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balance mod ([personal profile] balancemod) wrote in [community profile] balance_logs2019-06-03 01:54 pm

Field Mission 4, Etude in Blue, Part One


You're not leaving until you've got this shanty memorized
NAVIGATION


Click here for the RNG thread!




1. ETUDE IN BLUE: WELCOME TO THE SEA OF FALLEN STARS


A. A WATERY LANDING

You'll be going down from the Moon Base via glass spheres, shot by the flight technician staff member Avi. As usual, each capsule can hold up to 4 people, although it does get increasingly uncomfortable the more people are crammed together. You're shot down to the planet in the most horrifying way possible, seeing the landscape violently change quickly and without remorse or guilt towards your possible motion sickness or uneasy feeling. The landing this time, is a canonball. All along the middle of the Sea of Fallen Stars, blips of orbs will be falling straight down into the water. From the Moon Base, Lucretia watches on as the majority of you land. It's quite a spectacle to see the splashes from this high up.

And once you're there, you're... kind of up a creek without a paddle. Without a propulsion or engine system to move your orb forward, you don't have a lot of choices here. If you're lucky, you might find a mercantile ship out in between voyages. If you're extremely unlucky, you're going to have to swim... or maybe you can pop the sphere hatch open and find something to paddle with. Be careful of the sharks? Definitely be careful of the sharks. Your destination? Lyrabar.



2. THE LAP OF LUXURY, THE DANGERS OF LYRABAR


B. THE CITY OF MERCHANTS' DREAMS



Let's get something out of the way first: Lyrabar is a gorgeous city — and when you step off the S.S. Codfather and onto the docks about a hundred yards from the edge of the city proper, you'll be treated to a clear view of the entire skyline: Ornate, twisting towers of marble, stone buildings and finely crafted wooden structures form the city into a neat semicircle, with the marketplace at its epicenter. At the far end of the city stands a castle, a nearly glittering, extravagant structure, a maze of hallways and towers that seems to be stretching high toward the other planes of existence themselves.

Lyrabar is on an entirely new level compared to Vista Virs, New Aspen, or even the comforts of the Moon Base itself. This is by far the most luxurious corner of Faerun that you've encountered yet — even the standard-level rooms you might find in an inn around Lyrabar are well maintained, the sheets are clean, and the food is delicious. The food, though! Pretty much anything you can think of is on the menu somewhere, and, no offense to an enduring and malfunctioning robot back on the base, but his cuisine chops can't even compare to what's on offer in Lyrabar.

If only the people of Lyrabar were nicer. Weren't so suspicious of anyone new who passes through those gates. There is a lot of gold passing through the city gates, after all.

And the pirates who are slowly overrunning the city are well aware of that.



C. THE HOBBY HORSE

A lot of you strong archetype Reclaimers, and even the ones who aren't, will probably eventually find your way to The Hobby Horse, a tavern that is absolutely just a tavern, if a bit more crude compared to the other watering holes nearby and around Lyrabar, and absolutely not a place where pirates higher up on the pecking order go for a bit of Jabba-the-Hut-lair entertainment. Of course it isn't. That would be silly!

In any case, maybe you've signed the waiver, paid your 20 GP, and had a go at The Death Cave — essentially a long hallway, leading from one ring to the next, with waves of aggressive monsters brought in from the ocean and beyond for you to fight through. And for some of you, those of you who have played a hand in reclaiming three Grand Relics at this point ... honestly, The Death Cave might seem a little too easy.

The man taking your payments and signed waivers, a man who goes only by Old Numbers, a gruff, bearded old fart who seems to be more battle scar than human, seems to have a solution for that. He leans forward over the counter, eyeing you near suspiciously.

"Oi ... if it's an actual challenge yer lookin' for, Old Numbers can whip you up somethin' more ... randomized. Y'seen those Sea Quartz around town, right? Those rainbow lookin' stars that the fancier folk keep grindin' up into shampoo. Bring me three of those, and I'll give you a fight worth yer chops."

True to his word, you pay Old Numbers three SQ, he'll have you sign another waiver (essentially, you're going to have to name a next of kin — someone who's fit and willing to drag your corpse out of The Death Cave, because Old Numbers here sure as hell isn't going to do it), then he'll draw a random placard from a stack of three and affix it next to the entrance of The Death Cave. The excited energy in the crowd is palpable. Now the real battling betting begins.

