balance mod (
balancemod) wrote in
balance_logs2019-03-17 11:42 am
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Entry tags:
- blazblue: hibiki kohaku,
- danganronpa: gundam tanaka,
- danganronpa: komaeda nagito,
- doki doki literature club: sayori,
- kingdom hearts: roxas,
- legend of zelda: zelda,
- original: ferran gallagher,
- overwatch: jesse mccree,
- persona: goro akechi,
- persona: minato arisato,
- red vs blue: agent washington,
- rwby: blake belladonna,
- rwby: qrow branwen,
- undertale: sans
Lunar Interlude 3
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![]() ![]() 1. NEW RECLAIMERSA. WELCOME WAGON For the 14 of you who will be arriving today, the story is the same: though you may not remember it, there was a moment where you were living out your life, at home or wherever you were ... and then there was the moment the Hunger came. And amid the television static that is your memory of that moment, a hand reached out to you, beckoning your escape as the tendrils of darkness destroyed everything that ever existed about your world. "Would you hurry this up, please? Your world no longer stands a chance. Come with me, we are the last bastions of hope for all universes everywhere. And we're going to need you." And then, unceremoniously, you are dragged through the universal wringer and plopped down on the soft, though not quite cushioned, grass of the Moon Base Quad. You're not alone, either. Along with the newest members of the Bureau, in a fashion probably not unlike this, there are people waiting here for you. People who wanted to see the heroes the Director has managed to bring in this time. People who are excited to see what you're capable of. You have a few minutes to talk with each other — or maybe lob a few questions at the impromptu welcoming committee, or any of the older Reclaimers who may happen to be nearby. But before long, you're whisked away to a different area of the Moon Base. B. THE VOIDFISH ![]() And in a few moments, you're about to find that out for yourself. After a tightly packed elevator ride, your group is ushered out to a rather grand looking hall, banners of the Bureau of Balance adorn both sides of smooth metal walls. And inside the Voidfish's chamber stands a tank — impossibly tall, and soaked in a black ink that obscures whatever the tank may be holding. You may notice a melody, someone playing the violin. It's a bard, on his third round of introducing Reclaimers to the Voidfish. When he's finished, he pulls out a few pieces of paper — sheet music — opens a drawer at the bottom of the tank, drops the papers in, and shuts it. And suddenly, it seems you've forgotten everything that may have been ironic about that melody. If you seem alarmed, the bard takes notice of it. "Yeah, man, like... don't think too hard about it, it's like that every time. I'm guessing you're here to be inoculated? Just a heads up, you might want to, like, seriously, hold your nose while you drink it down. It tastes wicked gross, man." You sort of get the sense that he's said this speech once or twice in the past. It's well rehearsed, much like the stories you'd expect a bard to be able to recite. "Anyway, I'm supposed to tell you that you have a choice. If you drink the black stuff, you'll be able to hear through the, uh... Huh, how do I describe it? Through the [TSHCSCHTSHCHSC] sound. You guys like, hear that? Anyway, it's all about knowledge or something. I don't know, I'm just here to, like, feed the thing. We call it the [TSCHHSCHSCH], by the way. So, like. You get a choice. You can drink it and understand stuff, or not drink it and then hear that crackling noise all day every day. If I were you, I'd drink it. But, hey man, I'm not like, your dad or anything." The bard takes five cups and draws liquid from a spigot connected directly to the basin of the large tank. Stormy, muddy looking ichor is drawn into them, one by one. He offers each of you a sip. Drink it (he wasn't kidding about what it tasted like), and you're inoculated to the wisdom of the Voidfish. You try to remember the song this bard played a few moments ago and the melody, the meter, every octave, all come back to you. And if you think back to your arrival, some of the things you may have heard other people in the Quad say, that simply sounded like static, are suddenly clear. Bureau of Balance. Grand Relic. Reclaimers. Yet you still can't remember the Hunger or what it had done to your world. And as you look back to the tank in front of you, the water has become clear. There's a jellyfish, as tall as a building, floating within. You look into the body of the creature and you can almost make out a beautiful, tiny universe floating within it. 2. THE TEST OF INITIATION![]() With your new knowledge on the Bureau of Balance and your purpose here in tow, you are led without hesitation to the Arena, where the final phase of your initiation into the Bureau will be held. You are partnered up, whether it is with someone you drank the ichor of the Voidfish with, or perhaps even a veteran Reclaimer, who either stopped by to help, or simply out of curiosity. After the proctor confiscates your weapons for the test, the room you are placed in is stark white — it sort of gives off the vibe that it was supposed to do something other than look so sterile once upon a time, but for whatever reason, that function is lost. With a sound similar to an airlock, the door is shut behind you, and the outline disappears, the lines of the door frame magically filled in with the rest of the wall. Your task here is to escape. You are provided with the following tools: ○ A small flatware set from the café. Two forks, two spoons, two butter knives Seriously, don't use the crowbar — the purpose of this test is to assess your ability to find a solution outside of the most obvious one. The purpose of this test is to determine if you are capable of resisting the call of a Grand Relic. Use your wits. Use the path actions granted to you when you arrived. Use any ideas your partner has. But do not use the crowbar. 