balance mod (
balancemod) wrote in
balance_logs2019-11-08 03:54 pm
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Entry tags:
- ace attorney: franziska von karma,
- ace attorney: maya fey,
- ace attorney: mia fey,
- ace attorney: phoenix wright,
- cowboy bebop: spike spiegel,
- danganronpa: kokichi oma,
- danganronpa: maki harukawa,
- digimon: erika mishima,
- doki doki literature club: monika,
- doki doki literature club: natsuki,
- doki doki literature club: sayori,
- doki doki literature club: yuri,
- final destination: alex browning,
- fire emblem: flayn,
- good omens: aziraphale,
- good omens: crowley,
- homestuck: dave strider,
- jjba: guido mista,
- kingdom hearts: hayner,
- kingdom hearts: roxas,
- legend of zelda: zelda,
- love live: honoka kousaka,
- marvel: loki,
- my hero academia: izuku midoriya,
- nier: 2b,
- original: christine delacroix,
- original: ferran gallagher,
- original: mira delacroix,
- overwatch: jesse mccree,
- overwatch: soldier 76,
- percy jackson: piper mclean,
- persona: minato arisato,
- persona: ryuji sakamoto,
- persona: shinjiro aragaki,
- red vs blue: agent washington,
- red vs blue: leonard church,
- rwby: blake belladonna,
- rwby: ruby rose,
- the good place: chidi anagonye,
- the good place: eleanor shellstrop,
- the good place: michael,
- the idolm@ster: nana abe,
- trigun: nicholas wolfwood
Field Mission 6: A Day in Thay, Part 1
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![]() ![]() Ready or not, rested or not, it's time to get moving, Reclaimers. You've got a very, very long day ahead of you. And another one. And another one. And, you get the joke. Early Friday morning, with the Director there to see them off, the Reclaimers load up into the Bureau's transportation orbs for the sixth time since this whole ordeal began, and make their way to about a mile or two outside of Thay. It's important to try to stick to the story, at least — that you're all visitors from a faraway school, here to spend some time with the students and faculty of Boarbumps. As much as Lucretia would have liked to join you, she can't. None of the other leading members of the Bureau of Balance can. Whoever enters Thay, after all, is entering a bubble, after all. A time trap. Nobody will be able to leave until the Relic, the Lamp of Undoing, is either retrieved or destroyed. Someone needs to be able to continue if you all can't. 1. SEVEN O'CLOCK ALREADYAs we noted in the OOC post, prompts on this log will be a quick few sentences of specific things happening during each hour. It's expected that Reclaimers will be seeing all of these events multiple times! So feel free to play with them as you see fit. If you're not sure if something you want to do would warrant a roll, please ask us in the RNG thread. ![]() ○ The Reclaimers have arrived in Thay, much to the curiosity of the highly intelligent, occasionally highly ... suspicious ... residents. Nevertheless, they recognize you as visiting, esteemed students, and, though perhaps still suspicious, welcome you into their fold. Also, as a note: Every time the relic is used, time is reset to this moment. ![]() ○ Afternoon classes at Boarbumps begin, starting with a lecture on the magical circuits of the common toad. If you happen to sit in on this one, as a visitor from another school, you may be asked to assist in the dissection. You will be heckled by the rest of the class as deemed fit. ![]() ○ The second afternoon class at Boarbumps begins. Are you three or four time loops in and in desperate need of a nap? This class, The History of Boarbumps, is for you. You will be treated to a long and droning lecture about how the students attending during Boarbumps' very first semester banded together to stop a particularly plucky troll. Which you'd think would be an interesting tale. It is not. ![]() ○ The third and final afternoon class at Boarbumps — Fighting with Fire — begins. The professor, known to be slightly more unorthodox in her teaching methods, will recruit any Reclaimer who happens to be there to defend themselves from the students' incoming fireball spells. The potency of the fireballs themselves range from the tickle of a candle, to that one time you ate a ghost pepper, to one particularly fiery spell that might actually hurt you. ![]() ○ There's a slight catastrophe over in the Town Square. That is to say, a giant spider seems to have escaped from Boarbumps and is terrorizing the vendors, to everyone's surprise. Subdue or dispatch it, it's up to you. ![]() ○ Cleanup of whatever damage the spider did is underway. In the meantime, the faculty of Boarbumps and the Hermetic Order of Red Wizards invite the Reclaimers to a small dinner in one of the public meeting rooms at the Red Keep. Every member of the Red Wizards are present, aside from Onerion Wyvernspur and Brian Darling. ![]() ○ No matter where you are in Thay, you'll feel the ground rumble underneath your feet. The residents largely pass it off as an earthquake, but will note that they have become much more frequent lately. ![]() ○ With a sudden loud roar, the ground of the town square suddenly begins to split. People, shops, and everything else begin to drop into the chasm, despite the Red Wizards, and everyone else's, attempts to save them. 2. OOC: A SPECIAL SHOUTOUTYou are welcome to keep track of how your character experiences these time loops as much or as little as you're comfortable with — we'll also be tracking what you all are doing! Our Minato player Kel came up with some extremely snazzy coding if you would like to track how each loop plays out for your character more closely. Thank you, Kel! Of course, this is completely optional. Keep up with as much as you'd like, have fun as you see fit, and we hope you enjoy this mission! |
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9S. He's... not here.
