balancemod: (Default)
balance mod ([personal profile] balancemod) wrote in [community profile] balance_logs 2019-09-28 03:44 am (UTC)

So. Here’s the thing.

Look at this from Niel’s perspective. There aren’t many Reclaimers he dislikes! Most of the people in this party are people he’s spoken to before and likes a lot. Kokichi and Honoka especially are trusted friends. It’s not that he doesn’t want to talk to you—

But there are seven people walking up to him. Seven people, even if two are hanging back — and they’ve got his journal with them. Niel’s eyes go wide as soon as he catches sight of it. His skin, already sallow and veined with tar, goes even more ashen. When Kokichi starts to talk, he opens his mouth to respond, but nothing comes out. Not because he doesn’t want to speak, but because he can’t. Because he can hear his heart pounding in his ears. Because it feels like something’s squeezing big hands around his lungs.

This isn’t the most scared he’s been in his life, but it’s not a great day. That much you can tell for free.

Niel disappears. Not in a puff of smoke or in the midst of a loud noise; the only sensation to the gathered party is a gentle suction from the space he was occupying, as though air is rushing to fill in the space he’s just vacated. There’s no sign of where he went, but he sure as hell isn’t here anymore.

For the sake of transparency, we’ll tell you this much: the party will get one more chance to speak with Niel about this. Seven on one isn’t going to fly, so choose wisely who will be sent after him; we suggest a maximum of two for confronting this scared kid. We’re going to give you finding him as a freebie, but the actual roll for speaking to him, with a maximum of two in the party, will be DC of 18.

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