balance mod (
balancemod) wrote in
balance_logs2019-11-08 03:54 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
- ace attorney: franziska von karma,
- ace attorney: maya fey,
- ace attorney: mia fey,
- ace attorney: phoenix wright,
- cowboy bebop: spike spiegel,
- danganronpa: kokichi oma,
- danganronpa: maki harukawa,
- digimon: erika mishima,
- doki doki literature club: monika,
- doki doki literature club: natsuki,
- doki doki literature club: sayori,
- doki doki literature club: yuri,
- final destination: alex browning,
- fire emblem: flayn,
- good omens: aziraphale,
- good omens: crowley,
- homestuck: dave strider,
- jjba: guido mista,
- kingdom hearts: hayner,
- kingdom hearts: roxas,
- legend of zelda: zelda,
- love live: honoka kousaka,
- marvel: loki,
- my hero academia: izuku midoriya,
- nier: 2b,
- original: christine delacroix,
- original: ferran gallagher,
- original: mira delacroix,
- overwatch: jesse mccree,
- overwatch: soldier 76,
- percy jackson: piper mclean,
- persona: minato arisato,
- persona: ryuji sakamoto,
- persona: shinjiro aragaki,
- red vs blue: agent washington,
- red vs blue: leonard church,
- rwby: blake belladonna,
- rwby: ruby rose,
- the good place: chidi anagonye,
- the good place: eleanor shellstrop,
- the good place: michael,
- the idolm@ster: nana abe,
- trigun: nicholas wolfwood
Field Mission 6: A Day in Thay, Part 1
![]()
![]() ![]() Ready or not, rested or not, it's time to get moving, Reclaimers. You've got a very, very long day ahead of you. And another one. And another one. And, you get the joke. Early Friday morning, with the Director there to see them off, the Reclaimers load up into the Bureau's transportation orbs for the sixth time since this whole ordeal began, and make their way to about a mile or two outside of Thay. It's important to try to stick to the story, at least — that you're all visitors from a faraway school, here to spend some time with the students and faculty of Boarbumps. As much as Lucretia would have liked to join you, she can't. None of the other leading members of the Bureau of Balance can. Whoever enters Thay, after all, is entering a bubble, after all. A time trap. Nobody will be able to leave until the Relic, the Lamp of Undoing, is either retrieved or destroyed. Someone needs to be able to continue if you all can't. 1. SEVEN O'CLOCK ALREADYAs we noted in the OOC post, prompts on this log will be a quick few sentences of specific things happening during each hour. It's expected that Reclaimers will be seeing all of these events multiple times! So feel free to play with them as you see fit. If you're not sure if something you want to do would warrant a roll, please ask us in the RNG thread. ![]() ○ The Reclaimers have arrived in Thay, much to the curiosity of the highly intelligent, occasionally highly ... suspicious ... residents. Nevertheless, they recognize you as visiting, esteemed students, and, though perhaps still suspicious, welcome you into their fold. Also, as a note: Every time the relic is used, time is reset to this moment. ![]() ○ Afternoon classes at Boarbumps begin, starting with a lecture on the magical circuits of the common toad. If you happen to sit in on this one, as a visitor from another school, you may be asked to assist in the dissection. You will be heckled by the rest of the class as deemed fit. ![]() ○ The second afternoon class at Boarbumps begins. Are you three or four time loops in and in desperate need of a nap? This class, The History of Boarbumps, is for you. You will be treated to a long and droning lecture about how the students attending during Boarbumps' very first semester banded together to stop a particularly plucky troll. Which you'd think would be an interesting tale. It is not. ![]() ○ The third and final afternoon class at Boarbumps — Fighting with Fire — begins. The professor, known to be slightly more unorthodox in her teaching methods, will recruit any Reclaimer who happens to be there to defend themselves from the students' incoming fireball spells. The potency of the fireballs themselves range from the tickle of a candle, to that one time you ate a ghost pepper, to one particularly fiery spell that might actually hurt you. ![]() ○ There's a slight catastrophe over in the Town Square. That is to say, a giant spider seems to have escaped from Boarbumps and is terrorizing the vendors, to everyone's surprise. Subdue or dispatch it, it's up to you. ![]() ○ Cleanup of whatever damage the spider did is underway. In the meantime, the faculty of Boarbumps and the Hermetic Order of Red Wizards invite the Reclaimers to a small dinner in one of the public meeting rooms at the Red Keep. Every member of the Red Wizards are present, aside from Onerion Wyvernspur and Brian Darling. ![]() ○ No matter where you are in Thay, you'll feel the ground rumble underneath your feet. The residents largely pass it off as an earthquake, but will note that they have become much more frequent lately. ![]() ○ With a sudden loud roar, the ground of the town square suddenly begins to split. People, shops, and everything else begin to drop into the chasm, despite the Red Wizards, and everyone else's, attempts to save them. 2. OOC: A SPECIAL SHOUTOUTYou are welcome to keep track of how your character experiences these time loops as much or as little as you're comfortable with — we'll also be tracking what you all are doing! Our Minato player Kel came up with some extremely snazzy coding if you would like to track how each loop plays out for your character more closely. Thank you, Kel! Of course, this is completely optional. Keep up with as much as you'd like, have fun as you see fit, and we hope you enjoy this mission! |
4pm
[It's taken a few loops for Spike to admit there's been a loop, and he's still not ever sure of where or when he is, but it doesn't take many times standing in front of this thing to get there's something melancholy about it. He remembers what it's shown him, and he figures it must be something of equal importance to everyone else.