Your goal here isn't to defeat all the enemies: It's simply to make it to the final exit.

Here's what the placards mean (As a further warning, these are highly dangerous encounters! You signed a second waiver for a very good reason.):

Sword: In the final room of The Death Cave, you will be pitted against a swordsman who seems to have been taken in by some sort of Faerun equivalent of malevolent corruption — and boy, is he having the time of his life. He is extremely fast, his blade is freshly sharpened, and he will not hesitate to strike down anyone who was unfortunate enough to roll him, while laughing about it. He does have what you might consider an ultimate attack: Gathering up energy into his blade, he swings it, channeling said energy into one devastating plume of magic shot directly toward you. You're going to want to find a way to avoid it.

Bow and arrow: As you make your way through The Death Cave, you'll be pursued by the, uh. Boss of this round, a ranger whose accuracy with her bow and arrow is unrivaled. Assuming you make it to the final room without being arrow'd, you'll have to face her head-on, too. She is nimble, and now that you've reached the end, she is much less keen on missing. To make it past her, you will want to disarm her — which means closing the gap between the two of you as much as possible, to force a melee.

Wand: Woe to the Reclaimer who manages to roll the magic user course. When you step inside, you'll find that the entire cave is flooded at about knee height, meaning unless you can figure out a way across it, you'll be fighting while wading.

The Caster — sorry, I mean Wizard — at the end of the line specializes in ice and electric elemental spells. Have fun with that!


D. IN WHICH LITERALLY EVERYONE WANTS YOUR COIN

For those of you who have gold burning a hole in your pocket, the shopping available in Lyrabar is near endless. The marketplace, located at the center of the city, seems to sprawl on forever, with stalls, storefronts and eateries that seemingly cater to every fancy, whether it's fashion or weaponry. If it's souvenirs you're looking to take home, the most popular items are necklaces made out of those ever popular Sea Quartz, that are being used at The Hobby Horse and ground up into shampoo, and very sarcastic postcards: Think, "I visited Lyrabar and all I got was this crappily printed postcard" sort of sarcastic.

Generally, though, as long as the item is not magical, and as long as the tech is not more advanced than what you'd find on the Moon Base, you can probably find it at the Marketplace. If you're not sure about an idea, feel free to ask right here!

Some other things of note about what you'll find while shopping:

There are a lot of pickpockets. Maybe you shouldn't actually have a hole in your pockets. Even with the people of Lyrabar as distrusting of each other, and of you, as they are, those looking to pilfer a little extra cash off an unsuspecting visitor will find no shortage of targets. Perhaps you're one of them. Perhaps you're the sort willing to start a brawl in the middle of the Marketplace to get your most valued possessions back. Maybe, if you look close enough, you'll see that many have the same insignia branded on their arm. It seems, if you'd like to join in with, or infiltrate a pirate crew, this band of kleptos might be a good place to start off.

The Auction House is located on one of the far corners of the Marketplace. It's large, marble and a bit chilly inside, and the biddings start at around 6 p.m. each night, but it seems there's something ... a bit strange about the auctions themselves. That is to say, you'll have a seat one evening, and about halfway through selling off half of the evening's inventory, you'll watch them bring out the next item: like a pearl, or a particularly large and beautiful clamshell — nice enough trinkets, but nothing at all compared to the other goods that have hit the auction block so far.

And why are they starting the bidding at 1,000 GP? And why are the people around you actually enthusiastically going with it? Man, they can't be that blatant, can they?



E. JUSTICE

Maybe by this point you've had something valuable snatched from you, or you can't quite figure out how nobody's put a stop to some very clear money laundering happening at the Auction House, and you feel the need to serve up some serious justice to the pirates out there who have done you wrong. Who runs the justice joint around here, anyway?

That inquiry will lead you straight to the royal guard — the captain of which is going to groan in exhaustion/annoyance at you questions, or even your bid to help out. You think he hasn't heard that story before? The second a silver-tongued charlatan charms their way into the ranks of the royal guard, they're looking the other way while their visiting pirate friends rob the rest of us blind. He's got no time for this. If you want to truly help, you are going to have to prove it first.

