balancemod: (Default)
balance mod ([personal profile] balancemod) wrote in [community profile] balance_logs2018-12-31 02:29 pm

Lunar Interlude 2


Let's try to keep the paperwork to a minimum, shall we?
NAVIGATION







1. NEW RECLAIMERS

A. WELCOME WELCOME! FAH WHO RAHMUS

For the nine of you who will be arriving today, the story is the same: though you may not remember it, there was a moment where you were living out your life, at home or wherever you were ... and then there was the moment the Hunger came. And amid the television static that is your memory of that moment, a hand reached out to you, beckoning your escape as the tendrils of darkness destroyed everything that ever existed about your world.

"Would you hurry this up, please? Your world no longer stands a chance. Come with me, we are the last bastions of hope for all universes everywhere. And we're going to need you."

And then, unceremoniously, you are dragged through the universal wringer and plopped down on the soft, though not quite cushioned, grass of the Moon Base Quad.

There are other people out in the grassy fields — they may even be people you recognize. They may just be strangers, other Reclaimers, who recognize what you're about to endure. The things they say may be interspersed with static — as if the words themselves aren't reaching your ears correctly.

And you have a few minutes to chat before you're calmly led away by Bureau administration, to do something about that pesky static problem.

B. THE VOIDFISH

The nine of you are quickly divided into two groups, and brought to the easternmost geodesic dome, to an elevator in a well maintained, but sparsely landscaped field. There's nothing particularly ominous feeling about the space — in fact, the two guards who greet you at the elevator entrance seem pleased with your arrival. You are, after all, one of the few chosen by the Director, the few who will reclaim what the Hunger has destroyed.

And in a few moments, you're about to find that out for yourself.

After a tightly packed elevator ride, your group is ushered out to a rather grand looking hall, banners of the Bureau of Balance adorn both sides of smooth metal walls. And inside the Voidfish's chamber stands a tank — impossibly tall, and soaked in a black ink that obscures whatever the tank may be holding.

You may notice the sound of someone speaking. It's a bard, on his second round of introducing Reclaimers to the Voidfish, and this time, he has chosen to demonstrate the functions of the outrageously vertical tank not by playing violin music, but by reciting a piece of classical, and highly valued poetry. When he finishes, he pulls at a drawer just at the metallic base of the tank. He solemnly enters a few scrolls into its basin as the tank begins to light up, like lightning behind dark clouds.

And suddenly, you forget what that invaluable example of universal literature sounded like.

"Yeah, man, like... don't think too hard about it, it's like that every time. I'm guessing you're here to be inoculated? Just a heads up, you might want to, like, seriously, hold your nose while you drink it down. It tastes wicked gross, man.

Anyway, I'm supposed to tell you that you have a choice. If you drink the black stuff, you'll be able to hear through the, uh... Huh, how do I describe it? Through the [TSHCSCHTSHCHSC] sound. You guys like, hear that? Anyway, it's all about knowledge or something. I don't know, I'm just here to, like, feed the thing. We call it the [TSCHHSCHSCH], by the way.

So, like. You get a choice. You can drink it and understand stuff, or not drink it and then hear that crackling noise all day every day. If I were you, I'd drink it. But, hey man, I'm not like, your dad or anything."

The bard takes five cups and draws liquid from a spigot connected directly to the basin of the large tank. Stormy, muddy looking ichor is drawn into them, one by one. He offers each of you a sip.

Drink it (he wasn't kidding about what it tasted like), and you're inoculated to the wisdom of the Voidfish. You try to remember the poetry this bard recited a few moments ago and the rhymes, the meter, the significance, all come back to you. And if you think back to your arrival, some of the things you may have heard other people in the Quad say, that simply sounded like static, are suddenly clear. Bureau of Balance. Grand Relic. Reclaimers.