That, and he just doesn't like this magic shit. He'd come down here to see if it was here again, and there it was, along with one of the cute little ladies he'd met at the halloween party. He remembers Mira.
So as much as he might pretend he doesn't like meddling, he'll stand a few paces behind her, hands in his pockets, and see if she needs anything.]
no subject
It's... hard to look away from it.
[ She's markedly different from the Halloween party, unsurprisingly. Her voice is a lot more muted, her hands clasped tight in front of herself. And she sounds almost apologetic. ]
no subject
It's a cruel piece of magic, showing you things it can't give you.
[He's standing in such a way as not to be able to see anything in the mirror himself, a strange angle, but a better one as far as he's concerned.]
As long as we live, as long as we have our memories, we'll always face reminders of what we once desired but never could obtain.
But a mirror like this is nothing but a bouquet of empty promises.
[Like a true cowboy he can't say anything in less than 50 words, but... still, as he speaks, he looks at the edge of the mirror. He isn't reprimanding Mira or anything; it's the mirror he has a problem with.]
no subject
... Whoever made this mirror and put it here really is cruel, aren't they?
[ Her voice shakes a little. ]
Even knowing that--it's so hard to not come back to it.
no subject
Human nature.
[It's chill. He gets it. But for the love of all that is good in this world he doesn't bore Mira with some kind of Philosophy about it.
He just holds out his hand. He can, he supposes, pay forward a favor from an earlier loop.]
Are you ready to leave?
no subject
But she won't accomplish anything if she does that. And as a Reclaimer, she has to do something to try and figure this out. She owes it not only to the people of Thay, but her fellow Reclaimers.
Mira gives the mirror one last lingering, longing look, and she places her hand in Spike's. ]
... Not really, but I know I need to.
[ At least she's honest. ]
no subject
He holds her hand gently but firmly and gestures with his shoulder, his other hand still tucked in his pocket.]
Smart girl.
[And then, a bit teasingly as he leads her, he adds-]
Well, guess it's my turn to chaperone.
no subject
And hope she never goes back to it. She wonders if she'll be strong enough to keep herself from returning. For now, though, this is more than enough.
Spike's a pretty good guy, she thinks. He at least draws a little laugh from her. ]
You do owe me one.
[ The amount of gratitude in her voice--has he ever heard so much? ]
no subject
Then we're even. One chaperone to any not-here destination of your choice.
[He'd very much like to leave as well, thank you.]
no subject
I'd say let's go to the market, but... I think right about now, a giant spider is wreaking havoc.
no subject
[He is absolutely not serious,]
no subject
[ it's just that she used allure to try and get information about the spider rampage and therefore, ]
no subject
[Spike asks, brow raised with a smirk like a cat. He doesn't actually expect she'll tell him, but hey.]
no subject
[ ... really embarrassing actually! ]
no subject
[o b n o x i o u s]
no subject
[ a sigh. ]
I tried to use allure to get information about the spider rampaging, and I sort of... well. Brian apparently got the wrong idea, and spent a few-- a loop trying to woo me.
no subject
Woops.
[There's only a little bit of a laugh in his voice. Poor kid.]
Well. At least it was short-lived.
no subject
[ Mostly she's just not used to that kind of attention. So it'd been... definitely a thing. ]
... well, I think I'll be a lot more careful next time I try something like that.
no subject
[Spike shouldn't be smiling, but he is. At least poking a little fun at Mira's made her seem less sad. Spike can do distracting.]
You're just gonna want to be careful.
no subject
Hmm... are you speaking from experience?
no subject
Do I look like trouble to you?
no subject
I-is that a trick question?