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balance_logs2019-09-16 08:41 am
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Entry tags:
- ace attorney: maya fey,
- ace attorney: mia fey,
- doki doki literature club: sayori,
- final destination: alex browning,
- good omens: aziraphale,
- my hero academia: izuku midoriya,
- original: ferran gallagher,
- red vs blue: agent washington,
- the good place: michael,
- umineko: lion ushiromiya,
- umineko: willard wright,
- undertale: sans
Field Mission 5: Il Prigioniero, Part 2
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![]() 1. THE MANAGER'S CHALLENGEA. MEET THE BOSS Once upon a time, there was a man, a woman, and a little boy. They were a family. They loved each other very much. Once upon a time, there was a monster, a protector, and a dreamer. They never asked to be a family. One by one, they fell under the pressures of each other. There are always layers to any story. There are at least two sides to any reality. When a man kills his wife with no consequences, what is the end of the story? Will the universe allow such an unhappy ending? Or are there forces that drag it on long past its natural span? With a single act of resistance, four Reclaimers have Remembered and thereby broken the cycle of the Night Show. But this isn't the end. This is barely the middle. Because the Wonderland you've seen so far is a layer of new pink skin over an ugly infection, one that goes deeper than anything the Bureau has seen so far. You can see what's underneath, now, as the theme park is whipped away in an implosion of void-space to show you . . . Emptiness. A space that is no space, blank and white in all directions. Free of gravity, every Reclaimer in the park — and, shockingly, Angus McDonald — is held in place with hands cupped and outstretched in front of them, all facing the same way. They cannot move. They cannot speak. They are the audience. Before them stands a man. Slim, tall, nondescript. He wears a bow-tie with a pattern of Rolands on it. And he is smiling. ![]() "Welcome to my Wonderland! My name is Adrian Morgenstern, and I am the Manager. It's a pleasure to meet you. Each and every one of you have had a very interesting effect on my Wonderland in my absence. Some more than others, and at greater cost to yourselves — but I encourage individual choice in Wonderland, and ownership of personal consequences. Suffering is a part of life. It builds character.There's a crack in the facade. A literal crack; something in the structure of his face is off suddenly, like something has fractured and slid. One cheekbone higher than the other, a hairline fracture underneath his eye. You blink, and it's fixed. His smile is wide, but his face is whole. Suddenly, in each Reclaimer's outstretched hands (and in Angus's), there is a single three-sided die. On each side is written a word: BODY, MIND, or SPIRIT. "Don't lose these, now! These are your cheat codes. If you find yourself struggling with the scavenger hunt and in need of a little help, you can play a little game of chance to give Wonderland something of yours. It won't take anything that will kill you, don't worry. But it will take things that matter, and it won't give them back.He winks. And blinks out of existence. And suddenly, the nonspace you occupied is gone, and you are Somewhere Else. 2. WONDERLAND, UNDER THE SKINB. THE ILLUSION COMES DOWN CW: Emetophobia, body horror, reality caving in on itself For a short time after Adrian leaves, everything is as it should be. Wonderland is Wonderland, but quiet and still aside from the background music. After a few breaths, heartbeats slowing, the music warps and bends like rotting wood, going further and further off key until it grinds. Clangs once, loudly, down to your bones, and halts. The world freezes in absolute silence. Then. A sizzling noise. Burning paper. The illusion starts to die. To your left, the floor peels up like it's made of paper, mist, waving like a mirage before your eyes. Colorful red velvet floors reveal dark green and glowing violet moss and fungus. Gold tile floors give way to ebony wood, gone rock solid in atrophy. Disease. A small black vine reaches from the floor towards you, towards Life, but withers and hardens before your eyes. You need to leave. To your right, a wall bleeds. Is it actually blood? Sap? The color seems to run away from your eyes - goldredwhiteyellowblackblackblack - covered with an iridescent sheen, an oil slick, pouring out and up and towards in ways that burn your eyes and soul. You need to leave. All around you, the Wonderland you've come to know burns like shadows in sunlight, or sunlight to shadow. The ceiling and walls and everything morphs to the inside of some unfathomably large tree. Roots and branches and gouged out holes, forming paths of the most non-ecludian sort. Some... things out of sight climb up and down in the darkness, looking for purchase, escape, travel. Far too many limbs, or none at all. You need to LEAVE. ![]() You look at your skin. Your veins are too dark. Visible. Present. A weight builds in your heart, The Reclaimers (and Angus) can still move, bolt for what was once a cascade of colors, lights and joy. Now it's a gaping maw, jagged edges like splintered teeth around a hole like a cavity, sap like pus seeping out of the edges. The once-elevator now-branches bring you back to Shadowdale, covered in a charcoal smog that seems to smile at you from every angle. C. THE CAVALRY ARRIVES Lucretia, after receiving Sans' text about the current state of affairs within Wonderland, is faced with a decision that only she could make. Years ago, she came upon this place and lost decades of her life, all in an attempt to stop the mechanations of this horrific landscape. Her biggest failure, a thorn in her pride, she assembled the Bureau of Balance not long after her visit in order to take down places like this. People or things who obtain a power they should not have. She doesn't know why Wonderland is the way that it is, she can only guess that the Grand Relic has corrupted the World Tree down to its core. But more than that, more than the years she put onto her life for a wager of chess, more than the meticulous, maddening obsession she has with destroying every single one