No one's been able to make it deep enough into the woods to find out what really happened. Most often, they find the city of Shadowdale instead, and with that... Wonderland. Speaking of which, you'll be blasted down to the outskirts of the forest. The entire balance of magic in this area is highly off kilter, which isn't entirely new to some of you veteran Reclaimers. When a Grand Relic is used, it often leaves behind a very distinct path of destruction that makes even the most learned scholars scratch their head. Magical interference runs nigh high throughout all of Cormanthor, which makes this mission particularly dangerous. Bubbles are not able to penetrate the canopy of Cormanthor or land directly at Wonderland. As Lucretia had said a few months ago, these missions are going to get harder and come with higher consequences. She has faith in all of you to make better decisions. You're the most amazing and stalwart people she's ever met, after all. Blasted down to Cormanthor in parties no more than 4, you land somewhere near the outskirts of the forest. Look behind you, and you can see the yellow-hued mountains of the Netheril behind you, boasting a land of pure desert and its own uniquely cursed roster of flora and fauna. Pitter patter, Reclaimers.
2. THROUGH THE LOOKING GLASSB. EMPTY WOODS The woods of Cormanthor were stunningly beautiful once. Before most people who walk among these trees were born, sure — but once upon a time, this was a beautiful place. A living, thriving forest, like any other great wood. When the Reclaimers enter, however, the first thing they'll notice is the silence. Unnatural, ubiquitous, and oppressive, silence is the single unifying factor throughout these woods. The trees themselves shift, first sparse pines, then white ash and beech, and finally towering oaks, maples, and hickory. The silence doesn't change. There is no noise but the wind rustling the leaves on the trees — and as you get further in, even that begins to fall away. It will become quickly apparent that there's no animal life here. This is a forest in stasis, certainly, but it's utterly devoid of birds flying overhead, four-legged creatures scurrying through the leaf debris. No deer, no wolves, no bears. No monsters. No insects, even, if you're paying attention. Those with the ability to speak with animals will notice very quickly that life simply doesn't seem to exist here. Those with the ability to speak to plants may be even more alarmed, because while the trees and other plants do respond, their replies are sluggish and distant, somewhat reminiscent of speaking to someone suffering with a severe fever, drifting in and out of consciousness. Travel through Cormanthor's forest takes a few days' time, and so much time spent in silence begins to take a toll. Never mind the fact that no matter your Boy Scout badges, you can't forage for anything useful out here: nothing from the forest that is eaten provides any sustenance. Eat a bucket full of berries, and you'll still be as hungry as if you hadn't eaten a thing. The trees press in on all sides, and you know each one is different from the last, but after a while they all start to look the same. Some will be more affected than others. Those with a madness effect (RNG'd or chosen from the list on this mission's dossier) will begin to feel it by the end of the second day. There are infinite options of how to play with this in the frozen forest, but here are a few possibilities: ○ If you have forgotten something important to you (1), it can happen quickly or slowly. Perhaps you're camping with your bubblemates, talking about someone from home. That Greg Grimaldis, was he really that bad? the Reclaimer to your right asks. Who, you ask, perplexed, brow furrowing, is Greg Grimaldis? C. EMPTY CITY ![]() Then you look up. You can't help but look up. Stretching so high you've got to crane your neck to see to the top is a great gold tree sprung from the center of town. You couldn't see any of it from outside of Shadowdale's borders, but the town, it seems, wants you here. It wants you to see Wonderland. This could be paradise for a while, a place to stay safe from prying eyes and protected by the vastness of the forest as the Reclaimers track down this latest relic. Except, not to put too fine a point on it, it's kind of creepy here. The whole place is empty — not everyone-got-up-and-left-in-a-rush empty, but ghost-town empty. Nobody wants to stay here, it seems. Maybe there's somewhere else they'd rather be. Regardless, it leaves you with plenty of lodgings to choose from. If you don't mind making your own fun, there's plenty to do, too: bookshops to visit, bakeries to use, butcher shops to — okay, maybe not that one. There's a courthouse, though. Who wants to play Judge Judy? Consider any shop or government building one might find in a small town to be fair game. After a few hours, though, it becomes clear that this place isn't quite empty after all. You aren't the only ones investigating. D. A FAMILIAR FACE (OR TWO) ○ The first face you see is a friendly one. Upon seeing the bracer on your wrist, Matthew Hollyweather walks right up to you, all the more readily if he remembers your face from New New Aspen. Despite the setting, he's clearly and genuinely