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balance mod ([personal profile] balancemod) wrote in [community profile] balance_logs2019-09-02 04:13 pm

Field Mission 5: Il Prigioniero, Part 1


There was a theme park in Caleb Cleveland, Kid Cop #7: The Carnival Caper. Sirs, I gotta say, I liked that one a whole lot better.
NAVIGATION


Click here for the RNG thread!




1. IL PRIGIONIERO: WELCOME TO CORMANTHOR


A. A CRASH BETWEEN TWO FERNS

Lucretia has given the orders and locale for the next Grand Relic to be reclaimed and destroyed, a task that will present itself with many new and weird dangers that the Reclaimers haven't come across before. For anyone looking to brush up on their history of Myth Drannor, the Netheril, and the forest of Cormanthor, some of you have already learned a great deal of what occurred here, in bits and pieces. Leon, the Artificer of the Bureau of Balance, had described the tale of a very unfortunate city facing a major energy crisis that was bleeding out the land. You've already met the culprit behind one of the worst decisions humanity has ever made (Spoiler: it's Karsus, a god-tier shit wizard who sacrificed himself to get some of you out of dodge back in Lyrabar), and seen the destruction, first hand, of what happened to the Netheril via the events of Vista Virs. Phew, that's a lot of lore to take in all at once.

But as history would have it, there are always a few sides to every story, and the fall of the Netheril wasn't the only mass of land that had been affected deeply by its twisted magical decay. The forested region of Cormanthor, not far from the source of corruption, did as well. Cormanthor was once home to capital of High Elves. They had resided in a city deep within, warded carefully from the outside world, known as Myth Drannor. Today, it lay in shambles, lost forever and protected by the sickened forest that surrounds it. You see, over 200 years ago, a floating city of Netherese fashion had appeared over the vicinity of Vista Virs. A battle raged on between heroic paladins and the cult that had raised it into this plane of existence. The result of that war sent the planar magics that bound the raised city into turmoil. Its target? Myth Drannor. And what didn't destroy the city from impact damage left a far deeper, darker problem among the elves that lived there. A twisted sickness, a dark corruption, it seeped deeply into the hearts of all that dwelt there. Legend has it that the Tree of Life itself, Yggdrasil, is at the heart of Myth Drannor.

But that's all ancient history at this point. No one's been able to make it deep enough into the woods to find out what really happened. Most often, they find the city of Shadowdale instead, and with that... Wonderland.

Speaking of which, you'll be blasted down to the outskirts of the forest. The entire balance of magic in this area is highly off kilter, which isn't entirely new to some of you veteran Reclaimers. When a Grand Relic is used, it often leaves behind a very distinct path of destruction that makes even the most learned scholars scratch their head. Magical interference runs nigh high throughout all of Cormanthor, which makes this mission particularly dangerous. Bubbles are not able to penetrate the canopy of Cormanthor or land directly at Wonderland. As Lucretia had said a few months ago, these missions are going to get harder and come with higher consequences. She has faith in all of you to make better decisions. You're the most amazing and stalwart people she's ever met, after all.

Blasted down to Cormanthor in parties no more than 4, you land somewhere near the outskirts of the forest. Look behind you, and you can see the yellow-hued mountains of the Netheril behind you, boasting a land of pure desert and its own uniquely cursed roster of flora and fauna.

Pitter patter, Reclaimers.

Watching a coast as it slips by the ship is like thinking about an enigma. There it is before you, smiling, frowning, inviting, grand, mean, insipid, or savage, and always mute with an air of whispering, "Come and find out."



Joseph Conrad, Heart of Darkness

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2. THROUGH THE LOOKING GLASS


B. EMPTY WOODS

The woods of Cormanthor were stunningly beautiful once. Before most people who walk among these trees were born, sure — but once upon a time, this was a beautiful place. A living, thriving forest, like any other great wood.

When the Reclaimers enter, however, the first thing they'll notice is the silence. Unnatural, ubiquitous, and oppressive, silence is the single unifying factor throughout these woods. The trees themselves shift, first sparse pines, then white ash and beech, and finally towering oaks, maples, and hickory. The silence doesn't change. There is no noise but the wind rustling the leaves on the trees — and as you get further in, even that begins to fall away.