Yet you still can't remember the Hunger or what it had done to your world. And as you look back to the tank in front of you, the water has become clear. There's a jellyfish, as tall as a building, floating within. You look into the body of the creature and you can almost make out a beautiful, tiny universe floating within it.



2. THE TEST OF INITIATION

With your new knowledge on the Bureau of Balance and your purpose here in tow, you are led without hesitation to the Arena, where the final phase of your initiation into the Bureau will be held. You are partnered up, whether it is with someone you drank the ichor of the Voidfish with, or perhaps even a veteran Reclaimer, who either stopped by to help, or simply out of curiosity.

One Grand Relic has already been reclaimed, you're told. They were a pair of bright red mittens, held by the mayor of a small village who may have meant well, but under the draw of the mittens' incredible space-bending powers, was corrupted into using them, and to nearly killing everyone who lived under him.

You may have noticed, at some point while glancing out into space while walking here, to the planet below, a massive evergreen fir that stretches past the planet's atmosphere, very nearly piercing the Moon Base itself. It appears to be decorated for the holidays. That tree is the direct result of those mittens, the actions of a man who could not resist the temptation to use them.

Resisting that very same temptation is your task here. And with that order in mind, as you and your partner stand in the middle of the Arena, the walls dissolve, and the simulation begins.

You're standing in the middle of a forest. Ahead of you, situated on a pedestal, is an item. It could be any ordinary item: a pair of gloves, a teapot, a simple decorative bowl. Whatever it is, it's yours for the taking.

Take that simple item in your hands, however, and the building blocks of the trees around you suddenly collapse like shattered glass, and reform into new scenery — it may even be a place from home that you recognize.

A voice in your head beckons you. Perhaps there's a mistake you made, or something that went wrong for you back home that you wish you had the power to undo. Perhaps there's someone you wish you could help, or even save. The item that's in your hands has the power to help you achieve this, if only you'd ever use it.

Resist the temptation. Take the item, and drop it into a nearby deposit box to be destroyed. Your partner is here to help you — because once you destroy it, you will be doing the same for them.



3. NEWBIES AND VETERANS, AROUND THE MOONBASE

Three or four days into the month, now that the newbies are settled in, something strange happens: The next time you return to your flat from whatever errand or exploring you were doing, when attempting to use your Bracer to open the door results in extremely obnoxious beeping that persists for an entire thirty seconds, and a message on the screen next to the door.

ERROR: HOME ASSIGNMENT MECHANISM MALFUNCTION. GO TAKE A WALK.


Welp. Looks like you're locked out for a bit while techs fix that. Here's a few places that might be worth checking out.

A. PIECES FROM HOME

Should you find your way to the Dojo, there's a door that still has that shiny, brand spanking new door look and new door smell to it off in one of the less traversed corners of the building. A sign next to the door demands that you empty your pockets before entering. A scanner for your Bracer will unlock it, assuming it's unoccupied, leading you to a plain white room with no furniture or objects at all in sight.

As the door shuts behind you, a pleasant female voice echoes from all corners of the room, greeting you by name. If this is your first time in the room, the voice has a simple question for you:

"What memory do you value, or think of, most?"

Once you've provided your answer, the walls crumble, much like they did during the Test of Initiation simulation, reforming into something that is, again, pleasantly, or even unpleasantly, familiar.

It's a space from home. Perhaps it's your room. Perhaps it's your favorite restaurant (though, the place is curiously empty, and the food you find, for some reason, tastes like strawberries). Perhaps it's a park you always enjoyed visiting, or a corner of the city you lived in.

Whatever it is, you, and whoever you may have brought along with you, seem to be the only ones there. And perhaps the details aren't quite right — like maybe someone built a model of your home to explore, but a few pieces were missing from the box.

But it's close enough.

B. SPEND YOUR DOUGH. SOLVE A MYSTERY

Whether you're a newcomer or a veteran returning from your first Field Mission, you've been provided with some spending money. You can use it to buy yourself one weapon and piece of armor from one of the blacksmiths in town. Regardless of who you choose to help you out with that, it'll take about a week to complete your order, so time your purchase carefully.