pleased to see Reclaimers here. To those he's met before, he's eager to share all the positive change going on in New New Aspen: the newfound peace, the booming economy, pictures of one bajillion bouncing new spider-nieces-and-nephews. To those new to him, he introduces himself as Mayor Hollyweather of New New Aspen with just enough good-natured self-derision in his tone that he comes off as authoritative but kind of embarrassed about it. Of course, you can't stay in Shadowdale forever. Literally: you can't. Every Reclaimer's feet are inexorably pulled to the entrance to Wonderland after not very long at all. The golden tree at the center of town is impossible to ignore. Step into the elevator at its base, and you might very well find yourself elbow-to-elbow with Matthew or Angus, staring as the numbers tick up . . . up . . . Carrying you to Wonderland. 3. WELCOME TO WONDERLANDE. A BEARY GOOD TIME ![]() Yeah. You know what this guy is all about. Chutes and ladders will take you all over the various places of the park, all branching out from Terminal Square. The entirety of the complex is, at scale, ridiculously large. All throughout Wonderland, you'll be treated like a king if you let yourself be pampered. The sheer amount of gilded perfection that went into crafting this place is at a scale even larger than the Moon Base. Gorgeous fountains spouting golden water are not infrequent, stands selling food of every type imaginable pepper anywhere there's space, and often as you pass by, you can hear people having the time of their lives here. F. PLAY WITH ME IN THE SPACE! There's so much to do in Wonderland. So much. Honestly, you wouldn't be the first to say it's overwhelming. That's part of the fun! Wonderland sweeps you away with all of the fun it brings. We could fill pages with the wonders in Wonderland, but why don't we stick with a few highlights and let you fill in the rest? ○ Wonder Square: When you first enter the confines of Wonder Square, you'll notice it looks and feels sort of like a casino... minus the strong and pungent smells that usually accompany those types of areas, typically. The wide birth of the room overlooks a beautiful vantage point of the top of Cormanthor's forest; pale greens look out into a sea of leaves for miles on end, as if the rest of the world doesn't exist outside of Wonderland itself. And why would you think it does, when you're here? Everyone gets in on the fun here in Wonderland. No matter how reticent one might normally be to do so, something about this place just puts pep in everyone's step. Nine times out of ten you might be the kind of person who finds rides, games, and having fun to be childish or beneath you, but guess what? Here in Wonderland, you're at least a little into it. So are the few non-natives you see. Angus is here, trying to figure out the rules of all these arcade games. Matthew is here, getting lost in Ghost Square and wandering the food court. A couple of other faces, too. Anything in the dossier is fair game for your use. But keep in mind, Reclaimers: those madness effects? They're still very much in effect. You're still in Cormanthor forest, after all. The longer you stay, the more you play, the worse it gets. Little by little, hour by hour, day by day. Have fun, kids. Be yourselves. Don't do anything Lucretia wouldn't do. ![]() ![]() ![]() 4. OOCIn order to keep to our goal of providing the most personalized Wonderland experience for all of you, we're setting a limit of 3 RNG attempts per character this log. Additionally, please be aware that while more mundane rolls will have standard-level DCs (for this log, anyway), any RNG with the potential to uncover plot information is high-risk high-reward and will have a very high DC along with steep penalties for failure. As always, we will let you know of this before we roll, and you have the option to decline any roll at any time. Other than that, this is your story to write and your setting to play with! Anything on the OOC post is fair game, and if there's something you'd like to try, please don't hesitate to let us know on the RNG thread. blurb code by photosynthesis |
Kokichi Oma | will match styles!
A. Games
[Of course the games are going to attract Kokichi's attention. He's just a big kid after all. He's also very, very good at them. He can be seen going from game to game, playing each one to earn Wonderbux or win prizes. Between each game though, he pauses to roll up his sleeve and write something on his arm, and then off he goes to the next. Weird.
He doesn't just play the single players though. He'll join anyone who's on a two player game that doesn't have a partner, or he'll wave down people nearby to invite them to play with him.]
Come onnnnn, I'll go easy on you! Oh, but that could be a lie, nishishi!
B. Pranks
[Whenever you're relaxing in the park, you may feel a very light tap on your shoulder. Should you turn around, nobody will be there. But there will be...another tap on your shoulder. Turn around again and there's still nobody there...this can go on for a long time if you're willing to put up with it, before you may catch the sound of snickering from behind something nearby. A garbage can, a bench, a Roland...Kokichi's small, he can hide behind a lot of things.