It will become quickly apparent that there's no animal life here. This is a forest in stasis, certainly, but it's utterly devoid of birds flying overhead, four-legged creatures scurrying through the leaf debris. No deer, no wolves, no bears. No monsters. No insects, even, if you're paying attention. Those with the ability to speak with animals will notice very quickly that life simply doesn't seem to exist here. Those with the ability to speak to plants may be even more alarmed, because while the trees and other plants do respond, their replies are sluggish and distant, somewhat reminiscent of speaking to someone suffering with a severe fever, drifting in and out of consciousness.

Travel through Cormanthor's forest takes a few days' time, and so much time spent in silence begins to take a toll. Never mind the fact that no matter your Boy Scout badges, you can't forage for anything useful out here: nothing from the forest that is eaten provides any sustenance. Eat a bucket full of berries, and you'll still be as hungry as if you hadn't eaten a thing. The trees press in on all sides, and you know each one is different from the last, but after a while they all start to look the same.

Some will be more affected than others. Those with a madness effect (RNG'd or chosen from the list on this mission's dossier) will begin to feel it by the end of the second day. There are infinite options of how to play with this in the frozen forest, but here are a few possibilities:
○ If you have forgotten something important to you (1), it can happen quickly or slowly. Perhaps you're camping with your bubblemates, talking about someone from home. That Greg Grimaldis, was he really that bad? the Reclaimer to your right asks. Who, you ask, perplexed, brow furrowing, is Greg Grimaldis?

○ If reality is beginning to distort (2) for you, you might become abruptly certain that you're going the wrong way. Wonderland is back the way you came. Anyone trying to convince you otherwise is absolutely up to something — trying to make you look bad? Trying to hurt you? Who knows, but they're definitely up to something.

○ If you've lost valuable skills (3), they might drop out from under you at the worst possible moment. Even a forest in stasis has its hazards: pitfalls, roots that disguise holes and twist ankles, flimsy bridges that collapse and leave you hanging perilously over ravines, et cetera. Design peril to fit the skills you've lost. When you reach for your tried-and-tested knowledge, what do you know? It isn't there. You have to figure out another way out of this.

○ If you're feeling unlucky (4), guess what? The one person/thing in this whole realm that was keeping you safe isn't here right now. Everything around you is a portent of awful luck. Is that tree telling you to go die? It probably is! Paranoia creeps up on you from everywhere. Even your teammates. There's something about them that makes you certain everything's going to go to hell any minute now.

C. EMPTY CITY

Before you enter, you can see a town and only a town. Step across the border and you'll feel a barrier, something invisible and not quite permeable. After a pause, it seems to accept you, and your foot touches down in Shadowdale.

Then you look up. You can't help but look up. Stretching so high you've got to crane your neck to see to the top is a great gold tree sprung from the center of town. You couldn't see any of it from outside of Shadowdale's borders, but the town, it seems, wants you here. It wants you to see Wonderland. This could be paradise for a while, a place to stay safe from prying eyes and protected by the vastness of the forest as the Reclaimers track down this latest relic.

Except, not to put too fine a point on it, it's kind of creepy here. The whole place is empty — not everyone-got-up-and-left-in-a-rush empty, but ghost-town empty. Nobody wants to stay here, it seems. Maybe there's somewhere else they'd rather be. Regardless, it leaves you with plenty of lodgings to choose from. If you don't mind making your own fun, there's plenty to do, too: bookshops to visit, bakeries to use, butcher shops to — okay, maybe not that one. There's a courthouse, though. Who wants to play Judge Judy? Consider any shop or government building one might find in a small town to be fair game.

After a few hours, though, it becomes clear that this place isn't quite empty after all. You aren't the only ones investigating.

D. A FAMILIAR FACE (OR TWO)
○ The first face you see is a friendly one. Upon seeing the bracer on your wrist, Matthew Hollyweather walks right up to you, all the more readily if he remembers your face from New New Aspen. Despite the setting, he's clearly and genuinely pleased to see Reclaimers here. To those he's met before, he's eager to share all the positive change going on in New New Aspen: the newfound peace, the booming economy, pictures of one bajillion bouncing new spider-nieces-and-nephews. To those new to him, he introduces himself as Mayor Hollyweather of New New Aspen with just enough good-natured self-derision in his tone that he comes off as authoritative but kind of embarrassed about it.