And so, with that, you will find yourself immediately thrown into an undercover operation, one the captain doesn't mind doling out, because at the end of the day he loses nothing from it except for a few disguises. That's right: you'll be given a disguise, whether it's a smelly pile of peasant rags or, if he's feeling less charitable with his budget, a pair of these (look, it's not like he actually cares about your safety here), and a piece of paper with one or two names on it. Your mission? Bring these suspects back to the captain without causing a scene. Or, well, go ahead and cause a scene. He has little shits to give, remember?

Pull this off, though, and consider a private audience with the one member of the royal family who still keeps an audience nowadays, Princess Irene, secured.

Back to top




3. OUT ON THE OPEN SEA


F. CONGRATULATIONS, YOU'RE THE NEW OWNER OF A YACHT

Whether you've had your fill of luxury, bar fights, enforcing the long arm of the law in town, or just gorging out on incredibly tasty food, eventually you'll recall that Lucretia had actually sent you down here with a purpose. She asked everyone to find a way to obtain a ship- one that isn't the S.S. Codfather (thank you very much, Sans!)- as the investigation into the Grand Relic can only get so far within the streets of Lyrabar. To that end, there are a number of options and opportunities for you to obtain such a vessel.

Steal it. This is how pirating works in a place like this. You find something, you take it, and you put a nice new flag on it to make it yours. Of course, there are some complications with that. Get caught, and you're going straight to nautical prison- don't pass the Hobby Horse, don't collect $200. But the docks district of this port town is known to be rather quiet at night, when the merchant fleets are out swindling cash at the bar, drinking themselves blind, or maybe just settling home with their family after an honest day's work. There are hired guards keeping watch, but it shouldn't be that difficult to incapacitate them. When they wake up in the morning, they'll assume what it always is around here. Someone forgot to pay the red tithe.

Buy it. There's always the option of offering something in exchange for a rowboat. Maybe you've come across a bountifully magical item that you want to dispose of at the auction house, or maybe there's a collector out there who's willing to make a fair trade. Renting them doesn't seem to be that much an issue either; transport around the region is always done by boat. Just know that you're going to have to put a down payment and collateral down. You also... run the risk of running into some unscrupulous merchants who are working with the pirates on the down low. Be careful not to get swindled out of everything you own, only to walk up to a tiny rowboat.

Mutineer it. You could find some work on boats, but it's mainly hard labor. You'll be loading the ship up for transport, and taking a trip across the Sea of Fallen stars to destinations at other major port cities. You might not need to know that some of these ships are exchanging some rather questionable goods to get the hint that there's a fair share misconduct going on around the sea. Time to throw the captain overboard and take command of your own dreamliner.

Other. Well, depending on how crafty you are, there are a number of ways to get a hold of a boat. These were just some guiding ideas, but we think you'll find a way. You always do.


G. 20,000 LEAGUES UNDER THE SEA

There's some adventuring to do out in the open sea, and treasures both vast and mighty. It's not entirely uncommon to find islands dotted along the landscape, and those are particularly good for docking and getting a sense of what's gone down around here since Captain Ferryn's taken command of the high seas. You might've gotten the sense that loose lips really do sink ships- that evidence is coming up pretty bill in your search for actual piracy going on around here. The good captain is incredibly skillful at both deception and infiltration, and with the Soul Blade helping him, there's almost nothing stopping him from completely dominating the entire sea and crowning himself the new royal in town. Mum's the word around these parts, so you're going to have to do some exploration. Pop some of those shrimp chips and head down to explore the underwater depths of the seabed.

There are an unbelievable amount of ships that have been wrecked and forgotten under the violent chops of the aquatic basin. With a few hours' search, you're incredibly likely to find one, waiting for you to go down and pluck whatever's down there. Be careful, however, since The Drowned are fiercely protective of their death locales. Fight through them and live to the tell the tale, and you'll come back graciously rewarded.

Many of the ships seem to have crates still on them- all with the official royal seal of Lyrabar stamped plainly on their lid. When popped open, you'll notice there's an abundance of sea quartz- the gems that are used to constantly provide a source of energy to the town. Hard to tell why pirates wouldn't be interested in that, when the trade is absurdly lucrative.