of these objects that threaten the world- her Reclaimers are here. Her Reclaimers. Against the judgment of most of her advisers and Moon Base employees, she grits her teeth and holds tight to her staff. Carey, Killian, and Lucretia descend upon the forests of the Cormanthor region. It takes them far, far too long to make it through the wilds. The forest can sense when someone is coming to destroy it, and thus, sends everything it can against them. Enchantment after enchantment gets flung their way, but she knows better. She's seen Wonderland before and she reckons that no one has ever visited this place twice. Arriving in Shadowdale, she looks up to see Yggdrasil in its sad, sorry state. Clasping her staff in place, finally here, she is resplendent in her detestation of this unholy place. A few of you might be there at the base of the tree when Wonderland transforms into its hellscape, and you might see her approaching, purposeful, as if every step is one of reclamation and poise. Angus McDonald looks upon her and tilts his head, trying to figure out what exactly it is that's going on. Lucretia warmly smiles at him. "Hello, Angus. I've heard much about you." "Ma'am?" ![]() Her face gives no sign of anger, of fear, or resentment. "Don't worry, Niel. We'll free you from that monster." She doesn't renege on her promises. Lucretia slams her white oak staff on the ground and in an instant, a flash of brilliant luminescence fills all of Shadowdale, expelling the darkness that lingers around the corners of the sleeping town. She erects a magic dome from the center of her origin, expanding out from her as she concentrates on her magic. Lucretia's gifted in the arcane herself, you see, and a giant Globe of Invulnerability spell now blocks entrance nor exit from this zone. And for the first time in centuries, Shadowdale sees sunlight. Carey and Killian flank her. She needs to concentrate on this spell in order to keep it active, and they're there to stop anyone who thinks about getting in her way. D. NEW RULES OF WONDERLAND It's a zero-sum game here that Adrian is wagering. Lucretia didn't bring Dr. Tank down to Shadowdale for a very specific reason; an expert chess player herself, she always thinks in terms of move by move encounters. She figures that the rules would change quickly once the Reclaimers had figured out what was behind the curtain, so to speak. There's no way that Wonderland would allow healing or restoration of a body within its confines. She aims to cut this place off from the outside world. To quarantine it away from escape and cage it inward like an animal. No, Dr. Tank would be useless here, and if anything... dangerous, to put their chief of medical staff here in the middle of the mission. And thus, no one can come in or out of the area once she's erected the barrier. Returning to base is no longer an option for the remainder of the mission, including any and all facilities provided by its administration: Bender's food, Fantasy Costco, items you may have left behind, etc. Those of you who have opted out of the horror plot for the month will most likely be spending your time in Shadowdale for the next two weeks, providing back up and support to Lucretia. The work you do out here is equally as important as the work that needs to be done on the inside. Whereas the forest was quiet and still before, it seems to have taken on a new life of its own, now that it senses the Source of its life deeply threatened. Killian takes command from here on out. Anyone not willing to go up to Wonderland needs to stay down here and stop the encroaching darkness from attacking. And she means that, literally. ![]() As you look around the outskirts of town, the dome extending well beyond the vantage point you can see, there are creatures, made of darkness, dripping a deeply red sap that sparkles in the newfound texture of light Lucretia's spell provides. One bounds forward from the edge of a building, four legs crawling and made of pure shadow, and attempts to make an attack towards the Director. Carey cuts it down as it splits into two and vanquishes into a dark dust. "What the hell are these ugly gods-damned things?!" Some of you might've noticed it before in your rolls, but in the light provided by Lucretia's spell, there's no denying it. Negativity forms a dark cloud straight from Carey's mouth, as her eyes go wide at the sight of it. The monster at her feet, now a cloud of dust, seems to feed on it as it reassembles back into its form. What the actual fuck. 3. A TASTE OF GOOD SUFFERINGE. REEDS GROWING OUT OF MY FINGERTIPS The Wonderland the Reclaimers and Angus find themselves in now looks nothing like the Wonderland they left behind. The feel of it is similar, except that the creeping dread has officially crept. It's here now, fully-formed and breathing down the back of every single neck. What was whispered before is screamed now: Wonderland is here to hurt you. The fun it seeks is not for you, but fuel for something else, something you haven't found yet. Nonetheless, you're here to feed it. And so, you begin to realize, is Yggdrasil. The naturally-minded among you begin to realize it with sickening certainty: the roots, the veins, the stiffness and the ever-present tarlike substance stem from the sickness of the World Tree. Wonderland, and all of you, are within Yggdrasil's rot now — and as much as it tries to reject this magic, the insidious power of the Compact has taken over too far. The tree is dying. Inside of it as you are, you can practically feel it. The entire place is a warren, structured like the tree it's draining the life out of. From the central trunk, the central locations that used to be Squares slide off from the main body in long, twisting branches that turn in nonsensical directions before abruptly coming to a halt. Each Square exists in uncomfortable parody here — or maybe the original was the cruel joke, because the purpose of Wonderland is suffering. At any turn in your path through the channels of Wonderland, you'll be swimming through darkness creeping in on all sides. No light can penetrate past your periphery, with very few exceptions; you are a moving lantern in this blackness, functioning on faith that whatever comes at you, a mystery until the last moment, will