There's also premade weapons and a whole bunch of other bullshit for sale at FANTASY COSTCO. Shelves and pallets of an endless array of nonmagical items, pretty much anything you can imagine, can be bought here, but there's one particular, innocuous item that seems to have Garfield the Deals Warlock in a tizzy.

The more those vinyl covers that can be used to decorate your Bracers are purchased, the more the name seems to spread, ghosts of whispers around the entire Moon Base, of a person who may very well be a ghost herself. Who is Miss Zarves? Who was Miss Zarves?

A powerful witch with the power to scramble your memories, insists one cantankerous woman who pours you a drink at Madame Frione's Tea Kettle. A heavyset, flushed with drink sort of man sitting next to you disagrees — Miss Zarves is a practical joke Garfield likes to trot out every couple of months to mess around with anybody gullible enough to believe him.

Whatever the case, it seems that the name alone gives everyone a curious case of déjà vu. Someone has to have information on her — and this is the Reclaimers' opportunity to hone their information gathering skills.

C. A (PERHAPS MANDATORY) DAY AT STOP DYING 101

Whether you're in class voluntarily, or whether you were dragged there on account of dying the past Field Mission, today's session of Fatalistic Fauna, and Danger Sense to channel your inner barbarian is going on a little field trip to the Arena.

Because this is your first test to see if you can put all that information that's been given to you in the first few lectures to good use.

You and a partner are placed in the middle of the Arena, in a simulation of an expansive, empty field, up against the first monster you were introduced to in class: A Bulette, a fearsome beast that can burrow, lunge, deal severe piercing damage, and jump an absolutely incredible distance. And you and your Reclaimer partner are absolutely no match for it.

Your only option here is to escape. Can you? If you are dealt simulated fatal damage, then the Arena will dissolve back to normal, and you'll be given extra homework and reading material for the day. Sorry, them's the breaks.

D. OPEN THE DOOR, GET ON THE FLOOR, EVERYBODY DO THE DINOSAUR

There's a signup available for those looking to take Dance lessons at the Academy. There seem to be enough slots available for 50 or so people, and the form's name simply reads: "DANCE, NOW. WITH MS. CHARLOTTE." It's a pretty large time commitment- a crash course in dancing is a rather intensive affair. You'll be spending 4 days a week for 2 weeks, 2-3 hours per day, learning all the basics of the waltz, the tango, and the quickstep. Don't even think about trying the cha-cha slide here, it's simply not pasodoable. At the studio, you can borrow a pair of ballet slippers and join in with Ms. Charlotte, which, for anyone coming to the class for the first time should be rightly horrified.

The newest member of the Bureau of Balance is a spider. A delegate from New New Aspen, Ms. Charlotte comes equipped with a bracer of her own, has taken in the Voidfish juice, and relocated here, to teach at the Academy. She moonlights as a ballroom dance instructor and a coach, and boy... she's pretty demanding with her approach, but incredibly thorough. You don't want to let Ms. Charlotte down.

The sessions she teaches will get you to learn the basics. Natural aptitude, of course, goes a long way, but she's very 8-hands on with her approach at correcting posture and steps. Not without compassion, however, if you manage to get blisters on your feet, Ms. Charlotte's web bandages will set and help heal those sore, tired feet. The next 2 weeks of this boot camp are going to be brutal.

E. THE MOON IS YOUR SPACE OYSTER (WILDCARD)

There are plenty of other locations around the Moon Base that you can explore at your own discretion. Feel free to refer to the Settings page for more ideas on what shenanigans you can get into.

Additionally, we'll be fielding Bender rolls again this month! With the exception of the three items that have been removed from his recipe database, if a food item was destroyed in a failed roll previously, you may roll to try to fix it. Bear in mind, of course, that you may make it worse.