[But he is, in a strange way.
Her hand presses against the glass.]
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It's not her own face that stares back at her, but Weiss's. But then the image shifts, morphing into Yang. And Jaune. Nora. Ren. Qrow. Oscar. Her friends. Her teammates. Her family. The people she misses more than anything, and will do anything to save them from whatever monster is intent on devouring all these worlds. She will do it, because she has to.
But that doesn't make her miss them any less.
She's not even aware of when tears start streaming down her own cheeks, but she does reach out as the reflection continues to flicker and shift between familiar faces, her fingers brushing against the curve of Yang's cheek, resting against her uncle's heart. ]
This mirror makes you see those you miss the most...?
[ Her voice is hushed and choked and she takes in a shuddering breath for a moment before forcefully pulling her gaze away and looking back to 2B where she is crumpled on the ground. She lets her hand slide to soothingly stroke along her spine, seeking to comfort her. ]
9S. He's your friend?
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[What... is he? Friend doesn't quite sum it up enough. He means so much more to her than what that word encompasses. 2B isn't even sure there is a word that exists that could describe what he means to her. Maybe one, but she isn't allowed to say.
Someone who she would risk everything for, and someone she would just as quickly kill for. No matter how many times she's had to fulfill orders, he always stood by her. He's the person she shares the most precious memories with.
9S is...]
My partner.
[With another sob, she removes her visor and lets it crumple to the floor, and when she looks at Ruby, the girl's face is blurred by the tears that she tries to blink away.]
You see him, too?
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But at the question, she shakes her head, her eyes locked on the shifting reflections again. Oscar's timid smile. Jaune's serious look. ]
No. I don't see him. I see... my teammates. My partners. My family. We fought together, back home, went through so much. Being here without them, it feels... [ She pauses, searching for the right word, and glances over at 2B again. ] ...empty. Lonely. I miss them. I wish... I wish I could have somehow dragged them with me...
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That he can't simply be brought back like he has been so many times before. It hurt like hell, but at least she could cling onto the promise they made to one another that they could meet again. "It's nice to meet you, ma'am," he would say, and she would have to remind him every time that he didn't need to call her that. That wasn't a possibility, and she feels like she's broken that promise.
2B looks over to Ruby beside her, and realizes then that she isn't the only one suffering here. Ruby, too, despite her cheery nature, has people that she misses. People who are gone from her life.]
Ruby... [is all she can muster with a cracked voice before she pulls the girl into a tight embrace.
If they are going to grieve, then neither of them has to do it alone...]
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I know. I'm sorry you miss him so much, though. If you... sometimes it helps to talk about them. To feel like they're here anyway. If you ever want to, I'd like to hear about him. Anyone who was your partner must have been amazing. And I... I can tell you about my friends back home, too.
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Her lips curl into a gentle, sad smile as her head rests against Ruby's.]
I'd like to hear about your friends.
[Maybe that will help them both.]
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Reaching out, she twines her fingers with the other girl's before pulling back just a bit. ]
Come on, it's getting late. Why don't we head back for tonight and get some rest? You've been here a lot lately, haven't you?
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I don't need to rest.
[Although her warm body might say otherwise. Pod 042, which had been hovering nearby silently up until now, doesn't seem to agree with her and makes as much known.]
Unit 2B is experiencing higher than normal temperatures and severe emotional instability. Proposal: Unit 2B should "get some rest".
...
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Whoa, it can talk! I mean.... hello, it's nice to meet you!
[ But the Pod's words have also sunk in and the 'higher than normal temperature' has Ruby worried now. She quickly lifts a hand to press her palm against 2B's brow. ]
Are you sick? Do you have a fever? Wait, can you even get a fever?
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No.
[At least, not the human kind, which she's heard involves bacteria and other nasty things. All she gets is higher than normal core temperatures and sometimes she starts to shut down and needs to rest, and that's an inconvenience...]
I'll be fine. I just... need to find a place to sit.
[That isn't the cold floor.]