be something you can handle. Stumble into Battle Square and find yourself face-to-face with a monster of vicious intelligence and amorphous shape, delighted to cut you to ribbons over a period of hours while telling you every secret shame you've ever harbored. In Event Square, a knot midway up the endless trunk, time goes taffy-sticky as you trip through loops of memory blasted on every wall, loud and confusing and overwhelming, going on for what seems like forever. There's more, of course — more discrete spaces than you could even see in Wonderland. Any manner of horror you can consider can be found here, as vast as Yggdrasil itself. One or two places, though, will be particularly easy to recognize — and difficult to escape. F. THIS IS NOT FOR YOU Sometimes, investigation gives us little tips and tricks for solving the next stage of the puzzle. For example: Michael found a map to the mirror maze, back in the first iteration of Wonderland. But unfortunately, sometimes the setting also cheats. Ghost Square is still here — but maps aren't going to do you any good. Enter this section of Wonderland and the door behind you doesn't exist anymore. It doesn't pop out of existence; it just isn't, like it never was, like maybe you imagined it in the first place. A hallway, apparently manmade, stretches out in front of you, dark and cold. It appears to be approximately 60 feet long. The walls are black. When you reach out to touch them, they are freezing to the touch and too smooth to be natural, not shiny enough to be polished, too hard to be plant matter. You have no idea what they are, but touching them saps the warmth out of you, so you stop. ![]() Back the way you came, there is a staircase. It wasn't there before. You certainly didn't pass it. It spirals down into the depths. It could be a story deep or a hundred. You have no way to know. You turn back towards the direction you originally walked, and there is only a wall. It's the spiral staircase or it's nothing. You go down. As you descend, it gets colder. Colder and darker, and the darkness and cold press against you, creep under your skin and make you shake. The halo of light around you begins to dim the deeper you go. If you go deep enough, it will be hard to tell what's light and what's your imagination. Because really, honestly? The longer you stay in this place, the more you begin to think you're hearing things. Whispers just beyond your ability to decipher. A soft laugh, like that of a child or someone trying to stay quiet. And if you stop, or rest, or feel something negative — anger, frustration, sorrow, despair, it doesn't matter, because a black fog drifts out from between your lips. And in the distance, something roars. Just a little bit closer every time. Every once in a while, as you descend the staircase, you will pass a mirror with a red X taped near the top. Sometimes you'll see yourself in it. Sometimes you'll see something worse. When you get right down to it, what you get out of the world has a lot to do with what you put in — so we hope you're staying positive, or you might see something really nasty. G. THE SONG BEYOND THE SONG The aftermath of MARIA's destruction, the Area That Was Once The Night Show is a blasted husk. More than anywhere else, the walls ooze Yggdrasil's lifeblood from where something... was. Something large used to be chained here. Open gashes and empty sockets line the walls and floor. A large root knotted like a spine shoots through the very center of the room, a support pillar, entwined into the ceiling and floor and Everything of this cavern. Growths like tumors rise from the floor - what was once gambling tables look more like grasping hands. A few curl into themselves, knocked over, shattered to splinters in the wake of what was once there. Maria is gone. She is free. There is a sob. Small. Weak. Mortal. At the base of the pillar, half-absorbed into the plant matter of Yggdrasil is Stylosa. Black roots creep up through her arms, chest, face. Her tears are tinged black, but the eyes are still hers. One arm reaches out. She whispers 'please help, it hurt̷̟͂s̶͕̓ ̵̻͂ĩ̸̺t̸͔͐ ̴͙̍ḧ̷̜́ù̸̘r̶̢̓t̶́͜s̸̫͒ ̸͑ͅî̶̺Ṱ̴̿ ̵̠̃H̷̙͊U̸̻̒R̶̯͛T̸͓͠S̸̢͌`- The world goes static, right then wrong then right again, and the original Wonderland surrounds you. Silent - for a second. An explosion of color and canned applause comes from behind you. What was once a stage opens once more. There is the Henrik some of you were searching for, skin plaster, eyes matte black, a rigor mortis smile across his face. His voice booms out of speakers that aren't there. ![]() And then Da Vinci's Body, appearing from nowhere, the same black eyes and battered smile, smacks him upside the head. A slapstick comedy in all the worst ways. "That one doesn't work! We're in an ash tree!" "No, we're in a cactus!" "Ahahaha! Oh, Henrik, you know I'm a succa for your jokes!" Both them and the invisible audience crack out into raucous laughter, doing matching poses like they're both on the cover of Vogue magazine. They whisper something to each other and 'Da Vinci' runs off stage to prepare. "Tonight, in celebration, we'll be holding our first ever... talent show!!! Our main acts are just boooring now. You know what I mean? Look at this mess-" A hand waves out, and Minato unfolds up from the floor, harp welded into his hands, painted and decorated and held in place with pipes and wire. 'Da Vinci' waves her arms, unveiling the elaborate music box. His hands play against his will, plinking out the sad notes to a certain Velvet Room theme. He gets left alone in tired silence for a bit before a note goes off key. 'Da Vinci' yanks his face into the same smile, freezing it in place. TODAY IS A JOYOUS DAY, we are all so very HAPPY, and the eyes of 'Minato' go black. The room is filled with cheers and rainbows, an excited irish jig played out by their wind-up stage musician. 'Henrik' doesn't wander the room, choosing instead to make sure the background music keeps going. The statues and paintings once lining the walls bend before your eyes - reforming into memories from your home, replays of your failures, but all done up in catchy pop-art style and played for hilarity. Rather than Marias, all newcomers are visited by a black-eyed ghoul wearing a human skin. They hand out drinks and paperwork, what would you like to participate with in our talent show? The winner not only gets a job but- One wish from the Compact. Surely that's way more interesting than trying to get out, right? 