It becomes obvious pretty quickly that he's been here a while — a few weeks, perhaps, more than long enough to get kind of lonely. Matthew's only company so far has been that kid, who's nice enough, but only showed up a couple days ago. And why is Matthew here? Well, that's where he stops being quite so much of an open book. He's looking for something, that's what he tells you. Something he's missing . . . and that's all. If you want to know more, you're going to roll for it. Everyone can get information from Matthew, but if you were present for the New Aspen mission, you'll get +2 on any DC on top of your existing class or skill bonuses.

○ The kid Matthew is talking about makes himself known soon enough. Perhaps you catch him perusing the bookstore in his fancy-boy suit and spiffy fancy cap, nose deep in a tome his thin arms tremble to hold, clearly paying no attention to you. Or maybe he's chowing down on some truly unusual-looking fried concoction (where did he get that?) in the town square by the fountain, clearly paying no attention to you. Wherever you first see him, he is clearly paying no attention to you.

Once addressed, he will brightly greet you and introduce himself as "Angus McDonald! I'm a little boy, I'm ten years old! Who are you? How did you get here? It's a really nice day, isn't it? It's nice to meet you!" Angus says a lot, actually. But other than giving off a strong vibe of needing to be noogied, nurtured, or both, he doesn't actually tell you much. Asking him anything is a good way to get the question turned right back on you. But then, nothing ventured, nothing gained, right? If you can stand listening to him extoll the virtues of Caleb Cleveland, Kid Cop for a few minutes, you might level up enough to actually learn something.

Of course, you can't stay in Shadowdale forever. Literally: you can't. Every Reclaimer's feet are inexorably pulled to the entrance to Wonderland after not very long at all. The golden tree at the center of town is impossible to ignore. Step into the elevator at its base, and you might very well find yourself elbow-to-elbow with Matthew or Angus, staring as the numbers tick up . . . up . . .

Carrying you to Wonderland.

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3. WELCOME TO WONDERLAND


E. A BEARY GOOD TIME

You arrive in Terminal Square, where you can sign up for a membership with Roland and find out more about this larger-than-life amusement park. The entire theme park city seems to run on a currency known as Wunderbux- directly inscribed via magic into a stone you're handed after filling out a small precursory screening by the giant anthropomorphic bear. Gifted with some starting credits and maybe a really gaudy Roland-eared hat, depending on how much of a good Wonderperson you've been so far, he explains that certain actions in the park will add credits or remove them. He advises against owing Wonderbux to Wonderland, if you can help it. "Wouldn't it be unbearable not to be able to ride the rides!?"

Yeah. You know what this guy is all about.

Chutes and ladders will take you all over the various places of the park, all branching out from Terminal Square. The entirety of the complex is, at scale, ridiculously large. All throughout Wonderland, you'll be treated like a king if you let yourself be pampered. The sheer amount of gilded perfection that went into crafting this place is at a scale even larger than the Moon Base. Gorgeous fountains spouting golden water are not infrequent, stands selling food of every type imaginable pepper anywhere there's space, and often as you pass by, you can hear people having the time of their lives here.

F. PLAY WITH ME IN THE SPACE!

There's so much to do in Wonderland. So much. Honestly, you wouldn't be the first to say it's overwhelming. That's part of the fun! Wonderland sweeps you away with all of the fun it brings. We could fill pages with the wonders in Wonderland, but why don't we stick with a few highlights and let you fill in the rest?
Wonder Square: When you first enter the confines of Wonder Square, you'll notice it looks and feels sort of like a casino... minus the strong and pungent smells that usually accompany those types of areas, typically. The wide birth of the room overlooks a beautiful vantage point of the top of Cormanthor's forest; pale greens look out into a sea of leaves for miles on end, as if the rest of the world doesn't exist outside of Wonderland itself. And why would you think it does, when you're here?

Tables are set up for games, games, and- you guessed it- more games. Arm wrestle against a machine to test your strength. Shoot hoops into a basketball for 60 seconds. Engage in a few games of chance: Queen's Call is particularly abundant in this area. You'll notice this is where Maria can most likely be found, surveying the area like a snake mother, carefully winding herself around the pit and ensuring that no one is up to anything less than pure, unadulterated fun around these parts.

You can do you best to scam a few extra Wonderbux here, either through legitimate play at any number of the machines present, or otherwise through less than scrupulous means. Don't get caught, though... it never ends up quite well.

Dodging in and out of the crowds of Wonder Square, often charging forward and giving his best at a VR simulation of as snowboarding game, you might find Niel here as well. He's awfully energetic, a typical cornerstone of youth in the midst of a truly killer arcade.

