Lancelot had, moments ago, been quite sure he was going to die. He'd planned it, even. He'd been there, ready to give up his life so that Arthur and Camelot might endure. Ready to walk through the veil between worlds, arms open.
Then he'd been told to hurry up because the world was ending anyway.
Lancelot generally considers himself a steady, reasonable person but this is all a little much. He's dragged through, finds himself landing on soft (really quite nice) grass and for some reason he cannot quite make out half of what people are saying. Concerned faces peer at him and he tries to tell them he's quite all right, really --
Only then he's being pulled to his feet, there's a moving platform, there are guards, there's a tank with strange dark liquid and a foul sort of drink that leaves him reeling for a moment.
Then Lancelot looks up and sees it.
Some kind of terrifying, enormous jellyfish.
It's oddly hypnotic, horrible and fascinating all at once.
Lancelot takes a slow step back, then another half step -- and immediately steps on the person behind him
"Oh! Forgive me, I --"
And immediately he's turning away from the enormous tank, trying not to think about it.
2: INITIATION (CLOSED TO FAOLAN)
While some things are clearer now, Lancelot will still readily admit to confusion over some things. Confusion over, for example, how these red mittens ('mitten' means very little to him as a word, and the clarification that it is a type of glove doesn't make this much clearer) were capable of killing people.
Catching a glimpse of the large tree he pales for a moment before... carrying on. Magic can do many a strange thing, he knows. He hasn't quite enough of a grasp of... how space works, how planets and stars work to realise what he was looking at but it is most definitely strange.
Still, they are to take a test -- and Lancelot is determined that whatever this test may be he will succeed. It seems the best way to go about getting answers, after all, and Lancelot would really like some more answers now.
"Well," he says to his new companion. "How bad can it be?"
It's possible this hopeful question was a mistake.
The walls of the stone arena begin to melt away to forest, which is an alarming start. Lancelot collects himself, though, because the magic is not hurting them. Instead, it appears to have presented them with a small goblet on a pedestal. At least it isn't mittens? Approaching the goblet warily, as if suspecting a trap, he finally pauses with his hands hovering near it. They're meant to destroy it, right? Surely destroying a goblet cannot be so complex -- unless it is enchanted?
3-B: FANTASY COSTCO AND MISS ZARVES
There are so many things here Lancelot doesn't understand, so many things he doesn't recognise -- and this strange conversation about 'Miss Zarves' is not helping.
Lancelot, who doesn't particularly know why he'd want a cover for his bracer anyway, watches the conversation between someone buying one and the shop assistant -- then slowly... frowns. He can't quite tell if this is... deliberate? A joke? Or if there is something more sinister happening here.
He shoots an uncertain look at the patron closest to him, then back at the shopkeeper. Is it just him?
"Ah," he begins finally, and turns his frown back on his fellow customer. "Do you know of this... Miss Zarves they speak of?"
Perhaps asking a question will make it clearer if this is a... joke?
3-E: WILDCARD?
Do you want to meet somewhere else on the base, while communally locked out? Or maybe drink some mead with him?
[ ooc; if you prefer action I will switch to match! ]
no subject
This is all terribly confusing.
Lancelot had, moments ago, been quite sure he was going to die. He'd planned it, even. He'd been there, ready to give up his life so that Arthur and Camelot might endure. Ready to walk through the veil between worlds, arms open.
Then he'd been told to hurry up because the world was ending anyway.
Lancelot generally considers himself a steady, reasonable person but this is all a little much. He's dragged through, finds himself landing on soft (really quite nice) grass and for some reason he cannot quite make out half of what people are saying. Concerned faces peer at him and he tries to tell them he's quite all right, really --
Only then he's being pulled to his feet, there's a moving platform, there are guards, there's a tank with strange dark liquid and a foul sort of drink that leaves him reeling for a moment.
Then Lancelot looks up and sees it.
Some kind of terrifying, enormous jellyfish.
It's oddly hypnotic, horrible and fascinating all at once.
Lancelot takes a slow step back, then another half step -- and immediately steps on the person behind him
"Oh! Forgive me, I --"
And immediately he's turning away from the enormous tank, trying not to think about it.
2: INITIATION (CLOSED TO FAOLAN)
While some things are clearer now, Lancelot will still readily admit to confusion over some things. Confusion over, for example, how these red mittens ('mitten' means very little to him as a word, and the clarification that it is a type of glove doesn't make this much clearer) were capable of killing people.
Catching a glimpse of the large tree he pales for a moment before... carrying on. Magic can do many a strange thing, he knows. He hasn't quite enough of a grasp of... how space works, how planets and stars work to realise what he was looking at but it is most definitely strange.
Still, they are to take a test -- and Lancelot is determined that whatever this test may be he will succeed. It seems the best way to go about getting answers, after all, and Lancelot would really like some more answers now.
"Well," he says to his new companion. "How bad can it be?"
It's possible this hopeful question was a mistake.
The walls of the stone arena begin to melt away to forest, which is an alarming start. Lancelot collects himself, though, because the magic is not hurting them. Instead, it appears to have presented them with a small goblet on a pedestal. At least it isn't mittens? Approaching the goblet warily, as if suspecting a trap, he finally pauses with his hands hovering near it. They're meant to destroy it, right? Surely destroying a goblet cannot be so complex -- unless it is enchanted?
3-B: FANTASY COSTCO AND MISS ZARVES
There are so many things here Lancelot doesn't understand, so many things he doesn't recognise -- and this strange conversation about 'Miss Zarves' is not helping.
Lancelot, who doesn't particularly know why he'd want a cover for his bracer anyway, watches the conversation between someone buying one and the shop assistant -- then slowly... frowns. He can't quite tell if this is... deliberate? A joke? Or if there is something more sinister happening here.
He shoots an uncertain look at the patron closest to him, then back at the shopkeeper. Is it just him?
"Ah," he begins finally, and turns his frown back on his fellow customer. "Do you know of this... Miss Zarves they speak of?"
Perhaps asking a question will make it clearer if this is a... joke?
3-E: WILDCARD?
Do you want to meet somewhere else on the base, while communally locked out? Or maybe drink some mead with him?
[ ooc; if you prefer action I will switch to match! ]