4. OOCIn order to keep to our goal of providing the most personalized Wonderland experience for all of you, we're setting a limit of 1 RNG attempt per character this log. Additionally, please be aware that while some mundane rolls will have standard-level DCs, many rolls, including those with the potential to uncover plot information, will be high-risk high-reward and will have a very high DC along with steep penalties for failure. As always, we will let you know of this before we roll, and you have the option to decline any roll at any time. If you would like to gain a bonus of +2 on any given roll, those who have opted in to horror content may make the choice to sacrifice something of body, mind, or spirit. We will determine your sacrifice based on your horror homework. It is up to you whether this sacrifice is for the duration of the mission or a permanent sacrifice. As an additional reminder, there is no healing in Wonderland. To a few of you, this will be even more detrimental than usual. To those of you who went too far with your debts or your choices, who have lost your very Selves to Wonderland. A list: ○ MichaelDespite Lucretia's spell, the Light won't effect you guys. Over the course of part 2 you'll find you're slowly falling prey to what hit everyone else in wonderland. Your skin will turn pale, your veins will turn dark, you'll start vomiting viscous Abyss that occasionally comes to life, and eventually your eyes will turn black and you will Petrify. Should you as a player not want to play out the vomiting part, it can be exchanged with breathing out black mist. Whichever's cool with your school guys. The speed/intensity of this change and all of its symptoms is also up to you. There are two exceptions. Da Vinci, while she is still a Roland, will simply start going rotten, seams growing old and fur collapsing away. Constant Mending will mitigate this, but she's on a timer to get her body back now. Willard will find that as the hardening of the glass continues, it will start to lose all color and begin to crack in places. These cracks will leak the same tar infecting the other players. Minato, despite being a Music Box right now, is still in his physical body and is not an exception. On a more general note, we encourage you to make your own mini-horrorscapes in this setting! The entirety of Wonderland is available to dark-side, with the exception of what we've already laid out for Ghost & Wonder Squares. Improvise and make a mess. Just make sure to tag anything warning-worthy. Anything on the OOC post is fair game, and if there's something you'd like to try, please don't hesitate to let us know on the RNG thread. Should you have any questions, please direct them to the OOC post linked above. blurb code by photosynthesis |
sayori ♥ ota
[While Sayori has every intention of doing what she can to take down Wonderland from the inside, she can't spend the entire time in the boughs of that rotting tree. And maybe others can, but they certainly shouldn't.
She sets up near the areas that other Reclaimers have established as bases. Close enough to consolidate, but not right next to the chaos of the first aid stations, for an important reason. She has...borrowed a few mattresses and bedclothes from one of the houses in Shadowdale, which have been cleaned with Prestidigitation, and she's set up a handwritten sign on the door to this room:
Take a break with Sayori!
♥ Comforting sights, sounds, and smells
♥ Inspiring poetry
♥ Snacks
♥ Naps (w/ magic if you need it)
She's sitting on a pillow between the two mattresses, smiling at whoever enters. There are deep, dark circles beneath her eyes that show she hasn't been immune to the strain of Wonderland, but her efforts here are genuine. She explains:] Hi! I figured that since, um...negative feelings make those...things... It's best if we try to keep morale up where we can. So you can rest here. Let me know what I can help with, okay?
♥ 2 - ghost square! ♥ (OTA)
A - [Have you been in this architectural nightmare long enough to start hearing things yet? Maybe, maybe not. No, wait, you have--because you can hear something now. Something soft, lilting, with a sweet cadence reminiscent of music...
It's getting closer. Close enough to make out words--and with them, the inspiring magic of a familiar Bard's poetry.]
When a light drizzle turns to storm,
We stop and take the time to mourn.
And if at the end of the day the storm still rages,
Our only choice is to be courageous.
[And then, Sayori turns the corner (was there always a corner there to turn?) and--is it possible that her light glows brighter upon finding another face in the impossible maze? It certainly seems like it, or maybe it's just the brightness of her smile.] Ahaha~ I thought I heard someone else! This is way worse than when it was a bunch of mirrors, huh?
[How is she smiling at a time like this?]
B (CW: unreality, emetophobia, probable DDLC spoilers) - [Maybe it's because she learned her lesson, sitting in front of a mirror bearing a red X.
She sees herself in the mirror. She sees herself in the mirror. She sees herself sees herself sees herself---
Sayori, watching Sayori holding a controller, staring through a Roland's eyes at a Sayori who's holding a controller who's---
On and on and on, a recursive loop that makes the mirror seem to stretch infinitely into the screen that the Sayori in the mirror watches, occasionally degrading into illegible pixelized glitches to the slow beating of a heart.
Her gaze as she sits before the mirror is hollow. When she speaks, apparently to no one in particular, smoky tendrils of shadow leave her mouth. She sounds very much like she's trying not to think at all.] I wonder if any of this is real.
♥ 3 - monty hall! ♥ (OTA)
[In this branch of Yggdrasil, there are three doors, numbered appropriately with 1 through 3. They glow in bright primary colors, a stark contrast to the dark, shining decay of their surroundings.
A voice, charismatic, echoing: Pick a door.
Sayori looks around with confusion.] Huh?
[It repeats: Pick a door.]