One thing you might notice, or might... not notice? Every now and then you might look at someone one moment, enjoying themselves thoroughly or getting a little deep into the game they play. You blink, and suddenly they're gone. And so is the recollection of events that've happened the entire last hour of your life. Something tells you not to question it, deep down. If you could only remember what they looked like... or the fact that they were even here to begin with.

Oh well, there are games to be had. Might want to head on over somewhere else. We hear Event Square has a ton of live entertainment for you to check out. Some people are even saying that there's a cactus like creature performing Jazz tonight! Now that's something you've never seen before!

Round Square: How did you end up in this luxurious tram? It's truly fantastic. Wheeling around the entirety of Wonderland as night falls, you're swept away with the romance of it all. Look at those stars! Look at that moon! You gaze fondly at the person sharing this ride with you, and—

Wait, who's that? How did they get in here? For that matter, how did you get in here? You don't remember getting on this ride. But here you are, with a fellow Reclaimer and, if you're particularly (un)lucky, a native elf, too. In the latter case, it might be a good time to ask them some questions. In the former case . . . snuggle? We're not your boss or mom.

Speed Square: Upon entering the speed square for the first time, another Roland will ask if you got your Roland Racing Registration! Then you'll have a stamp card shoved in your hands. Going on each roller coaster gives you one stamp on your card, which you can then hand in to a friendly Roland for a beary special reward.

Ghost Square: While the Ghost Square has many options to take some years off your life — from haunted houses to fortune tellers to wandering workers done up in bedsheets — the main attraction here is the Hall of Mirrors. It boasts of the "longest mirror maze in Faerun!*". Inside, all the mirrors are kept polished to perfection via magic, varying between normal reflections and wavy funhouse style, but some of the mirrors might reflect something... weird. Either a friend from your home world, or a version of you from your past, or even a reflection of the person's soul. It's a fun ghost story everyone shares.

*: The poster has the tiniest print of 'that we know of'. Whoever runs Wonderland has a good lawyer.

Reeducation Ride™: Not everyone's the funloving sort we want here in Wonderland, but there are ways to deal with that. For anyone who cheats, is rude to carnival workers, or is a persistent curmudgeon, party pooper, or fun sponge, it's time for the Reeducation Ride™. On this disciplinary ride, you are strapped into a cart that wheels in a wide circle for three hours, during which you are hugged and complimented by a slew of Roland Replicas™. Begone, sour face! Elevate, low self-esteem! Be snuggled! Be huggled! Be happy.

Everyone gets in on the fun here in Wonderland. No matter how reticent one might normally be to do so, something about this place just puts pep in everyone's step. Nine times out of ten you might be the kind of person who finds rides, games, and having fun to be childish or beneath you, but guess what? Here in Wonderland, you're at least a little into it.

So are the few non-natives you see. Angus is here, trying to figure out the rules of all these arcade games. Matthew is here, getting lost in Ghost Square and wandering the food court. A couple of other faces, too. Anything in the dossier is fair game for your use.

But keep in mind, Reclaimers: those madness effects? They're still very much in effect. You're still in Cormanthor forest, after all. The longer you stay, the more you play, the worse it gets. Little by little, hour by hour, day by day.

Have fun, kids. Be yourselves. Don't do anything Lucretia wouldn't do.



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4. OOC

In order to keep to our goal of providing the most personalized Wonderland experience for all of you, we're setting a limit of 3 RNG attempts per character this log. Additionally, please be aware that while more mundane rolls will have standard-level DCs (for this log, anyway), any RNG with the potential to uncover plot information is high-risk high-reward and will have a very high DC along with steep penalties for failure. As always, we will let you know of this before we roll, and you have the option to decline any roll at any time.

Other than that, this is your story to write and your setting to play with! Anything on the OOC post is fair game, and if there's something you'd like to try, please don't hesitate to let us know on the RNG thread.

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blurb code by photosynthesis
slieght: (I'm handcuffed to the toilet. Don't ask.)

[personal profile] slieght 2019-10-14 11:03 pm (UTC)(link)
[Kokichi's quiet after that, glancing down at the floor rather than up at the sky like his companion. And after a heavy pause, the boy deliberating his options here, he replies softly:]

I'd like to help though.

[And then he sits up straight and looks at Shuichi once more.]