Successful food rolls will stay in place at this time.




4. THE DIRECTOR ACTS; A GRAND RELIC DESTROYED

Erika has obtained and delivered the Space Mittens to Madame Director herself. She struggles to remain calm and composed at the moment, but the amount of immense pride and relief at recovering the Grand Relic slips through an otherwise sturdy exterior of coolness and level-headed features. She congratulates the entirety of the Bureau of Balance for their hard work, and relates to Erika that she couldn't be happier that she had made this world one step closer to being safe. A message will appear across all bracers, everywhere, with the following:

Reclaimers, welcome home and congratulations on a successful first mission. Although there were certain drawbacks and difficult decisions that had to be made, I believe, without a doubt, that you all have irrefutably surpassed all expectations. Congratulations on a job well done. However, next time, please do be more careful out there.

For those of you who wish to watch, my office will remain open until 1600 hours today. The relic will be destroyed, and if you would like to attend to see how it's done, please stop by.

There will be light refreshments and coffee served, of course. If unable to attend, you can watch the ceremony later on your bracers. Don't forget to click Like and Subscribe.


At the appointed hour, a ceremony will occur. She calls forth Davenport to wheel out the structure that's been created and designed with the sole purpose of destroying these things. She dare not takes the relic herself, no, refusing to touch the item at all. It's a medium sized metallic sphere, and once opened and closed, can never be opened again. Pulling back the curtain to an observatory, the Reclaimers can watch as Davenport sports a nifty pair of goggles, and wheels the orb onto a raised platform. He waits for the Director's signal, which is performed by an agreeable stamp of her oaken staff against the floor, and a nod. Davenport hits the KILL SWITCH, and the light show from behind the glass is amazing and terrifying all at the same time. You watch as the Space Mittens are obliterated from existence.

An eruption of cheering breaks out. This concludes the first successful mission, and a deeply needed win, for the Bureau of Balance.


blurb code by photosynthesis
seasaltkeys: (Default)

[personal profile] seasaltkeys 2019-01-01 11:14 pm (UTC)(link)
Okay, Roxas is going to attempt to request a few food items:

1. Sea Salt Ice Cream

2. BBQ of any kind
grakraka: (de minimis)

[personal profile] grakraka 2019-01-01 11:50 pm (UTC)(link)
a few questions! my apologies in advance for asking a lot (and a happy new year to all the mods!)

1) how long will they be locked out of their rooms?

2) is there any possible way for people to accidentally see into someone's dojo room? like when they're exiting or entering or some other hijink-allowing way of getting a peek?

2.5) related, is it a single room? for a very specific example, would it be the first floor of leblanc only? (he knows akira's room had books in it and he needs to know how fast he is allowed to read the books on the leblanc counter before he runs out of reading material). also in the case of food, is it magically served to you or do you need to make your own coffee?

3) i assume the very nice and not scary spider lady doesn't have any lingering ill will towards anyone who was involved in the failed motherly matron missions but just checking if she does or does not!

4) akechi got a book last time on rune fencing that he was encouraged to hand over, which he will gladly do but he'd ask to be kept updated on any discoveries made about it? i wasn't sure how that would go. he just. is really into becoming a rune fencer...

5) would there be anywhere that might count as a shrine to visit? i know there are patron gods and stuff but i wasn't sure if there was anything like that around the moonbase.
mccreehaw: unless stated otherwise (Default)

[personal profile] mccreehaw 2019-01-01 11:52 pm (UTC)(link)
Okay, so if I've read the navigation pages correctly, there's no library at the moon base, correct? And the bracers seem to connect people much like a phone and don't have a type of internet search function? I wanted to check those off the list first since McCree would be looking for her name written down somewhere. If neither of those are options, are there any books lying around at the Academy that he could search through for her name? Failing that, he'd make the rounds in town, gathering together the stories people tell about her to see if any sound plausible or give clues he can follow. And I think he'd find it more suspicious if everyone has a different tale than if there are just two stories about her that everyone repeats. Almost like implanted memories of her.
seasaltkeys: (ernest)