No way, this place is way too creepy, I'm-- [And she lifts her foot to step back, but she can't. Sayori and her companion are rooted to the spot in front of these three doors.
Pick a door. Behind one of them is your prize, the exit. Behind the other two--well. You don't want to find out what's behind those.
With alarm, Sayori turns to look at her companion. And then, between them and the doors, contemplation entering her worried expression. Just as she looks like she's about to protest again:
P̷̡̝̺̫̑́̒Ȉ̷̤̞̠̾̃͑̀͠C̴͙̈́̏͑̃̄K̴͚̝̫͔͂͜ ̸̭͉̑̋͛͌͗Ä̸̠̉ ̸̡̛̯̙̦̪̞̓̒́͝͝D̶̳̙̻̍̃̅̋Ó̸̱͆Ǒ̶̞Ŕ̴͇͇.̴̡͙̤̯̅̑
She bites her lower lip.] Which-- which one should we pick?
♥ 4 - wildcard! ♥ (OTA)
[hmu on discord or at
[locked prompts]
CW: graphic depictions of suicide and hanging, self mutilation, unreality/metafiction/fourth-walling
[A clubroom--a classroom, but Not. Trappings of a genre some of you know well. Well enough to maybe feel at home, but also well enough to know that this isn't exactly right.
Music. Bouncy but relaxed, like a fun day with your friends after school. Do those high notes grate on your ears, or is it just that your volume settings are a little unbalanced? The piano is nice, though.
A controller. It's in your hands--Super Blamicom, which also doesn't feel exactly right, but it's all you have.
New Game
> Load Game
Settings
Help
Quit
You can't move the cursor. You can only Load your game. The landscape of soft pink polka dots on a white void floats pleasantly around you. There are rows of sweet lavender rectangles, all labelled with empty slot, except for one.
You can't move the cursor.
You Load your file.
Sayori, behind a screen you can't see, holds a controller. She watches you. She plays you.
Time sticks. Time sticks. Time sticks, stops, Loads----]
A Joke
A man walked into a club.
In the club, there was a girl who liked him very much.
They spent some time together, and then she liked him even more.
[Sayori, with a b̷̖͍̞̖͉̠̀̈́ô̵̡͙͓̲̫̹̭̞̥͇̔̍̌̓͌̽̾͝͝y̸̨̛͕̠͖̹͔̽͗͌͗̐̆̏̍͝ named
Sayori, with you, in the clubroom where the Literature Club meets. She smiles at you, compliments your poem, calls you so sincerely by your name---
History >Skip Auto Save Load Settings
Everything moves very quickly past you, too quickly to make out any more words or instances of your own name. Sayori and her friends--you know their names, even if Sayori has never told you about them before--Monika, Yuri, and Natsuki. You know one of these voices. You know Monika's voice, somehow, inside your head more deeply than the others. They seem to be having fun. They're happy that you're with them. Time rushes and rushes and rushes--]
One day, the girl realized she was in love with him.
[This is how you know Monika's voice.
Sayori is walking home with you.] So...let's just say that one day, Yuri asked to walk home with you... ["Huh?!" you interject, as though someone has given you a script to read off of.] What would you do?
["What kind of question is that...? You're kind of putting me on the spot here..."
Sayori blushes and averts her eyes.] Ehehe.
[I would walk home with Yuri.
>I would still walk home with Sayori.
You can't move your cursor.
"Sayori... You really think I would ditch you for Yuri?" Sayori flusters.] Eh?! B-But... She's so beautiful and smart...
["Jeez... I already see her in the club every day. Besides, you always seem to really like going home together... I wouldn't just ruin that for you." Sayori's face is bright red, and she smiles, but she seems to have a hard time looking at you.] You're so silly,
[Time rushes and rushes and rushes---]
Before disaster could happen, a third party intervened with her programming.
Suddenly, the girl hated herself for being in love.
[Time rushing--it's a weird day at the club. You'retoonicetomeWhyareyoudoingthis and It'sjustalittleraincloudI'msorryyouhadtoseethatIpromiseitwon'thappenagain and JustsmilesfromeveryoneokayThat'sallthatmatters. Sayori leaves early. There's a festival to prep for, and you have to help someone, and you pick Ȳ̵̨̡̱̳̘̯̹̈̆̅̄̓̂u̷̜͍̥̺̽̒r̴̨͕̬̬̩̯̃̍̂ͅͅḯ̶̝͕͚̰͛̿̈́̆͠N̷͇̬̞̞̒̇͛͌̀a̸̫̭̰̪̳̬̟̠͂̅̕͠ț̴͖̪̻̞̼͗̀̿̎͘s̸̯̞͕̹̮̆̊ṳ̸̰͖͇̦̘̠͒̔̃̔̈́͊́͝ͅk̴̢̦̰͚͗͆͜i̷̡̳͐̋́ͅY̵̪͈͖̏ͅư̷̞̆͊͒͘͠ŗ̵̖͚͙͍̰͚̘͌͋͐̏̐̄i̶̟̇N̴̤̦̄͛͒̿̔̏͝͝à̶̫͓̖̙̱̭̠̘̒̋́̽̆t̶̘̤̪͚̘͒͌̋̀͊͂̎̑s̷̛͎̻̹̜̫͎͛̈̿̆̏͠ǘ̴̘̣̮̻͇̻̹͚̍̌̂̐͂k̶̢̳̗̪̖͍̙̋ͅi̶̡̬̞̻͍͓͐͒̈́͝ and time rushes.
