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balance_logs2020-01-03 01:32 pm
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Field Mission 7: The Queen of Hearts, Part 1
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![]() ![]() The day is met the way all others begin: the sun rises from the eastern stretch of land facing the sea, as the citizens of Emberwharf awaken to a fish market brimming with life and splendor. The same sun is seen in Ok'talar, where its warchief watches, as is tradition for its leader to be meditating under the warmth of its warm embrace. The clans of the Highlands pick up where they left off just yesterday, squabbling over minor infractions of land, marriage, or deals that have fell through. And in the cold clutches of Orrenvia to the north, people are bundling up and preparing to visit the mines at the base of the Spine of the World. The general news throughout the Kingdom of Fanelia is that today is a day of celebration. It marks the 110th anniversary of the coronation of its ruler, the Queen of Hearts. While some people around the outskirts of the citadel proper consider this as a day of mourning, many are called forth to partake in festivities, dining, and the accompaniment of the finest musicians from the far-reaching town of Peppelfen. For the last 110 years, the Queen has kept order and, somehow, relative peace throughout the kingdom she rules. Although open defiance and protest is met with swift justice and sentencing, no one can overlook how crafty and careful she is. Her manipulations resonate throughout the annals of the history of Fanelia, present in every major brokered deal throughout its vast land mass and diverse population. Her benevolent guidance is felt by all... as is her tyranny. She is a monarch of paradoxes: obsessed with control, but only acting for the betterment of the realm's self-preservation. Every passionate declaration of "OFF WITH HIS HEAD!" had been necessary up to this point; who else can steer and guide this world into prosperity than she herself? The horizon in the far off distance swirls with its usual tumultuous temper. A dark cloud surrounds the continent where Fanelia is located, known to all as "The Expanse." Every year, the border closes a little bit more inward, narrowing the lands and threatening the civilizations that reside on the fringes. Its presence encroaches, and with it, a general looming sense of fear that one day only the capital city will be left standing, protected by a magical bubble of pure radiant light that allows only those permitted by decree to enter. But none of you can remember your life before this illusion took hold. As far as you're concerned, you've been here your entire life. You don't notice that this farce, this world created by the usage of a Grand Relic, has only existed for a year. One whole year has passed since magic was cut loose from Faerun's fabric, and no one is any wiser that it's been gone at all. You look down to your wrist, noticing the same three clouded, empty colored crystals that have always been there since the day you were born. Each one bears the shape of a heart, and it makes sense to you why Lucretia is known as... 1. THE COURT OF HEARTS![]() A. ANOTHER MORNING, HOWEVER YOU SLICE IT Good morning! Where are you right now? Another day is creeping over the horizon, and your life as you know it is continuing down the path it always has. Wherever you are. However you're feeling. The crystals on your wrist, though you've managed to sort out at least one purpose for them by now, remain as dull and lifeless as they've always been. Maybe you've long since figured out that not everyone has them — and maybe today is the morning that you finally heed a call to figure out why. The harder you think about it, the more questions you seem to have. It's a wide world out there, and there are people you just might be dying to remember. Where will you go? Who will you run into? B. NETWORK Speaking of that one purpose you've stumbled upon: A series of messages that, if you choose to access them, dance across your mind as if they were your own thoughts. Over the years, the messages have ranged from confused — people on the other end wondering what this is, without really finding any answers — to just straight up sales pitches. One day, though, a message under the name of Avalon appears: Wandering fortune teller and adviser offering services. [ooc: If you'd like a randomized way for a memory to begin unraveling, feel free to hit up the RNG thread for a fortune! Note: A low roll doesn't necessarily mean a failure to nudge your character in the right direction, it will just dictate how cryptic and/or troll-y the fortune actually is. Or, feel free to come up with an unrelated fortune for a prompt.] C. AROUND THE CAPITAL One way or another, you may make your way to the capital city, the seat of the Court of Hearts. Whether you're here for answers, or whether you're here just to see the sights, here are a few ideas to get you started.
![]() D. EXPANDED WILDCARD As we mentioned in the OOC post, we highly encourage worldbuilding and creating your own scenarios to recover your character's lost memories! Outside of the capital city, the entire setting is yours to alter, and play in, as you see fit. Want to haunt the Enchanted Forest, or hunt wild boars? Want to follow your character's fairy tale story and have them work their way to leader of a clan, or of a settlement in Kingstown? Go for it! This is your story to write. If you have any questions, feel free to hit us up on the OOC post. blurb code by photosynthesis |
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I'd like to think most things would like cake... Even things with fangs.
[It's cake??]
I was wondering if I should go look for one, myself.
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[Michael will, by the end of the month, consider this to be just plain cliche.
He cocks his head at the girl's statement, looking at her a little like she's some kind of amusing small animal. Oh, he didn't even have to do anything at all, did he? The fear she'll doubtless experience if she does get lost in the woods on some stupid monster hunt is his, whether or not he had a hand in sending her there. Still:]
You should. You're young - I'm sure you'll manage.
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I'm not sure why you think my being young has anything to do with it.
[It's not nice to assume a lady's age.]
But I'm sure I will, as well. A Jabberwocky has one weakness, after all.
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[He says, although his posture's perfect.]
And what's that?
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Something called the vorpal sword. Something very, very sharp.
[Yuri seems oddly happy to say that.]
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[ugh, how drab, it's not even a silly one like garlic or silver]
And do you have one of those?
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[She frowns. Well she thought it was interesting!]
I have a knife with me.
[She pulls it from her satchel on her hip. Funnily enough it's the one Someone got her for Candlenights in another life.]
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Oh, that's nice. [He smiles a little, although in reality it seems like a pretty good knife.] You must be very confident, if you want to go monster-hunting with just that.
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It is very nice. It's pretty, hm?
[Yuri smiles lightly.]
And I'll only need it if the Jabberwocky doesn't want to make friends. Why wouldn't I feel confident?
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[That's so utterly ridiculous that she should just embrace the inevitability of her death right now.]
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[Or are they just that grouchy?]
I'd like to at least give it a chance, first.
[The knife is just her back up plan...]
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[How naive. Maybe she'll get killed. Well, she'll probably be quite afraid before that happens.]
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[She seems downtrodden at this. She just wanted to befriend the ugly beasty.]
I will have to find out for myself. [She stares at him.] But what about you? Are you a brute as well? If you know so much about monsters this and monsters that.
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[exCUSE YOU he is a SOPHISTICATE
...d monster]
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And how did you gain that knowledge?
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[He smiles down at her. He's awfully tall, isn't he?]
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[She stands up, holding her book close.]
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[So like, not a no]
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[She blinks owlishly.]
What kind, if I may ask?
[Look, she's asking politely!]
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[This is a really strange interaction, all of a sudden. He doesn't usually talk to people to begin with; when he does, it's certainly never without them believing him a human.]
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Hmm... I'm not sure yet. The jabberwocky seems much more interesting at the moment.
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[Not because he fears her; she couldn't touch him. But that just means any potential fight between them would be boring in the other direction. The Boogeyman benefits from a human going into a scary wood and getting chased by something else; not so much from them fighting him when he's presenting as a normal human on a crowded street in the middle of the day.]
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[Poor curious girl. She turns to gather her things and then points in the direction of the deep enchanted woods.]
Or at least keep me company.
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Monster hunting with a monster at your back?
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[She giggles softly. Well, her logic seems sound to her.]
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