Or maybe you just felt something touch the top of your head? If you reach or look up, you'll knock whatever it is off, and the item can be a variety of things. Harmless stuffed toys won at the games or other smaller prizes, various foods (that have cooled down if they were fried at any point), things like that. They're never anything that could hurt someone or make too much of a mess. Though you may be subject to a glass of water spilling all over you. Again, the source could possibly be tracked back to Kokichi, if you hear his nearby laughing.
You could also possibly catch this happening to elves as well, a very spooky looking purple hand - Mage Hand for those familiar - picking on anyone with in range.]
C. Investigating
[There are times where Kokichi isn't going a million miles a minute with all of the fun too, seemingly just taking leisurely strolls around the park enjoying a snack or a drink. But he's absolutely following people during these times. Just nonchalantly, happen to be going that direction style following. He's trying to pick up what people are talking about, trying to keep track of things...with only moderate success. But now's a good chance to approach him if you aren't looking to be forced into a long round of games.]
D. Mirrors - V3 spoilers
[A spooky mirror maze absolutely needs a little gremlin sneaking around, trying to spook unsuspecting people as they try to enjoy(?) it themselves. He'll keep himself just out of sight of the mirrors his target is looking in, waiting until they seem sufficiently distracted before creeping up and shouting a loud, "HEY!"
Right behind them. Meaning, possibly, right behind you. Or maybe you're catching him in the act.
However, you could also catch him as he stares at a mirror himself with a look of confusion and vague discomfort as he stares at a reflection of what appears to be himself. He doesn't look any younger but he does appear...far more dead inside, an empty expression on the reflection's face, and fairly beaten up.]
Weird...
Wildcard
[Anything else is free game too, save for the casino since he's underage. He loves rides and will absolutely go on the roller coasters, he loves junk food and will eat nearly anything you could find in a carnival, and as suspicious of everything as he is he's also easily caught up in the fun of the park. Prompts A-C can also involve Niel, Kokichi running around with him a lot of the time, too. Feel free to comment here or hit me up at
Closed to forest party
But it also doesn't stop him from being loud and annoying to try to fill the empty silence. It started with just harmless chatting as they walked, but by the time they set up camp he's pulled out some cheap toy he probably bought at Fantasy Costco and is enjoying the clapping sound it makes.]
Hey, hey, can the rations they give us be cooked on a fire? Or are they just cold rations we have to eat as is? Does Fantasy Costco have food? I want to get stuff to make over a fire next time. We could get a pot and bring some rice. I packed some of the magic cookies though, I'll share if you guys want! They're still warm, obviously.
[Setting his toy down, he moves to unpack those cookies. Because now they sound delicious and he did just offer to share.]
Have you guys ever gone camping before? Well obviously Akamatsu-chan probably has by now, so I guess she doesn't have to answer. No wait, do we have to catch food to eat if we eat all our rations out here? And all of the cookies?
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[Poor guy.]
Um...no, I've never been camping before. [Does he LOOK like the outdoorsy sort to you? He glances over at Kaede as he pulls his sleeping bag out of his BIAS pack, curious to see if there's any indication that she's similarly bothered by the silence. He kind of gets the feeling she might be...maybe not to the degree that Kokichi is but she's a pretty talkative person herself. Not to mention, a pianist.] Ah, but...I don't think we'll be able to catch anything if we do run out of rations. I haven't seen or heard signs of any animals since we entered the forest... Though I...guess we could go foraging for berries or mushrooms, if it comes to that?
[Sure, a lot of the plant life they've passed so far seems to be dying but this is a huge forest. Surely there are SOME plants that are okay somewhere in it?]
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Just don't eat all your rations at once! [she jumps into conversation immediately to fight the silence, making more noise than necessary as she shakes out her bedroll and starts setting up her things.] Madame Director would have told us to bring more food if she thought we'd need it.
[Kaede? Foraging? Absolutely not, she has friends to do that kind of thing for her.]
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[He pauses to bite into a cookie, talking around it out of the side of his mouth.]
Tha'sh a lie! Really I'm a demigod learning how to live in a meat shack like you guysh. Oh but tha'sh a lie too!
[Here, do you guys want cookies? He's offering one out for each of you!]
We could go foraging. My body ish immune to every kind of poishonish berry and mushroom, sho I can eat whatever you guysh can't.
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You know...it's hard to consider that lie for even a moment when your idea of "nutrition" is mostly junk food... And you shouldn't talk while you're chewing.
[That's gross, Kokichi.]
But if it does come to foraging, we won't have to worry about eating something poisonous...I can tell the difference almost immediately now. [Thanks, Herbalism skill!]