You're in Sayori's room. You feel like you shouldn't be here, but you can't drop the controller. The scene plays on.] If I didn't get so weak and accidentally express my feelings... If I didn't make that stupid mistake... Then you wouldn't have been worried about me at all. You wouldn't have come here. You wouldn't have even been thinking about me right now. But this...is just my punishment, isn't it? I'm getting punished for being so selfish. [Time rushes. The soft sound of Sayori's self-deprecating laugh.] Nothing happened to me. I've always been like this. You're just seeing it for the first time. [Rushes and rushes--] The thing is... I've had really bad depression my whole life.
[Time rushes. Time sticks, stops-- Time rushes. You're with Ȳ̵̨̡̱̳̘̯̹̈̆̅̄̓̂u̷̜͍̥̺̽̒r̴̨͕̬̬̩̯̃̍̂ͅͅḯ̶̝͕͚̰͛̿̈́̆͠N̷͇̬̞̞̒̇͛͌̀a̸̫̭̰̪̳̬̟̠͂̅̕͠ț̴͖̪̻̞̼͗̀̿̎͘s̸̯̞͕̹̮̆̊ṳ̸̰͖͇̦̘̠͒̔̃̔̈́͊́͝ͅk̴̢̦̰͚͗͆͜i̷̡̳͐̋́ͅY̵̪͈͖̏ͅư̷̞̆͊͒͘͠ŗ̵̖͚͙͍̰͚̘͌͋͐̏̐̄i̶̟̇N̴̤̦̄͛͒̿̔̏͝͝à̶̫͓̖̙̱̭̠̘̒̋́̽̆t̶̘̤̪͚̘͒͌̋̀͊͂̎̑s̷̛͎̻̹̜̫͎͛̈̿̆̏͠ǘ̴̘̣̮̻͇̻̹͚̍̌̂̐͂k̶̢̳̗̪̖͍̙̋ͅi̶̡̬̞̻͍͓͐͒̈́͝, time flickers back and forth between them, like romance, like a date, like moments you both know intimately and can't remember at all. Sayori stumbles upon you with Yuri-- with Natsuki-- Sayori stumbles upon you, and confesses her feelings. You accept her. You reject her. Time rushes and flickers and glitches between you embracing Sayori and the sound of Sayori's anguished cries as her heart breaks.
Time sticks. Time stops. Time Loads---
The music stops. It's Monika. She's setting up for the festival. She smiles, talks about Sayori.] You kinda left her hanging this morning, you know? [Time rushes. A giggle.] Don't worry. I probably know a lot more than you think. [She shows you the pamphlet of poems everyone has prepared, and you read Sayori's poem, and--
Is that Sayori's voice? From somewhere, faint, begging you not to look at it, begging you not to keep going, with a sound like someone banging their fists on a glass television screen--
No, you must have imagined it.]
The contradiction caused the script to derail.
The universe started to collapse,
[You're making your way to Sayori's room. Everything between the hallway outside the Club Room and Sayori's bedroom is a void, unfilled, unnecessary. The music has stopped. The controller feels glued to your hands with sweat. You call for her. Sayori,
Sayori---]
b u t s h e k i l l e d h e r s e l f j u s t i n t i m e .
[Sayori is dead. She hangs in front of you from a noose tied by her own clumsy hand. music, trying, trying, failing--
The world is crumbling. The world is glitching, Sayori's room disappears, replaced by polka dots by girls by a logo by----
An exception has occurred.
File "game/script-ch5.rpy", line 307
See traceback.txt for details.
Monika's voice, again, echoing and ever-present in a very familiar but very wrong way.] Oh jeez...I didn't break anything, did I? Hold on a sec, I can probably fix this...I think...
Actually, you know what? This would probably be a lot easier if I just deleted her. She's the one who's making this so difficult. Ahaha! Well, here's goes nothing.
[The world breaks. Time rushes and sticks and stops and Loads and andddddddd
Sayori has been holding the controller. She's been calling to you, sobbing, pleading, watching helplessly until the world breaks and then time rushes--
It rushes--
Time rushes backwards. It's very early in the morning. There is no controller in your hands now, and you rush through the void, or maybe the void rushes around you, to Sayori's room and Sayori is--
Sayori is----
Sayori is not dead yet. She no longer holds the controller. She is inside the world, with you.
She hangs from a noose tied by her own clumsy hands, but her eyes are wide with panic even behind the film of glassiness that the lack of oxygen has left her with. Her hands claw desperately at the rope around her neck, drawing blood which rushes down her fingers in rivulets as she tries and tries and tries to find any air at all. She sees you, meets your eyes, and with one bloodied hand reaches out for you.
You can help her. If you don't, eventually, the world glitches into nothingness and she falls to her knees in the void, clutching her neck and gasping for air. You can go to her. If you don't, eventually----
It all starts over again.
New Game
> Load Game
Settings
Help
Quit]
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[One thing he manages: to hold onto the poem. Tuck it in his pocket and keep it there, just in case — what? Just in case it's a ticket out of this mess. Just in case she needs it. Just in case there's even the slightest chance it'll help, even though he knows, he knows it won't.]
[His chest is tight with fighting his own body on the dark morning of, finally able to move on his own, pushing the door open with dread in the pit of his stomach and worse in front of him, because there she is — I've had really bad depression my whole life — hanging. Choking. Panicking. Bleeding. Reaching out.]