I get it if...maybe I'm not really someone you'd want to rely on, y'know? And if that's the case, you can tell me, and I won't pry any further. But...keeping stuff inside, even if it's something stupid and unimportant to you, usually just makes that stuff worse. Especially, in my experience, for people who are already pretty sad baseline. And getting that kind of stuff off your chest usually helps, and I...want to help.

[It's clearly a little difficult for him to be this open and honest, but he's trying. It feels like a lost cause though...if he were Maki or Kaede, Shuichi probably would have said something already. Or would have caved when they pushed him a little...

That's fine, he guesses. This is just what he deserves, being kept at arms length...]
diffidentive: get nervous around anyone I find attractive. (blush ✯ Single and ready to...)

[personal profile] diffidentive 2019-10-15 12:32 am (UTC)(link)
[He turns his head to look over at Kokichi. Ugh, dammit...it's weird when he gets all earnest and serious on him like this. He still really doesn't want to talk about it but...]

I do want to rely on you, Oma-kun. That's definitely not the issue. It's just... [He looks away again, cheeks turning faintly pink as he stares fixedly out the window and half-mumbles:] There's someone I like and I thought...maybe they felt the same but... I think I was wrong about that...

[See? Stupid and super duper unimportant.]
slieght: I'm wearing pants, if that's what you're asking. ("Are you decent?" Not morally but)

[personal profile] slieght 2019-10-15 12:35 am (UTC)(link)
[....oh. Ohhhh.]

Ah, is it Akamatsu-chan?

[No hesitation with his question. He is pretty sure that's who it is, because why wouldn't Shuichi have a crush on her?]
diffidentive: is so unnecessary, I do it to myself just fine. (blush ✯ Trying to embarrass me)

[personal profile] diffidentive 2019-10-15 12:43 am (UTC)(link)
.....

[Shuichi nods once, still keeping his face turned away from Kokichi out of embarrassment.]
slieght: back seat of your car so don't be freaked out when you see me in the A.M. (Just a heads up I'm sleeping in the)

[personal profile] slieght 2019-10-15 12:45 am (UTC)(link)
Ahhh...

[Okay, he understands why Shuichi would think this is stupid and unimportant. But-]

You know that's not actually stupid, right?
diffidentive: is so unnecessary, I do it to myself just fine. (blush ✯ Trying to embarrass me)

[personal profile] diffidentive 2019-10-15 12:47 am (UTC)(link)
.....

[No, he's pretty sure it's really stupid. They are in the middle of a mission to save the multiverse and here he is feeling sad about the fact that the girl he likes probably likes somebody else.]
slieght: lights you on fire just to roll ontop of you to 'put you out'. (Makes hanging out interesting when she)

[personal profile] slieght 2019-10-15 12:50 am (UTC)(link)
I bet I know what you're thinking! "Everyone back home is dead and I already don't deserve to be here. And instead of worrying about saving them, I'm being stupid and feeling sad because I got my heart broken." Something along those lines, right?
diffidentive: is so unnecessary, I do it to myself just fine. (blush ✯ Trying to embarrass me)

[personal profile] diffidentive 2019-10-15 12:50 am (UTC)(link)
.....

[Another singular nod. Yeah, something like that. Close enough.]
slieght: wooden rhino that I stole last night...obviously, we had fun. (Woke up snuggling with a large)

[personal profile] slieght 2019-10-15 01:12 am (UTC)(link)
Weeeellll don't. You're still human, aren't you? And last I checked, even if lots of them really wish they could control how they feel, most humans can't help things like that.

[He leans back in his seat some, offering him a softer smile.]

I mean, if you think she doesn't feel that way about you, it's prooooobably because you feel like she feels that way about someone else, right? Maybe I'm wrong but I can't see you confessing to something like that at a time like this.
diffidentive: get nervous around anyone I find attractive. (blush ✯ Single and ready to...)

[personal profile] diffidentive 2019-10-15 01:16 am (UTC)(link)
[The softer smile goes completely unnoticed because Shuichi is still staring out the window. Golly the night sky is so pretty.]

[Another nod. He definitely...did not try and confess. And wouldn't for quite some time, even if he DIDN'T think Kaede had feelings for Minato.]
slieght: I'm wearing pants, if that's what you're asking. ("Are you decent?" Not morally but)

[personal profile] slieght 2019-10-15 01:18 am (UTC)(link)
So, Saihara-chan...what would you think if she came to you with a broken heart because that person liked someone else?