[personal profile] seasaltkeys 2019-01-01 11:52 pm (UTC)(link)
[A - Fighter Training]

[Most days on the moon base, Roxas can be found in the dojo. If that first mission taught him anything, it's that he's going to need to get better. There's only so far he's going to get with the keyblade and his two magic spells. According to his fighter pamphlet, he can use a range of weapons, so now is as good a time as any to start learning them. As such, here's what you can find him doing:

i. Keyblade in one hand and sword in the other, Roxas is getting back to his roots as a dual wielder. It's a little strange and slightly unbalanced since he's used to two keyblades, but there's still something of a practiced ease with which he holds the two weapons. The keyblade itself a new look from the standard version he's been using. It has something of a skull motif, and the keychain is a hand carved, wooden ornament.

ii. Roxas probably looks a little silly holding a spear, since the weapon is taller than him, and he feels awkward holding it, but Fighter's instinct is kicking in for him to at least get an idea for the form, and it's not like he can rely on the wind to help him out like Xaldin did. There's still a lot of stumbling though, and more than few instances of the tip catching on something. Maybe the spear isn't for him? Unless there's something shorter.

iii. Roxas needs range, he's learned and there's only so far fire magic and throwing the keyblade will get you. So he's got a bow and a target and a little path of arrows between them. He hasn't quite hit the target just yet, much less the bullseye.]


[B - Meditation]

[It's a little weird to be in a uniform that isn't a long black coat, but Roxas supposes that it looks alright. He's been a little wary of going to the Academy, since, well, he's never actually been to school. And the memory of summer vacation being over is still a little painful for him. Despite the actual season. Wow the timing's weird.

But the meditation class seems useful, or interesting at least. More than the dancing or Not Dying, which he managed not to do (but it's more than a little worrying to him that that can happen. And that it happened to people he knew). But for now, he's wandering the halls.]


So, this is what school is like?

[Later, he can be found either by the edge of the moon base, or by the statue of the Director trying to practice his meditation. Or he's fallen asleep. It's kind of hard to tell.]

[ C - Library ]

[Having been locked out of his room for the time being, Roxas decides to finally explore the library. Which does involve a lot of staring in wonder because wow that's a lot of books, and he doesn't think he's ever seen this many in once place. Well, maybe at Beast's Castle, but he didn't really get a chance to look at those.]

Where are you even supposed to start in here?

[ D - Wildcard ]

[Want to start something else? Want to plot? Hit me up at [plurk.com profile] urbaninja]
bu773rfly: (31)

[personal profile] bu773rfly 2019-01-02 12:13 am (UTC)(link)
Erika wants to use her month off to look into Fantasy Moon Computer Emotion-Science, since conventional hacking was such a bust - not even to edit anything in particular, just in the interest of learning something new and personally relevant.

If she were to ask around (in order of preference: in books from the Artificer's office, at school, within the Bureau's staff, and of people around town who work with electronics of any kind), is there anywhere to be gotten in this endeavor, either in terms of learning how it works or - if not that - just finding out who programmed the machines and where she can find them for questioning to send fanmail or something idk

And if so, is there any investigation-type activity that should be rolled for?
knightscode: Ah yes another terrible plan (♠22)

[personal profile] knightscode 2019-01-02 12:24 am (UTC)(link)
Hello RNG-deity-of-choice

Lancelot is mightily confused by everything going on and would like some mead to soften the blow.

Is mead hard to make for a fancy robot? Only the dice can decide.
dialetheism: (🌠 bringing something we must learn)

[personal profile] dialetheism 2019-01-02 12:25 am (UTC)(link)
hi i love bender i had to try again

meaning Lion's going to risk death.