You'll also find areas where ships aren't present. Instead, you might come across entire fields of sea quartz. But in their current state, they're pretty useless and look like the trinkets you might have found on the streets of Lyrabar. Devoid of any magical energies, they lay deep on the ocean floor, a nuisance and an eyesore to nature. You'll also notice that natural enemies like sharks and Sahuagin steer clear of these areas, for better or for worse.

Good luck down there, and make sure you have a buddy system set up. Getting a glass sphere down into the water is near impossible, but Dr. Tank is on board the S.S. Codfather for emergencies.

H. NOBODY KNOWS THE TROUBLES I'VE SEEN

Know that the sea is not calm in temperament or safety. There are things to be weary of at every step of the way, and it's best to ensure that you have a good, seasoned crew to man your boat in order to keep you passing through safe waters. While you're out there, though, danger truly does lurk around every corner.

Pirates, for one, are particularly good at various ways of warfare. Many of them don't even look or appear to be like the ones you might have heard of in stories or experienced elsewhere. Some even fly under the banner of Lyrabar, cruising safely without notice by anyone that would be wise to what they're up to. Sail out for too long without a purpose or linger in an area too long, and a ship will approach, lining up side by side with you. They'll tell you that they're part of the Royal Navy, and hell, they might even be wearing the garb of the official uniformed ranks, and when they announce they're here for usual inspection, they'll request to board your ship. Protocol, you see, because of the rampant acts of piracy out in the open waters. Refusing might make you look more suspicious, but letting them on board as inspectors and tax adjudicators can be equally dangerous. Some of them are legit, and some of them will look to take command of your ship and leave you out in the ocean to drown. You're going to have to be cunning to figure out which one is which.

Storms rage all over the Sea of Fallen Stars. With the encroachment of the warmer months ahead, the weather itself battles for its rightful claim to the area. The signs of a storm coming are easy enough to spot, and they're frequent. Some will last 2-3 days and make travel nearly impossible. Getting out of the water is an important step in keeping your crew safe; and spending a night on an island or in a grotto is always better than running the risk of joining the armies of The Drowned below.

Maelstroms are an equal threat of immense dread. If you happen to see a swirling vortex of water, start heading in the opposite direction immediately. There's a certain magnetic pull that they have, and once you've been caught in the outer rings, it's going to take a lot of teamwork to get yourselves out. Good thing you've had a month to build upon that, or else you might be toast. For those of you who are highly less fortunate, you'll notice yourselves getting sucked in, closer, and closer. You can look over the epicenter and- good god, is that a tentacle!? What is that thing!?

The Prespuran Triangle also poses a major issue while traveling across the sea. Legend has it that if you sail too close to its navigable coordinates, your ship will vanish and you'll never be heard from again. It might seem like a wives' tale, but it's absolutely true. Come too close to it and you'll notice your compass begin to spin out like there's no tomorrow. Continue inward, and, well. You'll see something, alright. It's a tower that stretches into the sky, tall and unwavering. And also, completely impregnable and without doors. You're going to have to get yourself out of there somehow, and for your sake, let's hope you know the exact coordinates you came in through or else... you mind wind up on a completely different side of the world.

Last but not least, the pirates aren't the only ones looking to hop aboard your newly crowned baby. Don't forget about the Sahuagins, either. They seem to attack only during the dead of night, when the moon is ripe and full in the sky. They bring with them charming magics and are particularly good at getting people to willfully walk over the edge themselves, without even drawing a blade.

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4. OOC


This is your story to write, and your setting to play with! Anything on the OOC post is fair game, and if there's something you'd like to try, please don't hesitate to let us know on the RNG thread.

But most importantly, Reclaimers, be amazing.

Back to top








blurb code by photosynthesis
protegge: <user name="peaked"> | dnt (🔫 spraypaint the vegetables)

guido mista | ota

[personal profile] protegge 2019-06-04 03:22 am (UTC)(link)
i. some shit from the thrift shop
[Mista's second day in Lyrabar sees him squinting into the sun, bruised, hung over, and grinning. He's had worse mornings. And the thing about this one is that he has woken up inspired. He's seen the light.]