[Reaching out.]
[And he's across the floor in a second, all the motion stored up imprisoned in this game coming out in a shot; his arm shoots out to wrap tight around her waist and hold her up, release just a little bit of the pressure on her throat. In his other hand is a knife, not sharp enough but it'll have to do, awkwardly sawing at the rope now a little less taut but not nearly close enough to releasing her. His arm is broken. It's hard. It hurts. It doesn't matter, though.]
[The last thread of rope breaks, and they fall. It's his back that hits the floor, on purpose, knife sliding away as his broken arm comes up to brace her neck.]
cw: asphyxiation... obviously............
She collapses on top of him as he cuts the rope, her breaths like sandpaper in her throat and sounding just the same, too shallow from the way her throat is still constricted. Her shoulders shake, her face buried against Mista as she tries and tries and tries to breathe--
And starts sobbing.]
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the cws continue: emetophobia
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Sans is pushing magic through his body as soon as the enchantment releases him enough to let the magic flow through. A razor-edged shard of ice cuts the rope, and webbing piles up beneath Sayori to catch her. Sans himself keeps her from falling backwards, but as fast as Sans can be when he wants to, his magic has always been faster.
He pulls that noose off of Sayori's head, before anything else.]
cw: asphyxiation
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cw: emetophobia
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It's not even a second thought. There's no debate about if he can stop the cycle or if it's even real. All that matters is Sayori is in trouble and she needs help. And he's here to help.
He springs forward and feels the sensation of glass shattering around him, cutting at his arms and face, like he just broke through a wall that existed but no one could see. It doesn't matter. He doesn't even feel it. He's single focused on one thing. Sayori.
In a single swift motion, Izuku leaps and wraps an arm around her, carrying her as if she weighs nothing, and with the other, rips the noose out of the ceiling. He has to save her. He has to apologize for not noticing. For not asking. For not doing more.]
Sayori!
[He takes the hand she outstretched towards him.]
Please... please say something.
cw: asphyxiation
Eventually the crack gives way, stray pixels disappearing into nothingness as Sayori's bedroom disappears into the void and bursts of color and light and noise begin to fill the gap. She takes deep, wheezing breaths, taking in as much air as she can through a bruised windpipe, and her grip on Izuku's hand is so tight it's painful.
She makes a noise that might be the beginning of a word, but she can't yet. It hurts and she just has to breathe.]
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[ but that doesn't matter right now. all that matters is helping sayori -- freeing her. she struggles against the simulation with all her strength as the farce plays out before her, but like with shinjiro, all she can do is observe. she can't move. she can't do anything. she tries to scream against it -- telling monika to stop, telling sayori to stop -- but nothing sounds. nothing reaches. ]
[ until it just might. the second her actions result in something, the second she can move, she is. she uses misty step to cut the noose free above her -- then teleports back to the ground to brace sayori as she falls. her head is still aching, but she manages. if they weren't nearly the same size this would have been a lot more complicated, but even though maya stumbles back, she holds onto the other girl like a lifeline. ]
I got you! I got you.....
[ and she'll shed a few tears of pure relief that sayori is alive. ]
cw: asphyxiation
Within moments, the coughs become wrenching sobs.]
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and yet
His mind's stuck, slow. He flails out with his braced but useless, useless hands, forgetting their state- forgetting that he can use magic, hot horrible tears blurring everything as he tries to call out and-
> Load Game.
It starts over. If he could, he'd be laughing himself to death, laughing himself sick, until it hurts. It already hurts. Everything hurts. He doesn't understand it, what is happening, all that matters is- is that-
(this isn't fate this isn't fate this isn't fate this isn't what should be)
It overrides everything. The moment he gets there again. Despite his whole body screaming and light and prickly, this will just make things worse it's not the same. While he can't feel it, the overwhelming desire to save others from what Should Be, he can feel this, so he's damn well going to act on it. ]
Sayori!
[ Oh thank god. His mouth, his words, they're his again. He rushes forward, not letting this moment pass him by again (again, again, again, always a failure, he can't-); while he may not be able to feel anything past his wrists, that doesn't stop them from being there. He rushes up, holds out one, urging swiftly- ] Stay still, stay still, okay?
[ And, the instant he has clear aim, fires an Eldritch Blast from limp fingers, snapping the rope. Actually grabbing her is difficult, but what Alex can do is break her fall, catching her more with his arms and using his braced legs to lower then to the ground as gently as possible. He'll be feeling that later. But it doesn't matter. It doesn't. ]
Sayori- Sayori, hey hey hey, hey... Hey, you still with me?
cw: asphyxiation
Sayori watches Alex through a screen in an infinite white room, her neck bare but feeling the phantom ache of the noose, a memory and an inevitability. Her whole body feels numb, pins and needles in her very soul as Alex's motions at the controller are echoed in her own fingers.
When a thought finally enters her mind, it repeats, hopeful and yet hopeless. Maybe it will be different this time. Maybe it will be different this time. Maybe--
Maybe it will be--
Time reverses. The room warps around her, dissolving, and she's falling and falling and falling--
And the rope, the end, the inevitable, is around her neck again, and she thrashes twice as hard, overtaken with the profound fear that she'll be caught in this loop forever.
But this time, there's Alex's voice. Her eyes flicker to him, pleading. The idea of staying still is impossible with the primal fear of death in her veins, but she tries, holds tight to the rope and goes still save for a violent tremor that shakes her whole tiny body.