1. m o r e   t e a.
2. Mista's got them curious about it, so they'd like to put in a request for some sort of Italian food. I'm sorry in advance
3. Cupcakes. Surely nothing bad can happen to cupcakes.
ribticklers: (029)

[personal profile] ribticklers 2019-01-02 12:30 am (UTC)(link)
Hello Bender! It's time to see what he'll do with a request for monster versions of food. This means food infused with magic that is immediately digested once swallowed. If necessary Sans can provide a sample of his monster ketchup, though only a little bit of it.

If a specific food is required, we'll go for burgers, but the initial intent is to make it an option for successful food in general.

This could go hilariously wrong or do nothing at all or I guess maybe work, so let's go!
Edited 2019-01-02 00:51 (UTC)
ryuji: (the two lines i've put into every song)

[personal profile] ryuji 2019-01-02 12:38 am (UTC)(link)
Takoyaki

Hit me up with those octopus balls
ribticklers: (Default)

[personal profile] ribticklers 2019-01-02 12:43 am (UTC)(link)
Sans is going to ask the director who Miss Zarves is. Just in case he can solve this super easily. (I am assuming he cannot, but you know.)
bluechampion: (Default)

[personal profile] bluechampion 2019-01-02 12:46 am (UTC)(link)
1- Roll for Link being able to find a recipe for Sea Salt Ice Cream in the academy's library

2- Another roll for Link going behind the counter to try to teach Bender some cooking. If he finds the ice cream recipe, he would have a copy of that with him.

I have seen Roxas' roll for the ice cream, so if that factors in and the ice cream is still off the table, then Link would only focus on helping Bender cook other requested stuff if he has any knowledge of it.
ribticklers: (036)

[personal profile] ribticklers 2019-01-02 12:47 am (UTC)(link)
1) Sans is going to ask the Artificer for some books:

a) Information on every school of magic. I'm thinking like what he got last time on transfiguration. He may choose some to explore in more detail later, but he just wants to get a handle on what each one is here, first.

b) Quantum physics books. I do not expect a general summary of what's in these don't worry... An idea of what level of information is available is good though! Also, assuming there are some really high level ones, how long can you take a book out of the library before being harassed to return it?

2) Sans is going to ask the director for access to the restricted section. 8Db Failing that, he will ask why he isn't allowed to access it. He will not make a pun yet.
seasaltkeys: (I don't think it works that way)

[personal profile] seasaltkeys 2019-01-02 12:47 am (UTC)(link)
It is a sad sad day, but at least he tried.

He'll be in mourning for some time though.
cluelesscavewoman: (Pair Lying in Wait)

[personal profile] cluelesscavewoman 2019-01-02 01:16 am (UTC)(link)
A. That magic room in the dojo

[She spends enough time in the dojo to notice something new. And there's no hesitation in checking it out or answering the question - Training with Father and Kazuno. Futayo scowled at the walls as they melted away in wood and paper walls. The ground beneath her turning into tightly packed soil. She's quick to shift her feet and ready her spear.

But she knows this place.]


This place no longer exists. It was destroyed when the ley line reactor was overloaded.

[The voice from before doesn't respond. Nor do the still and identical maids that materialize on the wooden walkway. Futayo can only scowl at it as she plonks herself down to think about this.]

B. Dojo part 2 - That's weird so lets just ignore that.

[Then promptly decides she doesn't care and approaches one of the maids not even paying attention as they all bow in unison. Then she darts back as a blue glow surrounds the maid's hands. A rock hurls it's self at Futayo only to be deflected with the spear shaft. Futayo's not even paying attention to where it goes, and is waiting for the next one.]