[Some kind of light, anyway. The point is, he's walking his scraped-up face to market to buy him a crossbow. The flicker of guilt that's been there in the past has left him behind. It just makes sense, at this point. There won't always be bullets — and when you get right down to it, wouldn't Clint Eastwood give up his guns when defeated by a cool ranger lady with a bow and arrow? He totally would.]

[He needs some ( a ) help in the market, though. While he's moderately confident in his ability to spot fraud, given how often he's perpetrated it, this one time he's willing to take a second opinion. This is important, after all. It feels like a portentous moment. So, he turns to whichever Reclaimer is closest. He trusts your judgment! Even if he shouldn't.]


Hey, help me out here. I'm trying to pick between these ones.

[Once the choice is made, Mista can be found on the S.S. Codfather ( b ) practicing with his new crossbow. Well, kind of. What he's actually doing is . . . lobbing arrows lightly across the deck for bullet-sized little dudes to attempt to kick around ( ). It's like soccer, but stupider. Also, they are patently awful at it right now. There's a lot of high-pitched swearing going on.]

Come on, guys! This is an embarrassment. They got good food here for once, but you're getting olive loaf again if you don't get it the fuck together!

[Six tiny voices scream in unison, despairing of olive loaf. Pretty weird, huh.]
ii. i wanna steal
[In all likelihood, you're just minding your business, going shopping for trinkets or food, looking for a place to stay, trying to avoid the seedier parts of town . . . or looking for them on purpose. Whatever you're doing, you probably don't deserve whatever this is about to be.]

[Mista is almost more obtrusive wearing non-garish garments, at least to those who know his face and how he usually dresses. In grays and blues rather than bright orange tiger pants, he's leaned up against the wall outside of an alley, hands stuffed into his pockets as he people-watches. As you go by, he makes eye contact and nods in acknowledgment. Yep, a fellow Reclaimer. Be on your merry way.]

[Except once you've just passed him by, you'll feel — something. Whatever pocket you keep your coin in, there's a half an instant of pressure on it. Out of the corner of your eye, there's movement: Mista strolling past, still with hands in his pockets, across the street and into the opposite alley.]

[He meets your eyes, winks, and ducks into the alley. He absolutely stole your wallet. He's having a great day.]
iii. going swimmingly
[It's official: being a fish is awesome. He's jealous right now of every single fish he's eaten. With gills slashed down the side of his jaw and neck and webs between his bare toes, he looks like he's forgotten about walking entirely, eagerly swimming down towards the shadows of sunken ships below.]

[It's probably best to go with him, even if somehow he manages to largely stay out of trouble. Come swimming with him like a stupid shirtless otter through the rotting innards of the oldest wreck around. Come witness the glories of ocean life. Come swim with a whale! Come—]

[Uhh, look at a whole mess of dead coral. Under his comically wafting tufts of hair, his brow furrows. There are about a bajillion used-up SQ around, and everywhere they've landed, the coral seem to be dead. He gives his companion a look, like, is this normal ocean behavior?? He's pretty sure it isn't.]
iv. just an absolute fuckton of science
[Here is what Mista does when he gets back up to the surface and loses the gills.]

[In order: He buys a plant from the nearest market. It's a cute little plant, all soft wide leaves and cute pep. He takes it back to the S.S. Codfather. He says a prayer over it. He literally, actually prays, with the little cross around his neck pressed to his lips, and then to Tymora as well. The prayer is something along the lines of "Sorry about this, someone please watch over my new plant son."]

[Then he dumps the used-up SQ into the soil and waits anxiously.]

[Two hours later, he runs up onto the deck and shoves the plant into the arms of the nearest Reclaimer. He's yelling. He's waving his arms. He's feeling a lot of things.]


Just look at this shit! Just look at it!

[In your arms is . . . a dead, dead plant, with used-up SQ resting innocently in its soil.]
v. wildcard
[mista will be everywhere touch me with whatever, or PM for more specific plans.]
vandymion: (so cute!)

i/b

[personal profile] vandymion 2019-06-04 03:33 am (UTC)(link)
[ Hey now. Farnese likes olive loaf. It's probably one of the less offensive foods available in ye olden times, okay?