3. NEWBIES AND VETERANS, AROUND THE MOONBASEA. I'M YOUR BIGGEST FAN The Reclaimers were already sort of elevated to a certain level in the Bureau, as The Director's chosen few, the ones who were ultimately tasked with saving everyone, and the ones the rest of the Moon base is charged with assisting. And now that the Reclaimers have successfully brought home two Grand Relics, they're ... starting to become something of household names. Moon Base names? The next time you wander into town — an old Reclaimer veteran or a brand new face — you may very well be accosted by a well-meaning, if curious admirer. And they have questions: Did you get to hold the Grand Relic? Is it true that you took out a sandworm by tricking it into tying itself in a knot? Can they see your weapon? Would you spar with them sometime? Maybe they're not quite this annoying. But still annoying. You may need the assistance of another Reclaimer to escape from this wholesome new Adoring Fan of yours. B. MALFUNCTION Resting on the Moon Base is your time to catch up. Maybe there's someone you didn't spend a lot of time with in the Netheril. Maybe you're new, and you're still working on meeting as many of your fellow Reclaimers as possible. Which is fair. These are the people you will have to cooperate with for the foreseeable future, so it's best that you get to know them as well as possible, right? And then, one day, your Bracer buzzes with a message: Hello! Not all that curiously, the message appears to come from a username that you recognize. Whoever it is, it's another Reclaimer — one that you know well. Much more curiously, the message is followed by an odd beeping, and a perhaps familiar two-toned sound of something shutting down. And when you try to message your friend back, you may find that: For the next 24 hours, your bracer's translator feature is broken. You will not be able to understand Common — and when you speak, you won't be translated into Common. Have fun with that! And yeah, that probably wasn't actually your friend messaging you. Add another mystery to your list of weird phenomena that needs addressing. C. POWERING DOWN This is meant to be a few weeks of rest while the rest of the Bureau prepares for your next mission. The Director, however, believes that this free time should be used to better oneself however they might see fit, and she certainly won't stop anybody who'd like to spend time in the areas they've visited previously — and any new Reclaimers who would like to learn a little more about Faerun. Grab a pal and try these options, both on the Moon Base and beyond, on for size: ![]() ○ Stop Dying 101: Also known as Fatalistic Fauna, and Danger Sense to channel your inner barbarian. This is a class that was introduced after the first field mission that offers instruction on basic survival strategies when up against the more inhospitable areas of Faerun. The class is open to everyone, but if you have died at least once during the course of Balance, attendance is mandatory (Unless you're an old bird who was talked into teaching a class instead). Yes, that means you, Komaeda! D. THE MOON IS YOUR SPACE OYSTER (WILDCARD) There are plenty of other locations around the Moon Base that you can explore at your own discretion. Feel free to refer to the Settings page for more ideas on what shenanigans you can get into. Additionally, we'll be fielding Bender rolls again this month! If a food item was destroyed in a failed roll previously, you may roll to try to fix it. Bear in mind, of course, that you may make it worse. Successful food rolls will stay in place at this time, and can be utilized how you like. Keep in mind that only one magical effect can be in place at a time. blurb code by photosynthesis |
no subject
He'll find plenty of information on the planes regardless, but we'll offer a DC of 8, with a +2 modifier taking into account Sans' timespace expertise, specifically for finding a connection between catalysts and those three planes. Sound good?
no subject
no subject
As was discovered in the previous mission, you've found out that certain materials resonate with the various planes of existence in a sort of harmonic pattern. Materials that have a perfect 1:1 ratio with object can cause brief connections between two states of existence, and are typically referred to as "curtains" or "catalysts". To note, the Prime Material Plane (the one everyone is presumably stationed on), is curtained by turquoise.
However, Sans can put together from research that the Etherial plane has a perfect wave pattern that's curtained by amethyst. The catalyst that Zarves uses to interact with this world, however, is not a perfectly smooth or cut piece of the gemstone, but rather some other material that only allows passage through some low levels of distortion.
The Plane of Thought, which houses the conscious ideas of all creation, is curtained by sapphire. It's particularly more difficult to connect in from that plane specifically because the abundance of a perfect sapphire lattice is nearly non-existent in Faerun. The stuff that's commonly found is often either too small when cut from the vein source, or otherwise too impure and created with other elements that sediment within its composition. Sans will be able to figure out that the Plane of Thought, however, contains data about potential realities that could exist. From the Plane of Thought, the Millers had figured out massive scientific advancements that changed Faerun forever: things like elevators, robots, machinery, etc.
Time, however- does not seem to be something that's noted as existing outside of a plane itself. A user, when entering the Etherial Plane, feels the passage of it slow down to 1/10th the speed of the Prime Material Plane, but it doesn't seem that there's a 1:1 connection between any of the planes in the planar system and the control of time itself. Whatever force that is, is rather unknown and almost revered as divine in this world.
Sans' efforts to research this, and his earlier request for Bender, haven't gone unnoticed, by the way. At some point during their stay on the Moon Base, he'll get a message on the bracer from one @Zarves❤Scarves. It's an image of a familiar dessert. And also:
no subject
no subject
The helmet is able to pick up on the vibrations being given off in the image. It sounds something similar to morse code... or maybe some sort of pattern that could better be put into block, space, block, space format. A QR Code, if you will, because the code won't have any particular pattern to make out discernible noises and transcribe them into letters.
Someone who has the power to control technology through magical means must have been able to pull this feat off. But if Sans is smart enough to compile a code and take a picture of it with his bracer, it'll show up on the network.
The Director will definitely take note of this.
For your knowledge, however, the text reads:
(OOCly, though - the results would've been gotten if steganography was applied to the solution. Send that image through a decoder and that's what it would've revealed).
This is, most definitely, an advanced path. No one will be able to make heads or tails of the application or understanding of how to unlock these abilities.