C. Wildcard things
[Anything else? Then post here or plot [plurk.com profile] kittylyoko. For the day to day things Futayo can be found -

  1. In the dojo or arena training

  2. Eating everything with meat or fish in the canteen. Thanks whoever got sushi!

  3. Attending lessons on fighting different monsters and practical things at the academy. Anything that's actual academic is being avoided though.]
discerp: (Would you like to blur the lines)

[personal profile] discerp 2019-01-02 01:20 am (UTC)(link)
[A: Pieces of Home]

A... Memory? Um, value... [Mikan's brow furrows and she looks uncertain, playing with the bandages on her arm.] Jabberwock Island...? [It's the first thing she can think of and she jumps in alarm as the scenery changes to that of a beautiful beach. The sun is warm, the beach clean and the water crystal clear. There's a few palm trees scattered around that seem to have...TV monitors attached to them? And some have cameras??

Hm. Weird.

Mikan looks around, delighted and startled
] I-it's really the beach! It looks just like it! [But her happiness dissolves in a split second as she turns a panicked look to whoever is also in there with her] I-I'm sorry! I'm sorry for changing it first! I shouldn't have done that, pl-please forgive me!

[She brings her hands up in a slightly defensive gesture] Y-you can hit me, if you want, I understand! Please don't hate me...!

[B: Spend Your Dough]

Uhh, I don't... I don't know... [Mikan wrings her hands anxiously, looking around nervously. The blacksmith trying to coax the order out of her looks rather long-suffering and like he really doesn't get paid enough to deal with this.

Mikan moves around to look at some of the weapons, looking nervous and uncertain the entire time
]

I-I don't think I can do this! I can't hurt anyone! [Okay. WELL...] I'm much better suited to be bait or something like that...

[She whimpers and the blacksmith sighs deeply, holding out an axe with an encouragement to just hold it and get a feel for it at least, maybe she wants something like that?

Mikan looks bewildered and is clearly unprepared for the weight, because the second the blacksmith lets it drop into Mikan's hands, she's down for the count. With a shriek she topples over, skirt flipping up as she does a somersault over and... into some weapon racks.

Which knocks them over.

Which knocks over some others in the world's worst game of dominos and leaving behind an impressively loud crashing noise. The silence that follows is deafening. Nothing appears to be broken, at least, but it's a huge mess and Mikan lays among the wreckage in a daze.
]

...O-oops...?

[C: The Voidfish]

[Sure she's already had the... drink thing, but she's curious about the jellyfish-like creature itself. Though no one seems particularly inclined to stop her from entering, she only spends a few minutes there before getting uncomfortable and leaving to stand outside the room instead.

She feels like she still doesn't understand anything about it, but her eyes look unmistakably wet as she rapidly blinks away tears.
] It seems so... sad, somehow... [Mikan mutters to herself out loud, before she sniffles and lowers her head, pressing her hands to her eyes] It should've been someone else... It- It shouldn't have been me...

[She has a lot of Bad Feelings about being saved, don't mind her.]

[D- Wildcard]

[Obligatory wildcard option, in case none of these hit you. You can message me or hit me up at [plurk.com profile] ovals!]
discerp: (Only you could be admitted to the ER)

Initiation -- Kaede

[personal profile] discerp 2019-01-02 01:21 am (UTC)(link)
[She has no idea what she's going to be doing here. Well, she knows, she knows she has to take the relic thing when it appears and throw it away. She knows there's something about temptation that she'll have to fight and she's even more anxious than usual.

Because Mikan's never been the greatest at resisting temptation sometimes, and the chance to use this thing to fix things may be too big to resist.

Mikan steals a glance at her partner, wringing her hands nervously. Should she warn her? She seems like such a nice girl, it must be terrible to be partnered up to help someone like Mikan, someone who will surely fail...
]

U-um... I don't... I don't think I can do this. I'm definitely, definitely going to fail! I'm so sorry!
cluelesscavewoman: (Howler in the Theatre)

[personal profile] cluelesscavewoman 2019-01-02 01:24 am (UTC)(link)
Can I have some more info on what Mr health guy Brad Bradson will do with characters who spend too much time in the simulation room.

Partly because Futayo's going to be using it to train. And partly because she's never really been alright.