[You can't keep nodding now. It's time to start participating in this talk!!]
diffidentive: he looked like Shaggy, then said 'I wouldn't show you my Mystery Machine for all the Scooby Snacks in the world'. (talk ✯ You got drunk and told him)

[personal profile] diffidentive 2019-10-15 01:22 am (UTC)(link)
[Noooooo, let him just keep nodding. Or, better yet, drop the subject entirely.]

I... would feel bad for her?
slieght: record. Almost puked. Totally worth it. (Just beat my spinning in office chair)

[personal profile] slieght 2019-10-15 01:24 am (UTC)(link)
Uh huh, of course.

[He nods, as if that's the obvious answer, crossing his arms.]

And then you'd feel that she's being stupid, right? Worrying about her feelings for someone who didn't end up liking her in the end. Jeez, what a baby, right? You wouldn't say it I'm sure, but you'd definitely think it, right? Who wouldn't!
diffidentive: a pile of books falling onto me in front of people. (sad ✯ Highlight of my evening:)

[personal profile] diffidentive 2019-10-15 01:39 am (UTC)(link)
.....

[he sees what you're doing here, Kokichi. But it's not gonna work!]

No, I wouldn't. But...Oma-kun, right now...that's not something I should let bother me. I should...be focusing on the situation at hand. Worrying about finding Relic and Matthew-san's father, like I said I would. I'm supposed to be a detective and yet...I haven't been able to figure anything out about this place.

[Okay, so apparently it's not just the fact that Kaede seemingly likes the other blue boy more than him. His usual feelings of inadequacy seem to have increased since they've come to Wonderland.]

And now I'm just...letting myself get upset about something that doesn't matter. Something that should have been obvious from the start.

[She's been here for nine months. Nine months that he WASN'T here for.]

So, maybe these feelings aren't stupid on principle...but they're definitely stupid in the current situation.
slieght: to become a supervillian and kill all humans on a first date, or is that a second date discussion? (Is it okay to mention my ambition)

1/2

[personal profile] slieght 2019-10-15 01:54 am (UTC)(link)
[He's quiet for a few moments once again.]

...nnnnnot really. I think it's even dumber to be bothered by the fact that it's bothering you. Did you know that that is actually worse than the original feelings that you have a problem with nine times out of ten? The more it bugs you that you feel a certain way, the more you'll focus on that feeling, and the more distracted you'll get. And it's even worse to just try and box it up and put it aside for later! Because then it just sits in the back of your mind turning into this big huge monster that you're constantly running from!

[Tilting his head, he glances out the window just past Shuichi.]

Sooooo you'll have an even harder time doing your detectively duties in the end, because you'll just keep picking at that scab. It's much better to just face the problem, accept your feelings, maybe have a cry about it, and then go forward from there.
slieght: friends I'll suck you off for 30 minutes. No lie. (If you win this game of words with)

[personal profile] slieght 2019-10-15 01:55 am (UTC)(link)
But!

[Looking at the detective again, he pokes him in the chest....kind of hard. Sorry if that hurts.]

You just told me something that is soooooooo much stupider than being human and having a broken heart.
diffidentive: my bed is very small. So if a monster did, in fact, live there, it would also have to be very small. It would be some kind of baby monster. I would have to take care of it. (gaze ✯ Realistically the space under)

1/2

[personal profile] diffidentive 2019-10-15 02:09 am (UTC)(link)
[Yeah, see? That's what he thought. It's really stupid to-- oh wait, Kokichi is actually refuting it.]

[Shuichi turns his head as the leader speaks, staring at him in a mute sort of wonder.]


Oma-kun... [That...was actually really touching? Kind of a surprise to hear from Kokichi, of all people, but touching all the same. And he has a poin--]
diffidentive: Successful™ people your age and feel like you’re just floating your way through life like a very bewildered and directionless bumblebee? (distress ✯ Do you ever look at)

[personal profile] diffidentive 2019-10-15 02:09 am (UTC)(link)
Ouch!