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[There's no way he needs more nutrition than anyone else... he's just so small.
But yes, she'll take a cookie, assuming her comment hasn't made him rescind his cookie offer. Either way, she brightens up at what Shuichi says.]
Really? That's really cool! I took a few classes on plants, but it was pretty hard to tell what was what... I bet you have a really good eye, huh?
[Did that poisonous plant have three leaves or four in clusters... there was just so much to memorize!]
A
Which is why she's just.. kind of wandering around aimlessly at the games area. Half looking like she wants to play, half looking like she doesn't.
She turns her head when she hears someone call out, and at the very least he seems familiar, so she knows he's a fellow Reclaimer. .. Oh, right, that guy from that time with the dinosaur, isn't it?
Minako walks up to him and the game, but rather than immediately accepting the invitation, she instead frowns. ]
Are you really sure you should be playing these things? [ Let alone "we"! ]
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I have it on good authority that Wonderbux are something we should be investigating. There's no way to do that unless we actually use the stuff, right? Pluuuuus it's pretty hard to ignore the pull of Wonderland, isn't it? Why not kill two birds with one gem?
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What if this is the one game that's going to make something really weird happen to you? Or to me?
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[Trust him. He knows.]
But don't worry, I've played this one thirteen times. It's totally safe!
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...
[ She still looks suspicious of the machine though. But.. she really wanted to play, even if it's just once..
She's so weak. ]
Fine.. what's this game like then?
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Skeeball! Have you ever played it before? This one is set up for multiple people to compete with one another for the most WonderBux!
[He gestures to the two machines behind him.]
a
[ her eyes sparkle. ]
You'd go full out against this adorable face? [ she's a little shit. ] Well, let's see what you're made of!
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Hey, with a face as cute as mine, I already know that you can't cut people any slack just because they're adorable!
[He grins and offers her one of the water guns used for the game. It's those racing games, where you squirt a target with water to try and get your racer across the finish line first. Look at those happy little...uh. Roland horses.
He's picked the white one out of the four color choices.]
Winner gets to keep the prize!
[As if that's?? Not how it usually goes???]
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Unless you're a really super adorable girl.... like yours truly.
[ but she's into it. it's wonderland, plus her normal playful instincts. maya's gone for black, because there's no purple. ]
You're on!
[ that is exactly how it normally works, but maya just agrees as if this is a special caveat or something. ]
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[It's pretty sad that there's no purple, right?? But once they're settled in, he gives the carnival operate the okay and on the count of three, the game starts!
Kokichi hits the target most of the time, but just enough to keep up with Maya. Once or twice he starts overtaking her-!!! Only to fall back behind, neck and neck!]
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[ maybe it's for the best, since they're both purple..... they might have fought over it. ]
[ maya is pretty into this, but her aim's not always great. she makes up for it with enthusiasm!!! but it's a tough race.... which gremlin will prevail? find out next time on taggin ball z!! ]
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But now, for the thrilling conclusion of the battle between Maya Buu and Tagouma!!
Which is actually pretty exciting, since it's neck and neck up to the finish, and the winner is---
Maya, by a nose! Did she win with skill? Did he let her win? Who knows! But apparently Kokichi bet enough Wonderbux on this game for one of the big prizes, so enjoy that big stuffed Roland horse, girl. You earned(?) it!]
Aw man!! How are you so good? I trained my whole life to play this specific carnival game! How could the Supreme Leader of Evil lose?!
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wildcard tram ride
[Though maybe Kokichi can answer that question, if he's been watching. Shuichi is sitting in the very last car, staring up at the night sky with a blank, completely unaware expression on his face.]
[The seat next to him is completely empty, by the way. So is the rest of his tram car, for that matter. But maybe that's not so surprising given that it's the middle of the night.]
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After the tram starts back up again, he gives the detective a little tap on the shoulder.]
Saihara-chan!
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[Shuichi jumps at the tap on his shoulder, looking up at Kokichi in confusion. It's plain that he had no idea the tram even stopped to let the leader on.]
A-ah...Oma-kun. When...did you get here?
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[For a moment, his eyes begin to water, but the tears clear up almost instantly as he laughs what he just said off.]
That's a lie though! I juuuuust got on. You've been alone the past three rounds you've been on this, so I figured you could use some company!
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Ah...I see...
[He doesn't really WANT company right now, but...he's sure the crocodile tears will start up for real this time if he were to say so. So he keeps quiet.]
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[And you're welcome for this being the first time he's approached you on it, mister.]
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