But never mind that, she's just sitting on the deck, watching these little shiny things that are kicking around the arrows. ]


... Cute ...
protegge: art by <user name="farmer-little-wolf" site="tumblr.com"> (🔫 mine's from a canteen)

[personal profile] protegge 2019-06-05 03:44 am (UTC)(link)
[Olive loaf has personally insulted Guido Mista and his six children and he will not suffer its existence. Nothing further need be said. Ye olden times should've had proper cured meat!!]

[That being said — boy, it may have been a bad move to say something nice about the Pistols, because they immediately lose focus on what they're doing. The arrow, fully ignored, falls to the deck and sticks in point-first, vibrating. As one, the Pistols turn to look at Farnese, then at each other. As one, they start chattering to each other: ARE WE CUTE? NO, WE'RE BADASS!! NOT CUTE!! MAYBE CUTE?]

[And then, turning to Mista: ARE WE CUTE?? MISTAAAAAAAAAA—]

[Mista buries his face in his hands, ears burning red, and makes a gurgling noise. Kill him now.]
vandymion: (wry smile)

[personal profile] vandymion 2019-06-05 02:58 pm (UTC)(link)
[ She just watches the chaos for a moment with a small, wistful smile. It reminds her of some of the bickering and chattering she was now so used to at home. ]

How did you happen upon so many elves? It is unusual to see so many in one place.
protegge: <user name="peaked"> | dnt (🔫 sell your soul)

[personal profile] protegge 2019-06-17 02:03 am (UTC)(link)
Hawhats?

[He lifts his head blearily from his hands, ears still a blistering red. On the way, he pulls his hat down to cover most of his forehead and one eye. Incredible.]

They're not elves. Elves aren't real. [A beat.] I mean, here they are. Not where I'm from. This's my Stand. Shut the fuck up, you little—

[He tries to grab for one of them and fails incredibly. He is cackled at for his trouble. Damnit.]
vandymion: (confused)

[personal profile] vandymion 2019-06-17 03:44 am (UTC)(link)
[ Farnese looks confused. Him thinking elves aren't real normally makes sense, given not everyone can see them, but ... ]

Stand? What ... does that mean?

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ribticklers: (002)

iv

[personal profile] ribticklers 2019-06-04 03:40 am (UTC)(link)
[Sans observes this dead plant that has been shoved into his hands.] Sure looks like a dead plant.
protegge: <user name="peaked"> | dnt (🔫 eye for an eye)

[personal profile] protegge 2019-06-05 03:48 am (UTC)(link)
I fuckin' know, right!

[Boy, he sure is excited about this dead plant! Yay, plant murder! Gesturing intently at the used-up SQ in the soil:] That shit killed my plant just like I thought it would!
ribticklers: (031)

[personal profile] ribticklers 2019-06-08 10:57 pm (UTC)(link)
[Sans picks up a piece of sea quartz. He'd be more concerned, knowing about its apparent murderous capabilities, but he's already handled some without dying so it's probably fine.]

Huh, wonder why it's doin' that. [This is too small to have significant magical properties, according to what he's read, but there's plenty of other options.] Why'd you dump it on your plant, anyway?
protegge: <user name="peaked"> | dnt (🔫 a shotgun wedding)

[personal profile] protegge 2019-06-10 03:02 am (UTC)(link)
[Yes! "Wonder why it's doin' that" reads to Mista as "I am very impressed with your science." He plants his hands on his hips proudly.]

I was testing a theory. I saw that stuff down on the ocean floor, and it killed a whole bunch of coral, so I wanted to see if it'd do it to plants too. Doesn't seem to do anything to me, though. Maybe I should've worn gloves.

[Hindsight is dummy-dummy.]
ribticklers: (023)

[personal profile] ribticklers 2019-06-10 10:48 pm (UTC)(link)
I wouldn't take a nap in the stuff. [He puts the piece back on the pile with the sad, dead plant.] You gonna keep experimenting?

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noblegarnet: (f: ????)

iii

[personal profile] noblegarnet 2019-06-04 11:32 pm (UTC)(link)
[The fridge body horror of growing gills and webbed extremities aside, Ferran has no reason to hesitate in accompanying his roommate to the bottom of the ocean along with his now-dolphin familiar. He is still a teenage guy, after all, and shipwrecks are rad—but the ocean in general is definitely an amazing thing to witness with all of the wildlife it holds—

—except when it's not.