[Shuichi sits up a little straighter, rubbing at the spot on his chest that Kokichi just poked. That hurt! What was that for!?]
slieght: that I need to copyright the term "cock buffet" (My choices this week make me realize)

[personal profile] slieght 2019-10-15 02:23 am (UTC)(link)
You're not a detective, Saihara-chan. You're a chemist. Even if you've got the detective skills, that's not all you are. You're being too hard on yourself for no good reason.
diffidentive: while folding laundry and watching porn, that I may be dead inside. (sad ✯ I've come to the conclusion)

[personal profile] diffidentive 2019-10-15 09:11 pm (UTC)(link)
.....

[Shuichi just stares at the leader with an unreadable expression. That is...not what he was expecting to hear at all. He thought for sure "You're not a detective, Saihara-chan" would be followed with "you're an apprentice," a joke to lighten the mood. But instead it's the kind of reminders he would expect to hear from Kaito, not Kokichi. That there's more to him than just one thing...that he's being too hard on himself...]

[Finally, after a few minutes, his gaze turns down to his hands, held loosely together in his lap.]


It may not be all I am, but...those are the skills that are more useful right now. Being a Chemist...there's nothing I can do with that here. There's no need for healing and no monsters to use poison on. I tried looking for unique plants in the forest that I could use to make new and different potions but...everything is too dead. All I found was a strange leaf.

[Which will be super relevant later but right now he's kind of at a loss for what to do with the thing.]

Detective work is...the only thing I'm good at and yet...

[It's doing him no good in Wonderland thusfar.]
slieght: (I'm cuddly bitch. Deal with it.)

[personal profile] slieght 2019-10-16 08:09 am (UTC)(link)
[Kokichi shakes his head with a soft noise of dissent.]

That's not the only thing you're good at. Because skills good for detective work can be applied elsewhere, right? Intelligent, observant, detail orientated, excellent problem solving skills, creative and abstract thinking, ability to apply knowledge you learn in a situation effectively, knowing the right questions to ask...those are all great for detective work, but they're great for other things too. Really, the only thing you have that I'd consider being a detective only skill is your intuition as a detective.

[Each item is counted off on his fingers before he drops his hands, leaning back in his seat.]

Of course, all together, it's no wonder you're the SHSL Detective. But if you stop thinking about it all as this package of "this is all I'm good at, so I have to do it like this", you'll probably have better luck being more useful. We're all more than our talents. You are more than your talent. That's not your only defining trait, or your only skill. Talents are overrated.
diffidentive: to rest. Put me in a coffin, let my soul ascend. (neutral ✯ I need to get laid...)

[personal profile] diffidentive 2019-10-25 10:11 am (UTC)(link)
[Again, Shuichi stares in unreadable silence at the leader. But after a few moments, he looks down, eyes oddly glassy as he hastily wipes at them.]

Thanks, Oma-kun.

[His voice the tiniest bit constricted. Apparently, he found that speech incredibly touching, and a thank you is all he can manage.]
slieght: can one ever have too many vibrators? (I believe the question is)

[personal profile] slieght 2019-10-25 10:06 pm (UTC)(link)
[He's quiet for a few moments, watching him, before just...scooting a little closer and reaching out. Can he maybe hold your hand, Shuichi? You kind of seem like you need it. A hand hold, maybe a warm body leaning against you...letting you know you're not alone!]
diffidentive: my bed is very small. So if a monster did, in fact, live there, it would also have to be very small. It would be some kind of baby monster. I would have to take care of it. (gaze ✯ Realistically the space under)

[personal profile] diffidentive 2019-10-25 10:24 pm (UTC)(link)
[Shuichi starts a little as Kokichi suddenly takes his hand. he wasn't expecting it, but weirdly...he doesn't feel like refusing it. So he lets the other boy hold his hand and lean against him. It feels nice...]

[Is that just because he's sad about Kaede and Minato that he's so weirdly okay with it? He hadn't minded when Roxas leaned against him days ago when they wound up on the tram together either. Is it some weird magic of the ride itself? Who knows... More importantly, who cares? What does it matter, really...]
slieght: but in reality, it was like watching a declawed cat try to climb a curtain. They WANT it, they just can't DO it. (He was trying to be aggressive in bed)

[personal profile] slieght 2019-10-25 10:28 pm (UTC)(link)
[It doesn't matter why! It's happening, and that's what's important. Just some nice, comfortable cuddling going on here. That Kokichi actually remains quiet for for once. No teasing or prodding or anything like that...half of that is because he'd like to enjoy it for as long as Shuichi will let him, and teasing him will surely bring it to an end, but also he just wants to be here for the detective.]

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