And then she falls into Alex's arms, gasping and coughing up all the pain in her chest. She can only squeeze her watering eyes shut and nod through her lurching, desperate breaths.]
cw: suicide discussions
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cw: emetophobia
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add another to the pile...
Things he wouldn't do. Thoughts he wouldn't think. Words he wouldn't say. He hates it, wants to take Sayori by the hand and tear her out of this glitched place, but he's trapped in a role defined for him by forces he could never have known about.
let me out let me out LET ME OUTIt fractures in a way that's vaguely familiar, pieces of his soul and memory torn one way while his body is trapped, but it's so much more (worse) than empty space in the gap. It's hard to keep track of. Poems and conversations, confessions of love and despair that weren't meant for him. His heart breaks for Sayori all the same.
Monika's voice grates as he's forced to stare at the corpse of yet another friend, and there's something to it, something knowing and carefree as she destroys something so precious and it reminds him so much of the man he hates—
Then finally, finally, he regains control, and a word filled with power is the first thing that comes out of him, rejecting the final outcome of the scene. He won't let this happen. He refuses.]
No!
[Levitate. A simple spell with myriad uses, and maybe this time it will save a life. All the weight pressed against Sayori's neck disappears, leaving her floating as Ferran darts forward with his dagger to cut her free as carefully and quickly as he can.]
cw: asphyxiation
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cw: emetophobia
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cw: uh...mild scratch-related gore...???
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b.
And other people need his help. And that always pushes him further. If he can help someone, then he's useful, and then he's worth something.
He sees Sayori staring into that mirror and he wants to save her from it. He reaches out and takes her hand. Not nervously, like he usually is around girls, but firm.]
I don't know. But... we still have people we need to help. So even if it's not real, at least we did something.
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There's a subtle movement of her eyelids, for a fraction of a second, that indicates fear. Stupid, she thinks, now someone knows, now you made him all worried--
She closes her eyes and laughs weakly, squeezing Izuku's hand.] Yeah, you're right. Sorry. Guess I was just spacing out!
3
This one.
[How does he know? He doesn't. It just seems right.]
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But the door is still locked.
The host speaks again.
An excellent choice. But let's make it more interesting! Here, I'll give you a little hint.
Door 3 opens. Inside is a writhing mass of--of darkness, of so many boring eyes, of gnashing teeth and paralyzing fear and waves of shame--
Sayori steps back, draws her bow and an arrow, but the nightmare seems to be contained within the archway of the door for now.
That narrows it down a bit, doesn't it?
I'll give you a moment to discuss as a team.]
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shadowdale
Sayori-chan! I'm so glad you're– uh–
[ She was going to say I'm so glad you're okay, relieved as she is to see Sayori back from Wonderland relatively safe and sound. But she catches herself at the last minute and then her smile turns a bit sheepish. ]
I mean, it's good seeing you got back in one piece. It sounds like it's pretty rough out there.
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The sincerity of her smile takes a noticeable hit at Honoka's remark, but not in an angry way--it's a bit wry, if anything.] Ahaha! Yeah, it's super creepy. It totally sucks!
[These are understatements, but considering this is Sayori, who generally prefers to shy away from overt negativity, they are Statements nonetheless. The hint of disdain vanishes from her expression and she motions Honoka closer with her hand.] But it's okay! I'm resting now. You should, too!
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comes back half a month later for sad genkis
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B
He's shambling along in something of a daze, and though Sayori's right there, he startles a little when she speaks like he hadn't seen her. For a second or two he blinks down at her, until the words become a little clearer in his mind.]
That's - philosophical. All just shadows in a cave, you mean?
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Still, she considers his response. Shadows in a cave. She likes that. It's a good analogy.
So she turns back to the mirror, watching the shadow in her cave.] ...Yeah. I think so.
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cw: emetophobia
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wildcard | Battle Square ; feel free to take control of mr. monster as you see fit
Such green challengers. Did you really think it would be that easy?
The monster belts its cutting remark, and though air like a scythe cuts the ground before them as if baiting them, Ghost takes a step to position herself protectively before Sayori. The next cut is not so warning as the monster sees a new opportunity, and though Ghost raises her arms in defense, the remark pushes back against her, shreds at the fabric of her sleeves like hundreds of tiny claws.
A lifeless lawyer! Do you think you can protect her? You couldn't protect your sister! Mia Fey, the forgotten runaway of Kurain's line-- you abandon your family for this?!
But Mia looks past her sleeves, lowering her arms, not... nearly as damaged as she could have been, it would seem.]
Sorry... I don't know who you're talking about.
[Between Mia's lack of identity and Sayori's positivity... they might actually stand a chance. Which is a good thing, as the monster's likely to challenge Sayori next.]
gotcha!!!
Though the turn of events as the monstrosity looses its first attack is curious. Sayori squints at Mia with clear confusion in her eyes, but there's no time for questions--the great beast does indeed look to Sayori, who has drawn the Oathbow and an arrow from behind Mia.
And you. You would allow someone to risk their life for a fantasy? A simulation?
Sayori's blood turns to ice, but she grits her teeth. She thinks of how Kaede handled the art galleries on the demon train.
She darts around Mia and fires an arrow. And then, Vicious Mockery:] Quit being such a jerk!
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SHE REMEMBERED HER NAME I CRY
SAYORI EARNS IT OK