balancemod: (Default)
balance mod ([personal profile] balancemod) wrote in [community profile] balance_logs 2019-06-10 06:37 pm (UTC)

With a soft 20, Michael is incredibly persuasive. This crew will listen to him and his attempts at reforming their ways, and specifically will look to him for guidance. You've got a sea fam, fam.

They tell you rather depressing stories all in different strokes but more or less the same ending- something devastating happened in their lives at one point or another that led them down the path to piracy. It's kind of touching, in a way.

We'd say with the roll you gave off, we'll give you two paths and a moral quandary to consider. We'll offer you, and you can choose between one or the other:

- Becoming a sort of pirate whisperer, as your logical arguments and reputation for figuring out how to talk to people with sympathy lead you to be seen as a status symbol. This will immediately make the townsfolk of Lyrabar dislike Michael immensely, but you'll have a +2 to all results going forward for anything pirate related.

- Returning back to Lyrabar and setting up the first support group in town that works with the people there to help them in the same way you've helped the pirates. This one comes with fame, glory, glitter, and the notice of H.R.H Irene Loire herself. It also comes padded with a plush apartment as you start raking in subscription fees out the wazoo. Consequently, the pirates will see that Michael is a big phony. You'll suffer a -2 to all pirate rolls going forward.

Let us know your decision!

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