Ferran's frown matches Mista's, and he shakes his head in response to that look. He swims further down to examine some of the SQ, determined to figure out if the obvious is the truth here, because... that's not good.]
protegge: <user name="rightgunman"> (🔫 but they ain't got a chance)

[personal profile] protegge 2019-06-05 03:56 am (UTC)(link)
[Fuck. Mista opens his mouth to gurgle out a warning — something along the lines of don't touch that, since they don't know whether the apparent effect of the SQ will fuck with people — but all that comes out is bubbles. Obviously. Sound travels like shit underwater.]

[With a disgruntled and mostly-muffled noise, he swims down fast after Ferran and tries to signal, uh, something. He makes an X with his arms. Then he points at the SQ and runs a finger across his throat.]

[Does he win at charades??]
noblegarnet: (f: x to doubt)

[personal profile] noblegarnet 2019-06-14 10:53 pm (UTC)(link)
[Mista wins at the charade part, at least. A skeptical look comes to Ferran's face as he waves him off; he's not all that concerned. If everything that came into contact with this stuff died, he's pretty sure there'd be more evidence of it than dead coral.

He doesn't touch it directly yet, though—he traces a pattern in the water with his left hand and mutters something that comes out as a few muffled bubbles. It counts enough for the spell to work, apparently, and there's a faint sparkle around his eyes as he touches down on the ocean floor.]
protegge: art by <user name="catingas" site="tumblr.com"> (🔫 in case you act quite difficult)

[personal profile] protegge 2019-06-17 02:09 am (UTC)(link)
[That's a fair conclusion. Mista just worries, that's all. He's got a vague fretting air about him as Ferran waves him off, but he doesn't move to stop him; he trusts Ferran's judgment, and besides, there haven't been any signs. No fours. Nothing even close.]

[Plus, Ferran's got cool protective witchcraft, which Mista watches eagerly. For now, he doesn't follow Ferran in touching down, waiting for some kind of signal and hanging back with dolphin-Butter.]

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mccreehaw: (america)

{ i: a. }

[personal profile] mccreehaw 2019-06-05 04:31 am (UTC)(link)
[ McCree's doing his own shopping, testing out a guitar at a nearby stall. He strums the strings, shakes his head, and is about to mention it needing a tuning when Mista addresses him. Since McCree isn't desperate to make a transaction right here and now, he sets the instrument back down and heads over. ]

All right. Not too familiar with crossbows, but I'll help you out. What's the difference between 'em?
protegge: <user name="peaked"> | dnt (🔫 trust nobody)

realizes i know nothing about crossbows whoops

[personal profile] protegge 2019-06-17 02:19 am (UTC)(link)
[Well, he might as well have some musical accompaniment to back up this momentous decision! — Oh, the guitar is no longer being strummed. Oh, well, the thought was nice. Mista grins at McCree all the same, gesturing at the two options in front of him.]

This one here's more compact, right? Easier to carry long distances. Supposedly it's hardy, too, and there's less chance of parts going bad. Supposedly. But it's a more complicated bow, so if it does fuck up, I probably couldn't fix it on my own.

But this one— [He points at a chunkier model. Kind of ugly. The Eeyore of crossbows.] It's way simpler. I can tell I could fix it if I needed to. I just don't know if that's worth the potential cost to accuracy.
mccreehaw: (santa fe)

[personal profile] mccreehaw 2019-06-17 07:49 pm (UTC)(link)
[ McCree will play him a little ditty once he picks a guitar. ]

Huh. Well, if it were me, I'd want the accuracy. You could always try and learn how it works, or find someone good at that sorta thing to fix it for you between missions. And then carry a backup weapon in case it does need repairs during a mission.
protegge: art by <user name="knightofbunnies" site="tumblr.com"> (🔫 with anger & discontent)

[personal profile] protegge 2019-06-29 03:41 am (UTC)(link)
Yeah, I'm gonna carry my backup with me regardless.

[A beat.]

It's my gun, so. I know how to repair that myself. I just wanna branch out, and stuff. [Also a cool girl almost killed him with a crossbow earlier and he wants to be cool, too.]

Accuracy it is, then. [He pats the first crossbow.] You cool if I use you for target practice? [This is probably a joke?]

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rockymountaindie: (take me home‚ country roads)

ii

[personal profile] rockymountaindie 2019-06-05 07:32 am (UTC)(link)
[ Hello indeed, fellow Reclaimer. Alex doesn't think it's him. Not until the wink. Then, completely slack-jawed, he takes a second to acknowledge that 1) he's been pick-pocketed and 2) this sucks. ]

--Wh- hey, what the fuck, man!!

[ After him Alex goes, the janky-looking raven on his shoulder letting out a caw of surprise when he starts running for that alley. ]
protegge: <user name="rightgunman"> (🔫 in my backpack)

[personal profile] protegge 2019-06-30 04:05 am (UTC)(link)
[All hope of subtly or sneaking obviously lost, Mista throws back his head and lets out a low cackle before ducking down and really starting to book it. The awful thing, too, is he's actually a really good runner, putting on just enough bursts of speed to settle into a pace that'll keep him going for some time.]

[He also manages to jump over a barrel at the end of the alley, onto another barrel, onto. The roof? What the fuck, that's cheating. Throwing Alex double fingerguns:]


Keep up, guy.

[And he's off across the rooftops. Please throw something at him before he gets too far.]
rockymountaindie: (on the road and hanging by a song)

[personal profile] rockymountaindie 2019-07-05 06:48 am (UTC)(link)
[ Oh, he's gonna throw something at him alright. How about, like, his bird? His bird with the fucked up beak. Alex takes off after him; it's not like he's a great runner? But like, he's good at it, when he has motivation. ]

Shit- go, get him! [ His familiar caws and then she takes off. How's Mista run with a raven's talons clawing at him? ]
protegge: <user name="peaked"> | dnt (🔫 one last cycle)

[personal profile] protegge 2019-07-08 01:41 am (UTC)(link)
[Mm, pretty poorly as it turns out! He's king of cross-country one second, and then there's a fucking bird attacking him; he ducks and holds his hands over his face, don't scar the moneymaker, and he trips over an uneven tile on the top of the roof and falls flat on his face.]

[Well. That was easy.]

[For all of five seconds, and then there's a bunch of tiny . . . ghosts? Goblins? Little yellow dudes with curly shoes that appear out of nowhere, six of them to be exact, and start headbutting the raven in midair. Each of them's about as long as a thumb, and Very Upset.]

[Mista rolls onto his back at the commotion, rubbing at his scuffed and gently-bleeding chin, and grunts in irritation.]


I didn't ask for a diversion.

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footballfish: (kanata21)

iv.

[personal profile] footballfish 2019-06-06 05:11 am (UTC)(link)
[ Kanata is minding his own business on the Codfather, when suddenly a dead plant is is shoved into his hands. Is it because he now has this affinity with nature? Well, okay. He gently touches what was once a budding leaf with a bright future ahead of its life, only to have the tip break off. ]

...This doesn't look tasty at all.

[ ...Well, it doesn't! There's a difference between a dried herb for cooking and a dead herb that would only add sadness as garnish. ]



bromeo: (e4GhRd2)

ii

[personal profile] bromeo 2019-06-10 12:24 pm (UTC)(link)
[feeling something digging around in his pocket, he turns pretty quickly to see a star loved man winking at him, and for a second, Sun's expression is one of chaotic misunderstanding.]

Whoa! Whoa, whoa- that's like third date material my main ma---

[what the fuck, where is he going.

and then sun quickly realizes that his wallet is just. it's gone. it has all of the 5gp left to his name, and from his other pocket, he pulls out a plastic badge that clearly states "junior detective."

his eyes narrow.]


Lyrabar, city of scum and sleaze. One determined cop against the world. And while one hand washes the other clean of its sin, the petty criminals look to stake their claim on this bustling town. Sun Wukong, LPD [Lyrabar Police Department.], on the case.

Hey, wait up, what gives, you're supposed to wait for my monologue, dude!

[MISTA, YOUR ASS IS GRASS.]